Player Matchup

Zeus
Zeus
Mizu Jisatsu
Zeus
Level 22
God Stats
2W - 0L
1,308 SR
Queue Stats
17W - 13L
1,316 Elo+
Party 2
Jormungandr
Jormungandr
Padwannawaffle0
Jormungandr
Level 106
God Stats
1W - 0L
1,453 SR
Queue Stats
59W - 66L
1,435 Elo+
Party 2
Set
Set
WOA Wolfe
Set
Level 107
God Stats
6W - 8L
1,538 SR
Queue Stats
475W - 545L
1,564 Elo+
Solo
Team Averages
Level 78
1,433 SR
1,438 Elo+

VS

Team Averages
Level 57
1,420 SR
1,317 Elo+
Morgan Le Fay
Morgan Le Fay
Avianna03
Morgan Le Fay
Level 21
God Stats
7W - 16L
1,291 SR
Queue Stats
26W - 77L
1,145 Elo+
Party 1
Artemis
Artemis
IRage4NoReason
Artemis
Level 120
God Stats
13W - 15L
1,687 SR
Queue Stats
94W - 106L
1,564 Elo+
Solo
Set
Set
viperassassin33
Set
Level 29
God Stats
16W - 40L
1,284 SR
Queue Stats
86W - 142L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 11
11,887
660
10,493
12,204
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Padwannawaffle0
Jormungandr
17
10 / 2 / 11
13,479
749
17,327
20,428
20,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
9 / 2 / 11
13,161
731
14,782
15,847
14,518
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Avianna03
Morgan Le Fay
15
2 / 5 / 9
10,866
604
10,863
12,696
4,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 11 / 6
11,872
660
23,020
19,655
6,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 7 / 7
10,918
607
8,463
16,387
11,350
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
23
Kills
14
14
Deaths
23
33
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Avianna03
Morgan Le Fay
2
5
9
1.3
L
8
11
6
1
W
4
10
11
0.95
W
Jormungandr
Padwannawaffle0
Jormungandr
10
2
11
7.75
W
9
2
11
7.25
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,602
Damage
42,346
48,479
Taken
48,738
38,129
Mitigated
21,649
8,250
Healing
3,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Avianna03
Morgan Le Fay
10,863
550
0
854
12,696
4,029
0
7,847
4,849
28,349
0
L
23,020
11,551
0
1,869
19,655
6,270
0
12,133
7,522
0
57,359
W
10,493
1,136
0
2,259
12,204
3,459
556
659
11,545
31,016
0
W
Jormungandr
Padwannawaffle0
Jormungandr
17,327
3,622
0
2,470
20,428
20,152
440
6,636
13,792
50,248
0
W
14,782
7,246
0
3,521
15,847
14,518
1,381
4,176
11,671
0
48,552
L
8,463
4,485
0
1,077
16,387
11,350
0
8,172
8,215
0
30,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,527
Gold Earned
33,656
190
Minions Killed
159
11
Camps Cleared
5
892,974
Distance Traveled
810,739
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,866
604
43
2
0
288,001
0
L
Artemis
11,872
660
68
4
4
229,626
1
W
Zeus
11,887
660
47
3
0
247,934
0
W
Jormungandr
13,479
749
78
4
5
304,285
2
W
Set
13,161
731
65
4
6
340,755
4
L
Set
10,918
607
48
3
1
293,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role