Player Matchup

Cthulhu
Cthulhu
AseityTv
Cthulhu
Level 26
God Stats
75W - 57L
1,543 SR
Queue Stats
208W - 204L
1,454 Elo+
Party 2
Hades
Hades
NAngryMonkey
Hades
Level 83
God Stats
25W - 9L
1,566 SR
Queue Stats
166W - 132L
1,508 Elo+
Party 2
Ne Zha
Ne Zha
NLNM_0
Ne Zha
Level 26
God Stats
4W - 4L
1,501 SR
Queue Stats
23W - 36L
1,363 Elo+
Solo
Team Averages
Level 45
1,537 SR
1,442 Elo+

VS

Team Averages
Level 66
1,493 SR
1,197 Elo+
Odin
Odin
Laqkinn
Odin
Level 59
God Stats
0W - 1L
1,686 SR
Queue Stats
68W - 107L
1,223 Elo+
Party 1
Cupid
Cupid
gambolAP
Cupid
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 33L
1,316 Elo+
Party 1
Sol
Sol
liltwin30
Sol
Level 6
God Stats
0W - 1L
1,295 SR
Queue Stats
91W - 113L
1,053 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AseityTv
Cthulhu
17
1 / 5 / 20
13,398
705
14,518
20,395
19,988
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
18 / 4 / 4
15,738
828
21,171
26,413
19,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
NLNM_0
Ne Zha
15
4 / 9 / 8
12,928
680
9,768
17,259
6,571
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Laqkinn
Odin
15
8 / 5 / 5
13,341
702
13,939
20,843
20,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cupid
gambolAP
Cupid
18
10 / 11 / 8
15,038
791
25,133
22,745
9,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 7 / 13
12,607
664
10,279
14,010
5,223
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
44
23
Kills
18
18
Deaths
23
32
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AseityTv
Cthulhu
1
5
20
2.2
L
Odin
Laqkinn
Odin
8
5
5
2.1
W
18
4
4
5
W
Ne Zha
NLNM_0
Ne Zha
4
9
8
0.89
L
Cupid
gambolAP
Cupid
10
11
8
1.27
L
0
7
13
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,457
Damage
49,351
64,067
Taken
57,598
45,692
Mitigated
35,671
19,426
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AseityTv
Cthulhu
14,518
901
1,819
5,550
20,395
19,988
312
3,557
16,469
53,314
0
L
Odin
Laqkinn
Odin
13,939
2,454
276
3,063
20,843
20,842
444
14,201
6,642
0
28,988
W
21,171
1,794
1,166
9,312
26,413
19,133
1,772
4,164
21,942
56,235
0
W
Ne Zha
NLNM_0
Ne Zha
9,768
3,309
0
1,579
17,259
6,571
653
3,117
13,685
0
38,204
L
Cupid
gambolAP
Cupid
25,133
12,304
6
6,009
22,745
9,606
1,977
14,042
8,703
0
66,451
L
10,279
1,510
0
1,622
14,010
5,223
1,118
7,710
6,300
31,815
1,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,064
Gold Earned
40,986
220
Minions Killed
159
11
Camps Cleared
4
986,567
Distance Traveled
821,358
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,398
705
78
4
1
353,328
1
L
Odin
13,341
702
33
2
0
270,499
0
W
Hades
15,738
828
88
5
2
313,545
3
W
Ne Zha
12,928
680
54
3
8
319,694
6
L
Cupid
15,038
791
81
4
3
267,783
1
L
Sol
12,607
664
45
2
1
283,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role