Player Matchup

Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AfterGlowGirl
Nike
Level 160
God Stats
2W - 3L
1,441 SR
Queue Stats
589W - 444L
1,569 Elo+
Party 1
Olorun
Olorun
G0DsPerfectMESS
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 3
Anubis
Anubis
redstarbust
Anubis
Level 80
God Stats
16W - 2L
1,661 SR
Queue Stats
278W - 212L
1,570 Elo+
Party 1
Kuzenbo
Kuzenbo
rumbleshade4
Kuzenbo
Level 25
God Stats
1W - 0L
1,783 SR
Queue Stats
2W - 2L
1,561 Elo+
Party 3
Team Averages
Level 81
1,577 SR
1,540 Elo+

VS

Team Averages
Level 79
1,587 SR
1,490 Elo+
Ne Zha
Ne Zha
CallMeJTho
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,523 Elo+
Solo
Hun Batz
Hun Batz
ELMATONCLNMX
Hun Batz
Level 153
God Stats
1W - 2L
1,691 SR
Queue Stats
381W - 387L
1,500 Elo+
Party 2
Tyr
Tyr
Geros666 one
Tyr
Level 160
God Stats
4W - 7L
1,508 SR
Queue Stats
278W - 273L
1,532 Elo+
Party 2
Hou Yi
Hou Yi
Solo4Trollstøry2
Hou Yi
Level 25
God Stats
3W - 2L
1,737 SR
Queue Stats
222W - 123L
1,593 Elo+
Solo
Hera
Hera
The1Dthgvr
Hera
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 20L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
5 / 3 / 22
11,099
925
8,822
24,530
27,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
8 / 4 / 11
10,578
882
7,426
12,444
13,493
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 5 / 7
8,540
712
3,474
12,078
5,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anubis
19
12 / 3 / 11
11,353
946
17,781
13,822
12,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kuzenbo
rumbleshade4
Kuzenbo
19
6 / 3 / 15
11,568
964
10,370
15,914
25,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CallMeJTho
Ne Zha
15
1 / 8 / 13
9,013
751
5,870
11,397
6,108
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Hun Batz
ELMATONCLNMX
Hun Batz
15
2 / 7 / 13
9,523
794
10,033
12,819
4,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 5 / 12
9,603
800
12,809
13,278
10,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

17
10 / 6 / 6
11,211
934
21,260
13,487
5,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 14
8,870
739
14,773
9,386
2,868
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
76
31
Kills
18
18
Deaths
31
66
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
3
22
5.33
W
8
4
11
3.38
L
Ne Zha
CallMeJTho
Ne Zha
1
8
13
0.94
L
Hun Batz
ELMATONCLNMX
Hun Batz
2
7
13
1.21
W
0
5
7
0.7
L
4
5
12
2
L
10
6
6
2.17
L
1
5
14
1.6
W
Anubis
12
3
11
5.83
W
Kuzenbo
rumbleshade4
Kuzenbo
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,873
Damage
64,745
78,788
Taken
60,367
84,344
Mitigated
29,253
25,189
Healing
11,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,822
2,424
1,578
9,217
24,530
27,185
831
5,068
19,462
0
15,767
W
7,426
871
437
538
12,444
13,493
660
2,034
10,410
0
12,036
L
Ne Zha
CallMeJTho
Ne Zha
5,870
1,474
0
404
11,397
6,108
686
5,830
5,567
0
16,953
L
Hun Batz
ELMATONCLNMX
Hun Batz
10,033
408
1,075
900
12,819
4,177
463
8,639
4,180
0
22,433
W
3,474
1,367
1,066
3,796
12,078
5,879
840
1,165
10,913
12,384
0
L
12,809
776
249
3,576
13,278
10,903
473
5,908
7,370
0
21,434
L
21,260
11,172
1,030
2,833
13,487
5,197
1,009
5,597
7,890
0
35,636
L
14,773
4,012
397
1,207
9,386
2,868
762
5,651
3,735
22,934
0
W
Anubis
17,781
564
1,378
4,405
13,822
12,606
1,592
1,561
12,261
41,983
0
W
Kuzenbo
rumbleshade4
Kuzenbo
10,370
2,335
191
2,583
15,914
25,181
635
4,945
10,969
22,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,138
Gold Earned
48,220
110
Minions Killed
113
0
Camps Cleared
0
1,082,136
Distance Traveled
953,074
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,099
925
28
2
0
244,945
1
W
Nike
10,578
882
1
0
0
201,293
0
L
Ne Zha
9,013
751
15
1
0
190,589
0
L
Hun Batz
9,523
794
28
2
0
206,418
1
W
Olorun
8,540
712
20
2
0
202,634
0
L
Tyr
9,603
800
17
1
0
218,791
1
L
Hou Yi
11,211
934
35
3
0
152,974
0
L
Hera
8,870
739
18
2
0
184,302
0
W
Anubis
11,353
946
47
4
0
205,227
0
W
Kuzenbo
11,568
964
14
1
0
228,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role