Player Matchup

Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
Salionairre
Agni
Gold II
Level 160
God Stats
1W - 0L
1,704 SR
Queue Stats
24W - 22L
1,707 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
chris0121
Kuzenbo
Gold II
Level 156
God Stats
1W - 2L
1,359 SR
Queue Stats
406W - 383L
1,629 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,521 SR
1,612 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,664 SR
1,578 MMR
Izanami
Izanami
Bronze III
SDRhombus
Izanami
Bronze III
Level 103
God Stats
0W - 1L
1,638 SR
Queue Stats
1W - 4L
1,535 MMR
Party 1
Hades
Hades
Bronze III
SDWater
Hades
Bronze III
Level 57
God Stats
1W - 3L
1,761 SR
Queue Stats
1W - 4L
1,600 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
sdDoom
Cthulhu
Bronze III
Level 69
God Stats
1W - 1L
1,594 SR
Queue Stats
1W - 4L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
6 / 2 / 8
7,957
796
12,827
8,026
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 1 / 10
8,041
804
11,519
4,973
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
chris0121
Kuzenbo
12
5 / 0 / 9
8,210
821
7,373
11,944
13,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Morgan Le FayGilgameshThothPersephoneAthena

VS

Bans
Hou YiCabrakanSobekOdinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SDRhombus
Izanami
9
0 / 4 / 1
5,972
597
5,699
8,430
2,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
SDWater
Hades
10
1 / 7 / 1
6,424
642
5,069
11,618
4,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
sdDoom
Cthulhu
10
2 / 4 / 1
7,955
796
5,867
15,029
11,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
3
3
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
8
5
L
Izanami
SDRhombus
Izanami
0
4
1
0.13
L
Hades
SDWater
Hades
1
7
1
0.21
W
4
1
10
9
W
Kuzenbo
chris0121
Kuzenbo
5
0
9
9.5
L
Cthulhu
sdDoom
Cthulhu
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,719
Damage
16,635
24,943
Taken
35,077
19,180
Mitigated
18,980
7,342
Healing
4,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,827
6,793
0
1,669
8,026
3,583
1,350
4,296
3,730
0
38,880
L
Izanami
SDRhombus
Izanami
5,699
3,719
0
353
8,430
2,565
0
4,969
3,297
0
21,228
L
Hades
SDWater
Hades
5,069
1,516
420
2,280
11,618
4,782
0
6,208
5,212
11,680
0
W
11,519
1,691
0
1,183
4,973
1,746
702
2,048
2,925
36,725
0
W
Kuzenbo
chris0121
Kuzenbo
7,373
3,030
405
4,085
11,944
13,851
313
5,029
6,915
16,114
0
L
Cthulhu
sdDoom
Cthulhu
5,867
454
52
1,197
15,029
11,633
0
7,097
7,654
14,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,208
Gold Earned
20,351
122
Minions Killed
90
7
Camps Cleared
2
615,243
Distance Traveled
531,407
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,957
796
36
4
4
190,429
2
L
Izanami
5,972
597
59
6
1
180,945
2
L
Hades
6,424
642
20
2
1
166,664
3
W
Agni
8,041
804
67
7
1
209,005
2
W
Kuzenbo
8,210
821
19
2
2
215,809
6
L
Cthulhu
7,955
796
11
1
0
183,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role