Player Matchup

Cu Chulainn
Cu Chulainn
EdmundMcMiller
Cu Chulainn
Level 28
God Stats
1W - 1L
1,539 SR
Queue Stats
34W - 26L
1,564 Elo+
Party 2
Neith
Neith
michel029
Neith
Level 23
God Stats
2W - 0L
1,977 SR
Queue Stats
9W - 6L
1,501 Elo+
Party 2
Sol
Sol
viviannmss
Sol
Level 5
God Stats
1W - 0L
1,615 SR
Queue Stats
3W - 1L
1,356 Elo+
Party 2
Team Averages
Level 19
1,710 SR
1,473 Elo+

VS

Team Averages
Level 39
1,551 SR
1,536 Elo+
Charybdis
Charybdis
Alll-Mighty
Charybdis
Level 71
God Stats
5W - 5L
1,598 SR
Queue Stats
52W - 53L
1,688 Elo+
Party 1
Zeus
Zeus
Dontplay22
Zeus
Level 18
God Stats
4W - 7L
1,325 SR
Queue Stats
27W - 38L
1,260 Elo+
Solo
Gilgamesh
Gilgamesh
GhosticAlucard
Gilgamesh
Level 28
God Stats
21W - 10L
1,730 SR
Queue Stats
238W - 174L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EdmundMcMiller
Cu Chulainn
13
2 / 6 / 11
9,771
698
6,052
17,194
10,893
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
michel029
Neith
16
13 / 3 / 3
11,890
849
18,865
13,754
6,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 2 / 9
10,584
756
10,240
8,497
3,088
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alll-Mighty
Charybdis
14
6 / 5 / 5
10,728
766
10,023
14,053
5,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 8 / 5
8,964
640
11,942
10,356
4,319
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
GhosticAlucard
Gilgamesh
13
3 / 7 / 5
9,411
672
11,165
15,963
9,448
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
20
Kills
11
11
Deaths
20
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Alll-Mighty
Charybdis
6
5
5
1.7
L
2
8
5
0.56
W
Cu Chulainn
EdmundMcMiller
Cu Chulainn
2
6
11
1.25
L
Gilgamesh
GhosticAlucard
Gilgamesh
3
7
5
0.79
W
Neith
michel029
Neith
13
3
3
4.83
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,157
Damage
33,130
39,445
Taken
40,372
20,058
Mitigated
19,120
7,916
Healing
2,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Alll-Mighty
Charybdis
10,023
5,398
0
1,350
14,053
5,353
1,082
2,818
11,235
0
42,722
L
11,942
1,788
0
30
10,356
4,319
0
3,510
6,846
28,244
0
W
Cu Chulainn
EdmundMcMiller
Cu Chulainn
6,052
1,220
0
3,448
17,194
10,893
99
4,879
12,315
4,366
16,840
L
Gilgamesh
GhosticAlucard
Gilgamesh
11,165
3,748
0
1,046
15,963
9,448
399
5,215
10,748
2,314
22,215
W
Neith
michel029
Neith
18,865
9,724
0
2,376
13,754
6,077
1,693
4,593
9,161
0
57,229
W
10,240
2,637
0
2,092
8,497
3,088
1,256
3,365
5,132
34,980
1,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,245
Gold Earned
29,103
163
Minions Killed
138
6
Camps Cleared
7
725,400
Distance Traveled
681,019
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,728
766
88
6
3
226,226
3
L
Zeus
8,964
640
28
2
1
205,552
4
W
Cu Chulainn
9,771
698
28
2
0
254,082
0
L
Gilgamesh
9,411
672
22
2
3
249,241
4
W
Neith
11,890
849
82
6
5
237,433
4
W
Sol
10,584
756
53
4
1
233,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role