Player Matchup

Kukulkan
Kukulkan
BigTommyFemboy
Kukulkan
Level 14
God Stats
6W - 4L
1,674 SR
Queue Stats
22W - 19L
1,498 Elo+
Solo
Charybdis
Charybdis
Ddga11
Charybdis
Level 25
God Stats
0W - 3L
1,352 SR
Queue Stats
10W - 25L
1,310 Elo+
Solo
Thor
Thor
Kieurksfy
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,357 Elo+
Solo
Cerberus
Cerberus
Shwapman
Cerberus
Level 28
God Stats
5W - 7L
1,485 SR
Queue Stats
30W - 27L
1,394 Elo+
Solo
Ne Zha
Ne Zha
hsuddi
Ne Zha
Level 4
God Stats
0W - 3L
1,172 SR
Queue Stats
2W - 10L
1,267 Elo+
Solo
Team Averages
Level 16
1,437 SR
1,365 Elo+

VS

Team Averages
Level 24
1,466 SR
1,399 Elo+
Chang'e
Chang'e
 
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AlmightySalt
Neith
Level 26
God Stats
69W - 50L
1,494 SR
Queue Stats
152W - 164L
1,412 Elo+
Party 1
Fenrir
Fenrir
BloodyDemos
Fenrir
Level 14
God Stats
2W - 2L
1,358 SR
Queue Stats
4W - 5L
1,278 Elo+
Solo
Sobek
Sobek
Chaz5292
Sobek
Level 29
God Stats
3W - 5L
1,304 SR
Queue Stats
91W - 122L
1,365 Elo+
Solo
Thor
Thor
Skrubable
Thor
Level 27
God Stats
3W - 2L
1,674 SR
Queue Stats
82W - 86L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 5 / 1
8,702
396
2,967
9,727
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Ddga11
Charybdis
15
3 / 12 / 2
9,710
441
7,909
16,596
5,125
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
11
1 / 4 / 1
7,829
356
4,671
12,645
5,056
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Shwapman
Cerberus
17
6 / 7 / 3
10,475
476
13,563
24,129
32,441
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
hsuddi
Ne Zha
8
0 / 2 / 1
6,970
317
924
7,395
1,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
1 / 4 / 14
10,855
493
6,464
15,404
7,691
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
11 / 3 / 3
12,794
582
25,237
18,538
7,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
16
5 / 2 / 3
11,172
508
4,353
13,707
9,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
Chaz5292
Sobek
18
2 / 1 / 4
11,820
537
5,997
16,519
14,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
20
10 / 2 / 3
13,754
625
12,528
18,390
8,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
10
Kills
29
30
Deaths
12
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
4
14
2
W
11
3
3
4.17
L
Kukulkan
0
5
1
0.1
W
Fenrir
5
2
3
3.25
W
Sobek
Chaz5292
Sobek
2
1
4
4
L
Charybdis
Ddga11
Charybdis
3
12
2
0.33
L
Thor
1
4
1
0.38
L
Cerberus
Shwapman
Cerberus
6
7
3
1.07
W
Thor
10
2
3
5.75
L
Ne Zha
hsuddi
Ne Zha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,034
Damage
54,579
70,492
Taken
82,558
47,463
Mitigated
46,633
6,958
Healing
40,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,464
883
4,484
7,348
15,404
7,691
1,865
5,493
9,911
35,314
0
W
25,237
16,128
0
8,417
18,538
7,254
5,345
4,942
13,596
0
107,152
L
Kukulkan
2,967
321
0
1,057
9,727
3,202
0
560
9,167
47,314
0
W
Fenrir
4,353
323
0
2,353
13,707
9,608
1,161
3,047
10,660
0
45,648
W
Sobek
Chaz5292
Sobek
5,997
908
206
9,292
16,519
14,032
3,247
986
15,141
52,365
0
L
Charybdis
Ddga11
Charybdis
7,909
3,059
0
0
16,596
5,125
0
2,109
14,487
0
40,737
L
Thor
4,671
1,731
0
1,880
12,645
5,056
522
4,352
8,293
0
20,378
L
Cerberus
Shwapman
Cerberus
13,563
1,357
0
3,322
24,129
32,441
0
5,036
19,093
38,198
0
W
Thor
12,528
3,467
0
7,985
18,390
8,048
2,348
2,926
15,464
0
127,929
L
Ne Zha
hsuddi
Ne Zha
924
319
0
699
7,395
1,639
0
404
6,991
0
17,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,686
Gold Earned
60,395
302
Minions Killed
566
0
Camps Cleared
0
1,333,355
Distance Traveled
1,840,532
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,855
493
58
3
0
357,681
4
W
Neith
12,794
582
156
7
0
358,131
1
L
Kukulkan
8,702
396
100
5
0
235,446
6
W
Fenrir
11,172
508
74
3
0
378,774
1
W
Sobek
11,820
537
93
4
0
345,882
2
L
Charybdis
9,710
441
69
3
0
324,131
0
L
Thor
7,829
356
46
2
0
222,372
2
L
Cerberus
10,475
476
47
2
0
356,170
0
W
Thor
13,754
625
185
8
0
400,064
3
L
Ne Zha
6,970
317
40
2
0
195,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role