Player Matchup

Tsukuyomi
Tsukuyomi
DisastersFire
Tsukuyomi
Level 160
God Stats
7W - 3L
1,633 SR
Queue Stats
260W - 150L
1,665 Elo+
Party 1
Charybdis
Charybdis
GlacierDragon12
Charybdis
Level 160
God Stats
12W - 6L
1,596 SR
Queue Stats
266W - 157L
1,647 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
oxo BARNETT oxo
Morgan Le Fay
Level 127
God Stats
17W - 6L
1,694 SR
Queue Stats
149W - 63L
1,650 Elo+
Party 1
Team Averages
Level 149
1,641 SR
1,654 Elo+

VS

Team Averages
Level 22
1,531 SR
1,662 Elo+
Khepri
Khepri
ChugDaRanch
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,819 Elo+
Solo
Hou Yi
Hou Yi
MihtyBliss
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,708 Elo+
Solo
Tiamat
Tiamat
ll C0BRA
Tiamat
Level 57
God Stats
14W - 23L
1,593 SR
Queue Stats
38W - 42L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DisastersFire
Tsukuyomi
14
10 / 6 / 6
12,057
709
15,667
16,174
6,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
GlacierDragon12
Charybdis
18
8 / 0 / 16
12,677
746
21,132
10,816
4,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
oxo BARNETT oxo
Morgan Le Fay
16
8 / 4 / 10
11,971
704
14,427
11,742
4,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
3 / 7 / 5
11,279
663
8,322
19,555
24,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
MihtyBliss
Hou Yi
10
0 / 14 / 2
8,849
521
4,677
20,639
5,320
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
ll C0BRA
Tiamat
16
7 / 5 / 2
11,690
688
15,475
15,181
7,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
26
Kills
10
10
Deaths
26
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
3
7
5
0.79
W
Tsukuyomi
DisastersFire
Tsukuyomi
10
6
6
2.17
W
Charybdis
GlacierDragon12
Charybdis
8
0
16
16
L
Hou Yi
MihtyBliss
Hou Yi
0
14
2
0.07
L
Tiamat
ll C0BRA
Tiamat
7
5
2
1.6
W
Morgan Le Fay
oxo BARNETT oxo
Morgan Le Fay
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,226
Damage
28,474
38,732
Taken
55,375
14,701
Mitigated
36,641
5,875
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
8,322
718
774
2,650
19,555
24,165
0
3,553
16,002
24,969
0
W
Tsukuyomi
DisastersFire
Tsukuyomi
15,667
3,225
0
698
16,174
6,103
0
9,645
5,990
0
43,427
W
Charybdis
GlacierDragon12
Charybdis
21,132
12,621
0
3,017
10,816
4,106
1,626
5,650
4,892
0
61,514
L
Hou Yi
MihtyBliss
Hou Yi
4,677
1,927
0
1,270
20,639
5,320
0
6,594
14,045
0
14,059
L
Tiamat
ll C0BRA
Tiamat
15,475
397
233
4,537
15,181
7,156
0
4,567
10,614
42,565
0
W
Morgan Le Fay
oxo BARNETT oxo
Morgan Le Fay
14,427
1,543
0
2,160
11,742
4,492
148
7,845
3,523
47,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,705
Gold Earned
31,818
217
Minions Killed
122
14
Camps Cleared
1
833,086
Distance Traveled
799,441
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,279
663
22
1
1
280,606
3
W
Tsukuyomi
12,057
709
30
2
2
282,834
4
W
Charybdis
12,677
746
117
7
6
274,453
3
L
Hou Yi
8,849
521
22
1
0
213,608
5
L
Tiamat
11,690
688
78
5
0
305,227
3
W
Morgan Le Fay
11,971
704
70
4
6
275,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role