Player Matchup

Neith
Neith
DiiME1
Neith
Level 17
God Stats
0W - 3L
1,259 SR
Queue Stats
0W - 11L
978 Elo+
Party 2
Ymir
Ymir
MaT-Zy-L2-_-
Ymir
Level 16
God Stats
3W - 8L
1,140 SR
Queue Stats
8W - 17L
1,099 Elo+
Solo
Ravana
Ravana
Ruyn1077
Ravana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,463 Elo+
Solo
Skadi
Skadi
Snow_Goon64
Skadi
Level 15
God Stats
3W - 7L
1,588 SR
Queue Stats
84W - 90L
1,219 Elo+
Solo
Agni
Agni
zaimetsu
Agni
Level 16
God Stats
0W - 2L
1,344 SR
Queue Stats
2W - 12L
1,201 Elo+
Party 2
Team Averages
Level 13
1,366 SR
1,192 Elo+

VS

Team Averages
Level 28
1,555 SR
1,510 Elo+
Izanami
Izanami
ChairmanMeow419
Izanami
Level 14
God Stats
4W - 3L
1,749 SR
Queue Stats
14W - 6L
1,931 Elo+
Party 1
Achilles
Achilles
CrossBlink-Raz0r
Achilles
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 22L
1,221 Elo+
Solo
Merlin
Merlin
FidelCatstro279
Merlin
Level 32
God Stats
8W - 4L
1,528 SR
Queue Stats
140W - 93L
1,645 Elo+
Party 1
Osiris
Osiris
KarlBarxx
Osiris
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,430 Elo+
Party 1
Guan Yu
Guan Yu
Puddlez---
Guan Yu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 64L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DiiME1
Neith
9
1 / 2 / 1
5,156
516
2,728
4,315
1,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

3
0 / 4 / 0
3,742
374
83
4,100
1,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Ruyn1077
Ravana
7
1 / 7 / 0
4,838
484
1,796
6,829
1,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 1
4,690
469
1,442
5,301
1,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
7
1 / 5 / 2
4,440
444
3,343
4,658
1,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 1
6,964
696
4,814
4,787
1,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

9
1 / 1 / 7
5,630
563
1,245
4,061
3,483
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 1 / 4
7,121
712
4,766
3,933
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
KarlBarxx
Osiris
13
5 / 0 / 1
7,151
715
4,296
4,748
3,411
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Puddlez---
Guan Yu
8
0 / 1 / 3
4,796
480
992
3,026
2,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
20
20
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
W
1
1
7
4.5
L
Neith
DiiME1
Neith
1
2
1
0.75
W
7
1
4
9
W
Osiris
KarlBarxx
Osiris
5
0
1
5.5
L
0
4
0
0
W
Guan Yu
Puddlez---
Guan Yu
0
1
3
1.5
L
Ravana
Ruyn1077
Ravana
1
7
0
0.14
L
0
2
1
0.25
L
Agni
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,392
Damage
16,113
25,203
Taken
20,555
6,642
Mitigated
11,752
2,358
Healing
7,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,814
4,069
0
1,522
4,787
1,424
1,221
910
3,877
0
46,009
W
1,245
510
45
229
4,061
3,483
730
902
3,159
0
11,113
L
Neith
DiiME1
Neith
2,728
1,035
0
1,390
4,315
1,272
0
443
3,872
0
20,973
W
4,766
529
0
754
3,933
1,203
473
428
3,505
40,065
0
W
Osiris
KarlBarxx
Osiris
4,296
1,607
0
2,438
4,748
3,411
0
21
4,727
0
50,091
L
83
83
0
24
4,100
1,244
0
540
3,560
2,097
0
W
Guan Yu
Puddlez---
Guan Yu
992
84
854
1,524
3,026
2,231
121
1,165
1,861
0
9,823
L
Ravana
Ruyn1077
Ravana
1,796
695
0
44
6,829
1,849
0
1,879
4,950
0
19,684
L
1,442
700
0
650
5,301
1,099
0
794
4,507
0
20,765
L
Agni
3,343
484
0
250
4,658
1,178
0
1,445
3,213
15,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,866
Gold Earned
31,662
151
Minions Killed
309
0
Camps Cleared
0
751,311
Distance Traveled
995,115
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,964
696
84
8
0
200,831
2
W
Achilles
5,630
563
17
2
0
206,641
0
L
Neith
5,156
516
38
4
0
174,529
4
W
Merlin
7,121
712
84
8
0
182,331
3
W
Osiris
7,151
715
107
11
0
234,348
1
L
Ymir
3,742
374
1
0
0
77,101
0
W
Guan Yu
4,796
480
17
2
0
170,964
0
L
Ravana
4,838
484
42
4
0
131,200
0
L
Skadi
4,690
469
46
5
0
181,868
0
L
Agni
4,440
444
24
2
0
186,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role