Player Matchup

Fenrir
Fenrir
Clap-tiste
Fenrir
Level 61
God Stats
5W - 5L
1,780 SR
Queue Stats
641W - 618L
1,497 Elo+
Party 1
Bakasura
Bakasura
PsychoticWolf824
Bakasura
Level 144
God Stats
6W - 7L
1,552 SR
Queue Stats
422W - 369L
1,394 Elo+
Party 1
King Arthur
King Arthur
aerkiger
King Arthur
Level 98
God Stats
31W - 31L
1,528 SR
Queue Stats
824W - 815L
1,509 Elo+
Party 1
Achilles
Achilles
contemplating921
Achilles
Level 148
God Stats
6W - 5L
1,853 SR
Queue Stats
235W - 202L
1,624 Elo+
Party 1
Danzaburou
Danzaburou
yung_Cae
Danzaburou
Level 62
God Stats
22W - 19L
1,589 SR
Queue Stats
384W - 412L
1,485 Elo+
Party 1
Team Averages
Level 103
1,660 SR
1,502 Elo+

VS

Team Averages
Level 78
1,387 SR
1,402 Elo+
Nemesis
Nemesis
Blazes-Inferno
Nemesis
Level 89
God Stats
2W - 6L
1,192 SR
Queue Stats
307W - 402L
1,383 Elo+
Party 2
Janus
Janus
EtzRico
Janus
Level 85
God Stats
4W - 5L
1,410 SR
Queue Stats
303W - 389L
1,390 Elo+
Party 2
Chaac
Chaac
Jay_D-_-Meister
Chaac
Level 82
God Stats
6W - 5L
1,440 SR
Queue Stats
184W - 223L
1,393 Elo+
Party 2
Medusa
Medusa
ZX_KANEKY_XZ
Medusa
Level 65
God Stats
15W - 12L
1,505 SR
Queue Stats
219W - 289L
1,395 Elo+
Solo
Fafnir
Fafnir
kristian12005
Fafnir
Level 68
God Stats
7W - 16L
1,386 SR
Queue Stats
291W - 326L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Clap-tiste
Fenrir
4
0 / 2 / 0
4,090
372
705
3,747
1,605
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
6 / 0 / 0
6,912
628
5,713
8,829
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
aerkiger
King Arthur
6
1 / 3 / 0
4,564
415
2,003
7,483
3,236
10
3 / 1 / 0
5,831
530
4,994
8,158
8,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
yung_Cae
Danzaburou
6
1 / 1 / 1
4,748
432
3,797
4,520
1,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
6,026
548
2,472
6,009
2,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
EtzRico
Janus
8
2 / 3 / 1
5,368
488
4,750
3,813
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 1
5,683
517
3,403
7,947
4,520
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
9
2 / 3 / 2
5,689
517
5,186
4,790
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 1 / 2
4,583
417
2,162
6,263
7,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
11
Kills
7
7
Deaths
11
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Fenrir
Clap-tiste
Fenrir
0
2
0
0
W
Janus
EtzRico
Janus
2
3
1
0.83
W
0
3
1
0.17
L
6
0
0
6
W
Medusa
2
3
2
1
L
King Arthur
aerkiger
King Arthur
1
3
0
0.33
L
3
1
0
3
W
0
1
2
1
L
Danzaburou
yung_Cae
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,212
Damage
17,973
32,737
Taken
28,822
17,681
Mitigated
16,677
11,421
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,472
1,022
0
1,625
6,009
2,126
0
0
5,672
0
24,322
L
Fenrir
Clap-tiste
Fenrir
705
178
0
1,082
3,747
1,605
0
1,630
1,909
0
5,270
W
Janus
EtzRico
Janus
4,750
378
0
127
3,813
777
654
0
3,043
24,216
0
W
3,403
813
0
2,688
7,947
4,520
10
0
7,477
0
31,121
L
5,713
4,146
0
3,679
8,829
3,159
1,905
1,301
7,386
0
32,091
W
Medusa
5,186
2,609
0
221
4,790
1,562
40
0
4,327
0
32,630
L
King Arthur
aerkiger
King Arthur
2,003
427
0
1,490
7,483
3,236
0
1,663
5,790
0
13,846
L
4,994
1,076
0
3,335
8,158
8,608
0
452
7,664
0
24,349
W
2,162
524
0
1,985
6,263
7,692
63
0
6,220
12,057
0
L
Danzaburou
yung_Cae
Danzaburou
3,797
1,722
0
1,835
4,520
1,073
0
1,393
3,076
0
15,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,145
Gold Earned
27,349
196
Minions Killed
258
0
Camps Cleared
0
951,399
Distance Traveled
980,999
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,026
548
58
5
0
232,240
1
L
Fenrir
4,090
372
13
1
0
171,574
0
W
Janus
5,368
488
44
4
0
191,817
3
W
Chaac
5,683
517
64
6
0
198,834
0
L
Bakasura
6,912
628
92
8
0
231,288
0
W
Medusa
5,689
517
78
7
0
189,568
0
L
King Arthur
4,564
415
29
3
0
175,682
2
L
Achilles
5,831
530
42
4
0
201,995
0
W
Fafnir
4,583
417
14
1
0
168,540
1
L
Danzaburou
4,748
432
20
2
0
170,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role