Player Matchup

Cupid
Cupid
CoqueSDT
Cupid
Level 29
God Stats
18W - 14L
1,592 SR
Queue Stats
80W - 77L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
FreeCarry42069
Tsukuyomi
Level 26
God Stats
2W - 2L
1,527 SR
Queue Stats
161W - 28L
1,917 Elo+
Party 1
Freya
Freya
NWHSteelmoth
Freya
Level 11
God Stats
5W - 1L
1,655 SR
Queue Stats
8W - 9L
1,748 Elo+
Party 4
Izanami
Izanami
lntrinsic
Izanami
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 9L
1,818 Elo+
Party 1
Cabrakan
Cabrakan
orca508
Cabrakan
Level 146
God Stats
2W - 3L
1,911 SR
Queue Stats
35W - 49L
1,512 Elo+
Party 4
Team Averages
Level 44
1,637 SR
1,703 Elo+

VS

Team Averages
Level 10
1,502 SR
1,536 Elo+
Gilgamesh
Gilgamesh
Flashhhyy
Gilgamesh
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,537 Elo+
Party 2
Bacchus
Bacchus
G0DsPerfectMESS
Bacchus
Level 16
God Stats
1W - 1L
1,496 SR
Queue Stats
5W - 5L
1,531 Elo+
Party 3
Hun Batz
Hun Batz
HaRe31
Hun Batz
Level 29
God Stats
7W - 11L
1,512 SR
Queue Stats
260W - 298L
1,545 Elo+
Solo
Zeus
Zeus
ThatJawnKid22
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,537 Elo+
Party 2
Ullr
Ullr
rumbleshade5
Ullr
Level 2
God Stats
42W - 9L
1,500 SR
Queue Stats
48W - 15L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CoqueSDT
Cupid
12
7 / 1 / 8
7,060
706
8,521
5,761
1,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
FreeCarry42069
Tsukuyomi
10
6 / 1 / 5
6,340
634
5,945
5,612
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
3 / 6 / 3
5,185
519
3,123
6,618
2,113
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
lntrinsic
Izanami
11
1 / 2 / 1
6,176
618
3,219
5,264
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
orca508
Cabrakan
9
9 / 2 / 4
6,281
628
5,227
4,821
2,400
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Flashhhyy
Gilgamesh
5
0 / 9 / 1
4,058
406
1,626
8,437
2,501
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 6 / 1
4,548
455
1,190
6,835
3,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
HaRe31
Hun Batz
9
3 / 4 / 0
5,352
535
3,169
7,818
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
5 / 7 / 1
5,731
573
4,732
5,939
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 0
6,058
606
4,127
4,553
1,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
26
Kills
12
12
Deaths
27
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
CoqueSDT
Cupid
7
1
8
11
L
Gilgamesh
Flashhhyy
Gilgamesh
0
9
1
0.06
W
Tsukuyomi
FreeCarry42069
Tsukuyomi
6
1
5
8.5
L
0
6
1
0.08
L
Hun Batz
HaRe31
Hun Batz
3
4
0
0.75
W
3
6
3
0.75
L
5
7
1
0.79
W
Izanami
lntrinsic
Izanami
1
2
1
0.75
W
Cabrakan
orca508
Cabrakan
9
2
4
5.5
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,035
Damage
14,844
28,076
Taken
33,582
9,492
Mitigated
11,085
8,464
Healing
2,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
CoqueSDT
Cupid
8,521
6,238
0
2,732
5,761
1,799
236
812
4,949
0
50,019
L
Gilgamesh
Flashhhyy
Gilgamesh
1,626
1,017
0
548
8,437
2,501
0
2,511
5,840
0
9,951
W
Tsukuyomi
FreeCarry42069
Tsukuyomi
5,945
2,258
0
2,781
5,612
1,551
0
651
4,961
0
28,296
L
1,190
105
0
705
6,835
3,624
0
855
5,944
8,851
0
L
Hun Batz
HaRe31
Hun Batz
3,169
680
0
501
7,818
2,138
0
1,332
6,442
0
25,603
W
3,123
1,192
0
642
6,618
2,113
0
2,224
4,394
15,679
0
L
4,732
1,135
0
0
5,939
1,647
0
3,446
2,453
14,616
0
W
Izanami
lntrinsic
Izanami
3,219
2,179
0
1,788
5,264
1,629
0
0
5,264
0
39,697
W
Cabrakan
orca508
Cabrakan
5,227
696
0
521
4,821
2,400
497
2,235
2,586
16,126
0
L
4,127
1,063
0
250
4,553
1,175
0
0
4,553
0
28,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,042
Gold Earned
25,747
273
Minions Killed
161
0
Camps Cleared
0
919,518
Distance Traveled
923,651
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,060
706
88
9
0
169,022
4
L
Gilgamesh
4,058
406
16
2
0
178,114
2
W
Tsukuyomi
6,340
634
52
5
0
227,041
3
L
Bacchus
4,548
455
10
1
0
186,568
0
L
Hun Batz
5,352
535
46
5
0
193,717
2
W
Freya
5,185
519
25
3
0
174,372
0
L
Zeus
5,731
573
29
3
0
161,477
0
W
Izanami
6,176
618
86
9
0
173,476
3
W
Cabrakan
6,281
628
22
2
0
175,607
0
L
Ullr
6,058
606
60
6
0
203,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role