Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Iotaa
Xing Tian
Level 159
God Stats
1W - 1L
1,728 SR
Queue Stats
383W - 331L
1,646 Elo+
Solo
Fafnir
Fafnir
ShadowEtheral
Fafnir
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 58L
1,607 Elo+
Solo
Hel
Hel
jdLang
Hel
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,699 Elo+
Solo
Ao Kuang
Ao Kuang
也无风雨也无晴丶
Ao Kuang
Level 158
God Stats
4W - 4L
1,526 SR
Queue Stats
209W - 168L
1,679 Elo+
Party 1
Team Averages
Level 157
1,551 SR
1,626 Elo+

VS

Team Averages
Level 137
1,492 SR
1,564 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
IIHeiYinII
Izanami
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,546 Elo+
Solo
Horus
Horus
Iinsaneninja50
Horus
Level 107
God Stats
2W - 1L
1,289 SR
Queue Stats
437W - 357L
1,591 Elo+
Solo
Ne Zha
Ne Zha
Tlazocahmati
Ne Zha
Level 143
God Stats
14W - 7L
1,673 SR
Queue Stats
482W - 447L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
5 / 5 / 7
10,492
807
14,414
22,179
29,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Xing Tian
Iotaa
Xing Tian
16
2 / 4 / 7
8,795
677
9,543
21,880
25,292
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 3 / 11
10,850
835
9,441
21,571
31,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hel
jdLang
Hel
16
2 / 3 / 7
9,583
737
9,241
18,612
8,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 6
9,248
711
7,811
14,907
13,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
3 / 2 / 13
10,498
808
20,445
12,589
6,497
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
 
Thoth
17
5 / 3 / 9
10,431
802
25,226
9,985
5,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
IIHeiYinII
Izanami
17
2 / 4 / 10
9,960
766
11,153
13,496
7,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
0 / 4 / 15
9,637
741
9,262
17,995
27,262
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
18
7 / 3 / 6
11,302
869
20,937
11,410
6,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
70
15
Kills
17
18
Deaths
16
38
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
5
7
1.7
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
13
4.75
W
Thoth
 
Thoth
5
3
9
3.17
W
Izanami
IIHeiYinII
Izanami
2
4
10
1.75
W
0
4
15
1.88
L
Xing Tian
Iotaa
Xing Tian
2
4
7
1.38
L
3
3
11
2.83
W
Ne Zha
7
3
6
3.33
L
Hel
jdLang
Hel
2
3
7
1.83
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,450
Damage
87,023
99,149
Taken
65,475
107,830
Mitigated
53,449
46,105
Healing
30,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
14,414
1,996
2,518
4,975
22,179
29,305
948
5,180
16,999
33,920
0
W
Ah Muzen Cab
 
Ah Muzen Cab
20,445
7,522
236
4,720
12,589
6,497
2,389
9,253
3,336
0
40,872
W
Thoth
 
Thoth
25,226
1,229
648
1,532
9,985
5,421
1,671
9,277
708
39,537
0
W
Izanami
IIHeiYinII
Izanami
11,153
6,018
1,959
3,067
13,496
7,475
1,141
11,217
2,279
0
27,741
W
9,262
4,544
5,476
7,699
17,995
27,262
336
12,236
5,759
0
14,198
L
Xing Tian
Iotaa
Xing Tian
9,543
934
409
459
21,880
25,292
238
6,236
15,644
18,211
0
L
9,441
2,219
896
3,603
21,571
31,886
265
6,955
14,616
17,654
0
W
Ne Zha
20,937
4,402
1,617
3,578
11,410
6,794
773
8,467
2,943
0
41,957
L
Hel
jdLang
Hel
9,241
373
17,901
10,586
18,612
8,287
784
4,682
13,930
26,618
0
L
7,811
1,683
1,480
3,278
14,907
13,060
1,405
2,173
12,734
13,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,968
Gold Earned
51,828
164
Minions Killed
145
0
Camps Cleared
0
1,199,495
Distance Traveled
1,227,060
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,492
807
65
5
0
210,045
1
W
Ah Muzen Cab
10,498
808
35
3
0
241,627
2
W
Thoth
10,431
802
27
2
0
237,999
1
W
Izanami
9,960
766
46
4
0
241,689
0
W
Horus
9,637
741
8
1
0
239,643
0
L
Xing Tian
8,795
677
8
1
0
226,712
7
L
Fafnir
10,850
835
17
1
0
238,972
1
W
Ne Zha
11,302
869
29
2
0
266,102
4
L
Hel
9,583
737
51
4
0
264,962
1
L
Ao Kuang
9,248
711
23
2
0
258,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role