Player Matchup

Eset
Eset
Glads
Eset
Level 156
God Stats
2W - 0L
1,878 SR
Queue Stats
49W - 41L
1,550 Elo+
Solo
Danzaburou
Danzaburou
GrumpyVeteran
Danzaburou
Level 160
God Stats
46W - 43L
1,599 SR
Queue Stats
694W - 685L
1,639 Elo+
Solo
Nu Wa
Nu Wa
Tolikaan
Nu Wa
Level 102
God Stats
26W - 36L
1,424 SR
Queue Stats
199W - 225L
1,432 Elo+
Party 1
Neith
Neith
Trenchshade
Neith
Level 71
God Stats
2W - 5L
1,222 SR
Queue Stats
181W - 195L
1,452 Elo+
Party 1
Bakasura
Bakasura
jonagamboa
Bakasura
Level 142
God Stats
4W - 1L
1,785 SR
Queue Stats
82W - 77L
1,504 Elo+
Solo
Team Averages
Level 126
1,582 SR
1,515 Elo+

VS

Team Averages
Level 115
1,573 SR
1,470 Elo+
Gilgamesh
Gilgamesh
NoraKoneko
Gilgamesh
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 70L
1,573 Elo+
Solo
Discordia
Discordia
ShadowyWalker
Discordia
Level 69
God Stats
7W - 7L
1,589 SR
Queue Stats
17W - 20L
1,509 Elo+
Solo
Bakasura
Bakasura
Thanatos969
Bakasura
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,515 Elo+
Party 2
Tiamat
Tiamat
h0twingzz
Tiamat
Level 117
God Stats
0W - 1L
1,656 SR
Queue Stats
1W - 5L
1,183 Elo+
Party 2
Rama
Rama
xLEGAx
Rama
Level 102
God Stats
3W - 6L
1,622 SR
Queue Stats
272W - 307L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Glads
Eset
16
4 / 3 / 10
10,359
1,036
8,522
10,838
8,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
GrumpyVeteran
Danzaburou
18
14 / 2 / 7
13,245
1,325
37,809
15,841
7,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
Tolikaan
Nu Wa
15
0 / 1 / 9
8,814
881
5,079
2,907
881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 1 / 11
9,315
932
9,496
5,160
2,136
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
jonagamboa
Bakasura
16
3 / 3 / 10
9,866
987
4,300
8,743
3,965
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

229

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NoraKoneko
Gilgamesh
16
1 / 3 / 7
9,610
961
6,540
18,123
13,898
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ShadowyWalker
Discordia
16
3 / 4 / 2
9,947
995
10,364
10,674
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Thanatos969
Bakasura
16
5 / 5 / 4
10,661
1,066
8,830
14,084
6,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
h0twingzz
Tiamat
15
0 / 5 / 4
8,535
854
4,859
13,730
7,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
xLEGAx
Rama
16
1 / 4 / 6
9,569
957
8,908
12,608
4,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
21
Kills
10
10
Deaths
21
47
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Eset
Glads
Eset
4
3
10
3
W
Danzaburou
GrumpyVeteran
Danzaburou
14
2
7
8.75
L
Gilgamesh
NoraKoneko
Gilgamesh
1
3
7
1.5
L
Discordia
ShadowyWalker
Discordia
3
4
2
1
L
Bakasura
Thanatos969
Bakasura
5
5
4
1.4
W
Nu Wa
Tolikaan
Nu Wa
0
1
9
4.5
W
0
1
11
5.5
L
Tiamat
h0twingzz
Tiamat
0
5
4
0.4
W
Bakasura
jonagamboa
Bakasura
3
3
10
2.67
L
Rama
xLEGAx
Rama
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,206
Damage
39,501
43,489
Taken
69,219
22,888
Mitigated
35,477
12,044
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Glads
Eset
8,522
1,043
1,229
1,074
10,838
8,421
0
4,371
5,774
16,330
0
W
Danzaburou
GrumpyVeteran
Danzaburou
37,809
20,514
0
8,169
15,841
7,485
0
5,282
10,261
0
73,699
L
Gilgamesh
NoraKoneko
Gilgamesh
6,540
1,127
0
2,831
18,123
13,898
0
4,510
12,809
0
27,082
L
Discordia
ShadowyWalker
Discordia
10,364
740
147
863
10,674
3,314
0
2,285
8,309
42,849
0
L
Bakasura
Thanatos969
Bakasura
8,830
5,104
0
1,264
14,084
6,827
0
3,108
10,816
0
12,007
W
Nu Wa
Tolikaan
Nu Wa
5,079
1,220
0
45
2,907
881
0
384
2,243
17,940
0
W
9,496
1,757
0
658
5,160
2,136
0
2,073
2,782
0
30,902
L
Tiamat
h0twingzz
Tiamat
4,859
335
0
1,382
13,730
7,006
0
2,421
11,272
14,081
0
W
Bakasura
jonagamboa
Bakasura
4,300
2,428
0
869
8,743
3,965
0
3,113
5,494
0
11,475
L
Rama
xLEGAx
Rama
8,908
7,176
0
2,346
12,608
4,432
0
1,277
11,331
0
35,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,599
Gold Earned
48,322
205
Minions Killed
233
9
Camps Cleared
7
962,207
Distance Traveled
985,350
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,359
1,036
12
1
0
204,891
0
W
Danzaburou
13,245
1,325
87
9
2
190,588
0
L
Gilgamesh
9,610
961
48
5
1
206,167
1
L
Discordia
9,947
995
82
8
0
189,212
0
L
Bakasura
10,661
1,066
28
3
4
222,778
0
W
Nu Wa
8,814
881
26
3
0
152,031
1
W
Neith
9,315
932
54
5
1
185,195
1
L
Tiamat
8,535
854
15
2
0
187,351
0
W
Bakasura
9,866
987
26
3
6
229,502
2
L
Rama
9,569
957
60
6
2
179,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role