Player Matchup

Ra
Ra
Deuxchem
Ra
Level 138
God Stats
0W - 2L
1,472 SR
Queue Stats
110W - 110L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
ShefEen
Cthulhu
Level 20
God Stats
0W - 1L
1,297 SR
Queue Stats
27W - 24L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
TheBaxonGuy
Danzaburou
Level 18
God Stats
19W - 11L
1,543 SR
Queue Stats
43W - 34L
1,551 Elo+
Party 1
Freya
Freya
bahramchoobin
Freya
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 43L
1,686 Elo+
Solo
Tsukuyomi
Tsukuyomi
ceraunophilia
Tsukuyomi
Level 27
God Stats
1W - 5L
1,329 SR
Queue Stats
48W - 53L
1,447 Elo+
Party 1
Team Averages
Level 42
1,428 SR
1,519 Elo+

VS

Team Averages
Level 17
1,483 SR
1,506 Elo+
Chang'e
Chang'e
Agarthos
Chang'e
Level 3
God Stats
1W - 2L
1,293 SR
Queue Stats
3W - 6L
1,216 Elo+
Solo
Nemesis
Nemesis
BulmSmite
Nemesis
Level 23
God Stats
12W - 10L
1,461 SR
Queue Stats
94W - 99L
1,436 Elo+
Solo
Anubis
Anubis
DubStepSoul
Anubis
Level 23
God Stats
6W - 3L
1,700 SR
Queue Stats
12W - 7L
1,608 Elo+
Solo
Zeus
Zeus
VodkaCytrynovka
Zeus
Level 22
God Stats
13W - 13L
1,432 SR
Queue Stats
20W - 19L
1,631 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
achilesthekitten
Ah Muzen Cab
Level 16
God Stats
2W - 1L
1,527 SR
Queue Stats
55W - 47L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 2
12,844
612
14,025
18,503
7,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
ShefEen
Cthulhu
16
2 / 9 / 4
10,146
483
7,374
21,832
16,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
TheBaxonGuy
Danzaburou
15
1 / 6 / 3
9,242
440
6,220
15,908
4,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 8 / 2
8,883
423
3,368
16,520
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
ceraunophilia
Tsukuyomi
13
0 / 6 / 3
8,731
416
2,360
15,533
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Agarthos
Chang'e
16
3 / 1 / 14
11,007
524
6,592
12,590
6,591
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
BulmSmite
Nemesis
19
7 / 2 / 2
13,222
630
10,097
16,575
10,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
20
6 / 3 / 4
13,884
661
11,561
13,612
7,724
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 5 / 3
11,718
558
9,695
11,997
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
achilesthekitten
Ah Muzen Cab
20
11 / 0 / 7
14,220
677
27,401
15,650
6,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
11
Kills
30
30
Deaths
11
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Agarthos
Chang'e
3
1
14
10
W
Nemesis
BulmSmite
Nemesis
7
2
2
4
L
8
1
2
9
W
Anubis
6
3
4
2.67
L
Cthulhu
ShefEen
Cthulhu
2
9
4
0.44
L
Danzaburou
TheBaxonGuy
Danzaburou
1
6
3
0.42
W
3
5
3
0.9
W
Ah Muzen Cab
achilesthekitten
Ah Muzen Cab
11
0
7
14.5
L
0
8
2
0.13
L
Tsukuyomi
ceraunophilia
Tsukuyomi
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,347
Damage
65,346
88,296
Taken
70,424
37,223
Mitigated
36,159
21,453
Healing
34,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Agarthos
Chang'e
6,592
1,067
3,412
6,953
12,590
6,591
843
4,569
7,991
42,786
0
W
Nemesis
BulmSmite
Nemesis
10,097
6,061
0
6,046
16,575
10,805
2,229
5,356
11,123
0
110,113
L
14,025
862
872
9,101
18,503
7,695
0
8,476
10,027
87,965
0
W
Anubis
11,561
0
0
4,945
13,612
7,724
1,370
7,080
6,256
105,789
0
L
Cthulhu
ShefEen
Cthulhu
7,374
420
604
1,566
21,832
16,416
0
8,265
13,567
36,701
0
L
Danzaburou
TheBaxonGuy
Danzaburou
6,220
2,362
0
2,073
15,908
4,306
0
3,209
12,699
0
51,141
W
9,695
1,494
0
1,029
11,997
4,508
2,404
6,937
5,060
67,179
0
W
Ah Muzen Cab
achilesthekitten
Ah Muzen Cab
27,401
12,041
0
11,646
15,650
6,531
7,752
3,995
11,549
0
133,257
L
3,368
1,112
0
1,825
16,520
4,244
594
5,674
10,846
31,995
0
L
Tsukuyomi
ceraunophilia
Tsukuyomi
2,360
468
0
5,412
15,533
4,562
0
2,652
12,881
0
49,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,846
Gold Earned
64,051
513
Minions Killed
698
0
Camps Cleared
0
1,764,744
Distance Traveled
2,016,157
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,007
524
47
2
0
407,453
0
W
Nemesis
13,222
630
163
8
0
490,074
3
L
Ra
12,844
612
171
8
0
417,624
9
W
Anubis
13,884
661
193
9
0
313,636
1
L
Cthulhu
10,146
483
51
2
0
379,982
3
L
Danzaburou
9,242
440
106
5
0
376,824
4
W
Zeus
11,718
558
95
5
0
370,187
2
W
Ah Muzen Cab
14,220
677
200
10
0
434,807
4
L
Freya
8,883
423
83
4
0
244,077
3
L
Tsukuyomi
8,731
416
102
5
0
346,237
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role