Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AlmightySalt
Neith
Level 26
God Stats
69W - 50L
1,479 SR
Queue Stats
152W - 164L
1,400 Elo+
Party 1
Amaterasu
Amaterasu
Belfego
Amaterasu
Level 11
God Stats
5W - 3L
1,672 SR
Queue Stats
13W - 21L
1,460 Elo+
Solo
Sol
Sol
BigTommyFemboy
Sol
Level 14
God Stats
3W - 2L
1,635 SR
Queue Stats
22W - 19L
1,487 Elo+
Solo
Thor
Thor
Skrubable
Thor
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 86L
1,428 Elo+
Party 1
Team Averages
Level 21
1,557 SR
1,455 Elo+

VS

Team Averages
Level 10
1,384 SR
1,346 Elo+
Cthulhu
Cthulhu
Chaz5292
Cthulhu
Level 29
God Stats
16W - 14L
1,554 SR
Queue Stats
91W - 122L
1,374 Elo+
Solo
Erlang Shen
Erlang Shen
Kieurksfy
Erlang Shen
Level 7
God Stats
0W - 3L
1,173 SR
Queue Stats
4W - 8L
1,387 Elo+
Solo
Artemis
Artemis
MeguminYT
Artemis
Level 8
God Stats
2W - 1L
1,446 SR
Queue Stats
4W - 6L
1,475 Elo+
Solo
Ne Zha
Ne Zha
hsuddi
Ne Zha
Level 4
God Stats
0W - 3L
1,248 SR
Queue Stats
2W - 10L
1,334 Elo+
Solo
Thanatos
Thanatos
proyasuo312
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
2 / 1 / 3
5,485
499
2,881
4,607
1,581
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
4 / 3 / 3
6,032
548
6,785
5,843
1,596
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
Belfego
Amaterasu
11
2 / 2 / 2
6,115
556
4,256
7,562
3,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
10 / 0 / 2
8,126
739
9,725
6,026
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
12
5 / 0 / 4
7,203
655
4,509
7,249
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chaz5292
Cthulhu
8
0 / 4 / 3
4,824
439
2,999
11,375
5,115
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Kieurksfy
Erlang Shen
8
4 / 4 / 0
5,431
494
3,350
7,821
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
MeguminYT
Artemis
10
2 / 2 / 0
5,866
533
5,206
6,200
1,717
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
hsuddi
Ne Zha
7
0 / 3 / 0
4,604
419
1,128
7,443
1,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
proyasuo312
Thanatos
6
0 / 11 / 0
4,495
409
2,355
8,363
2,340
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
23
Kills
6
6
Deaths
24
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
3
3.5
W
4
3
3
1.83
W
Amaterasu
Belfego
Amaterasu
2
2
2
1.5
W
10
0
2
11
L
Cthulhu
Chaz5292
Cthulhu
0
4
3
0.38
L
Erlang Shen
Kieurksfy
Erlang Shen
4
4
0
1
L
Artemis
MeguminYT
Artemis
2
2
0
1
W
Thor
5
0
4
7
L
Ne Zha
hsuddi
Ne Zha
0
3
0
0
L
Thanatos
proyasuo312
Thanatos
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,156
Damage
15,038
31,287
Taken
41,202
10,665
Mitigated
15,591
15,117
Healing
6,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,881
531
1,532
2,070
4,607
1,581
0
1,315
3,292
13,226
0
W
6,785
3,824
0
1,589
5,843
1,596
326
1,282
4,561
0
31,254
W
Amaterasu
Belfego
Amaterasu
4,256
1,443
0
2,130
7,562
3,702
556
0
7,562
0
21,706
W
9,725
3,361
0
4,641
6,026
1,592
1,882
293
5,733
47,889
0
L
Cthulhu
Chaz5292
Cthulhu
2,999
284
125
2,200
11,375
5,115
0
4,852
6,373
12,431
0
L
Erlang Shen
Kieurksfy
Erlang Shen
3,350
1,850
0
935
7,821
4,548
0
1,472
6,272
0
16,573
L
Artemis
MeguminYT
Artemis
5,206
2,965
0
1,239
6,200
1,717
46
0
6,114
0
26,113
W
Thor
4,509
1,812
0
3,155
7,249
2,194
0
169
6,894
0
42,385
L
Ne Zha
hsuddi
Ne Zha
1,128
125
0
454
7,443
1,871
0
1,538
5,803
0
18,569
L
Thanatos
proyasuo312
Thanatos
2,355
612
0
1,890
8,363
2,340
0
4,478
3,641
0
12,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,961
Gold Earned
25,220
316
Minions Killed
151
0
Camps Cleared
0
1,028,346
Distance Traveled
951,044
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,485
499
29
3
0
218,748
1
W
Neith
6,032
548
46
4
0
200,970
1
W
Amaterasu
6,115
556
41
4
0
201,792
3
W
Sol
8,126
739
98
9
0
188,363
4
L
Cthulhu
4,824
439
17
2
0
174,774
0
L
Erlang Shen
5,431
494
36
3
0
184,240
2
L
Artemis
5,866
533
45
4
0
202,784
2
W
Thor
7,203
655
102
9
0
218,473
1
L
Ne Zha
4,604
419
31
3
0
209,380
0
L
Thanatos
4,495
409
22
2
0
179,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role