Player Matchup

Ymir
Ymir
Gold V
CBG_Nene4
Ymir
Gold V
Level 101
God Stats
7W - 7L
1,490 SR
Queue Stats
162W - 174L
1,244 MMR
Party 1
Arachne
Arachne
Bronze III
CDN La bola
Arachne
Bronze III
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
HydeThief
Bellona
Bronze III
Level 54
God Stats
5W - 3L
1,248 SR
Queue Stats
7W - 7L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum V
iPISTOL-PETE
Kukulkan
Platinum V
Level 103
God Stats
9W - 7L
1,693 SR
Queue Stats
245W - 250L
1,679 MMR
Party 1
Chiron
Chiron
Gold III
x-X_Ye4STY_X-x
Chiron
Gold III
Level 108
God Stats
3W - 6L
1,407 SR
Queue Stats
153W - 145L
1,392 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 79
1,468 SR
1,463 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,487 SR
1,444 MMR
Bacchus
Bacchus
Gold III
PenelopeKristine
Bacchus
Gold III
Level 84
God Stats
3W - 7L
1,263 SR
Queue Stats
115W - 109L
1,520 MMR
Party 2
Neith
Neith
Gold IV
REGULATOR
Neith
Gold IV
Level 115
God Stats
53W - 65L
1,546 SR
Queue Stats
295W - 291L
1,447 MMR
Solo
Amaterasu
Amaterasu
Gold III
SenpaiMoore
Amaterasu
Gold III
Level 157
God Stats
11W - 7L
1,420 SR
Queue Stats
269W - 266L
1,549 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
SundaySawce
Zhong Kui
Gold V
Level 101
God Stats
4W - 5L
1,608 SR
Queue Stats
259W - 268L
1,358 MMR
Solo
Hades
Hades
Gold IV
lukristine
Hades
Gold IV
Level 160
God Stats
32W - 24L
1,598 SR
Queue Stats
390W - 383L
1,350 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
6 / 2 / 17
13,796
575
8,640
26,621
32,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
CDN La bola
Arachne
20
11 / 1 / 16
16,006
667
25,851
30,234
16,562
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
HydeThief
Bellona
19
3 / 2 / 12
13,106
546
12,188
22,028
23,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
iPISTOL-PETE
Kukulkan
20
4 / 8 / 14
13,427
559
15,571
15,490
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 3 / 15
14,352
598
25,320
16,753
7,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
AthenaOdinGilgameshTiamatMorgan Le Fay

VS

Bans
PersephoneNikeDanzaburouCthulhuMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
9,305
388
7,142
21,308
29,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
REGULATOR
Neith
19
2 / 5 / 6
11,677
487
12,519
17,585
7,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
SenpaiMoore
Amaterasu
19
5 / 7 / 1
12,185
508
10,329
23,856
16,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
SundaySawce
Zhong Kui
18
4 / 8 / 5
11,663
486
17,616
23,917
32,548
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
19
5 / 6 / 5
12,579
524
16,686
26,557
23,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
33
32
Kills
16
16
Deaths
32
74
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
2
17
7.25
W
Arachne
CDN La bola
Arachne
11
1
16
19
W
Bellona
HydeThief
Bellona
3
2
12
4.5
L
0
6
0
0
L
Neith
REGULATOR
Neith
2
5
6
1
L
Amaterasu
SenpaiMoore
Amaterasu
5
7
1
0.79
L
Zhong Kui
SundaySawce
Zhong Kui
4
8
5
0.81
W
Kukulkan
iPISTOL-PETE
Kukulkan
4
8
14
1.38
L
Hades
5
6
5
1.25
W
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,570
Damage
64,292
111,126
Taken
113,223
86,007
Mitigated
110,277
41,549
Healing
31,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,640
1,594
0
5,885
26,621
32,117
344
11,195
15,426
44,090
0
W
Arachne
CDN La bola
Arachne
25,851
16,555
0
14,150
30,234
16,562
1,758
10,978
19,256
0
160,201
W
Bellona
HydeThief
Bellona
12,188
4,202
0
8,733
22,028
23,020
2,027
9,247
12,781
0
70,070
L
7,142
577
314
3,910
21,308
29,181
17
4,627
16,379
32,108
0
L
Neith
REGULATOR
Neith
12,519
3,607
0
4,092
17,585
7,930
216
2,079
15,351
0
83,978
L
Amaterasu
SenpaiMoore
Amaterasu
10,329
2,705
0
6,847
23,856
16,858
377
4,893
18,782
0
95,366
L
Zhong Kui
SundaySawce
Zhong Kui
17,616
2,406
0
6,830
23,917
32,548
1,991
5,029
18,189
78,065
0
W
Kukulkan
iPISTOL-PETE
Kukulkan
15,571
1,509
0
2,634
15,490
7,129
519
7,264
8,226
88,278
0
L
Hades
16,686
1,053
332
9,123
26,557
23,760
0
7,867
18,542
91,830
0
W
25,320
15,215
2,053
8,094
16,753
7,179
4,567
7,317
9,430
0
109,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,687
Gold Earned
57,409
625
Minions Killed
670
0
Camps Cleared
0
2,316,587
Distance Traveled
2,027,614
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,796
575
62
3
0
436,487
10
W
Arachne
16,006
667
168
7
0
563,182
1
W
Bellona
13,106
546
117
5
0
482,877
5
L
Bacchus
9,305
388
57
2
0
461,720
4
L
Neith
11,677
487
143
6
0
410,488
10
L
Amaterasu
12,185
508
159
7
0
439,048
2
L
Zhong Kui
11,663
486
146
6
0
335,015
5
W
Kukulkan
13,427
559
137
6
0
418,305
7
L
Hades
12,579
524
165
7
0
381,343
4
W
Chiron
14,352
598
141
6
0
415,736
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role