Player Matchup

Medusa
Medusa
CheetahRuBy
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
DDOME
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
ReapingSlayer
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Olorun
Olorun
dsrn
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
top41
Khepri
Level 8
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 4
1,448 SR
1,500 Elo+

VS

Team Averages
Level 13
1,548 SR
1,409 Elo+
Kukulkan
Kukulkan
Alechis
Kukulkan
Level 2
God Stats
2W - 1L
1,781 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Dinosaurio4
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Awilix
Awilix
FLESHCRAFTER19
Awilix
Level 12
God Stats
9W - 7L
1,393 SR
Queue Stats
75W - 87L
1,267 Elo+
Solo
Thanatos
Thanatos
Shiizuuku
Thanatos
Level 16
God Stats
2W - 1L
1,566 SR
Queue Stats
6W - 11L
1,277 Elo+
Party 3
Medusa
Medusa
negromabo234
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 2 / 0
4,816
482
2,131
4,334
1,315
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
DDOME
Nemesis
6
0 / 4 / 0
4,397
440
1,220
4,898
1,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
7
1 / 5 / 0
4,771
477
2,546
6,854
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
dsrn
Olorun
7
1 / 7 / 0
4,620
462
4,430
7,386
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
top41
Khepri
6
0 / 2 / 1
4,540
454
948
4,122
2,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alechis
Kukulkan
11
8 / 1 / 3
6,844
684
6,277
3,995
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Dinosaurio4
Aphrodite
9
2 / 0 / 8
6,036
604
2,979
4,117
2,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
6 / 0 / 3
7,223
722
3,500
3,536
1,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
Shiizuuku
Thanatos
8
1 / 1 / 3
5,262
526
2,090
4,211
1,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
9
3 / 1 / 2
5,472
547
4,498
5,393
1,443
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
3
Kills
20
20
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alechis
Kukulkan
8
1
3
9.5
L
Medusa
1
2
0
0.5
L
Nemesis
DDOME
Nemesis
0
4
0
0
W
Aphrodite
Dinosaurio4
Aphrodite
2
0
8
6
W
6
0
3
7.5
L
Bellona
1
5
0
0.2
W
Thanatos
Shiizuuku
Thanatos
1
1
3
2.5
L
Olorun
dsrn
Olorun
1
7
0
0.14
W
Medusa
3
1
2
4
L
Khepri
top41
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,275
Damage
19,344
27,594
Taken
21,252
12,096
Mitigated
6,974
3,129
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alechis
Kukulkan
6,277
1,454
0
250
3,995
1,262
529
1,290
2,705
33,393
0
L
Medusa
2,131
1,184
0
250
4,334
1,315
388
532
3,802
0
16,127
L
Nemesis
DDOME
Nemesis
1,220
232
0
808
4,898
1,641
0
2,264
2,634
0
17,920
W
Aphrodite
Dinosaurio4
Aphrodite
2,979
710
1,808
2,791
4,117
2,042
105
1,827
2,290
8,986
0
W
3,500
2,156
0
1,570
3,536
1,018
0
223
3,313
0
39,746
L
Bellona
2,546
1,415
0
1,170
6,854
4,022
39
2,406
4,448
0
14,710
W
Thanatos
Shiizuuku
Thanatos
2,090
677
0
3,163
4,211
1,209
230
0
4,211
0
20,059
L
Olorun
dsrn
Olorun
4,430
2,194
68
833
7,386
2,762
0
3,983
3,403
14,351
2,871
W
Medusa
4,498
950
0
451
5,393
1,443
0
1,221
4,172
0
22,151
L
Khepri
top41
Khepri
948
0
0
0
4,122
2,356
41
71
4,051
7,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,144
Gold Earned
30,837
140
Minions Killed
234
0
Camps Cleared
0
942,346
Distance Traveled
975,546
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,844
684
68
7
0
181,130
1
L
Medusa
4,816
482
35
4
0
189,286
3
L
Nemesis
4,397
440
34
3
0
210,207
2
W
Aphrodite
6,036
604
11
1
0
184,951
0
W
Awilix
7,223
722
88
9
0
234,720
3
L
Bellona
4,771
477
32
3
0
180,551
0
W
Thanatos
5,262
526
35
4
0
179,578
0
L
Olorun
4,620
462
31
3
0
154,604
0
W
Medusa
5,472
547
32
3
0
195,167
0
L
Khepri
4,540
454
8
1
0
207,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role