Player Matchup

Chaac
Chaac
AtomicEightBall
Chaac
Level 139
God Stats
6W - 8L
1,538 SR
Queue Stats
345W - 360L
1,496 Elo+
Party 1
Hachiman
Hachiman
Jazzmopolite
Hachiman
Level 107
God Stats
0W - 1L
1,317 SR
Queue Stats
208W - 251L
1,399 Elo+
Party 1
Chang'e
Chang'e
ovEvo
Chang'e
Level 158
God Stats
0W - 1L
1,496 SR
Queue Stats
159W - 155L
1,548 Elo+
Party 1
Team Averages
Level 135
1,450 SR
1,481 Elo+

VS

Team Averages
Level 24
1,724 SR
1,582 Elo+
Agni
Agni
Braswell64
Agni
Level 8
God Stats
1W - 0L
1,798 SR
Queue Stats
2W - 3L
1,400 Elo+
Solo
Chaac
Chaac
HDSlaughterGang
Chaac
Level 22
God Stats
41W - 25L
1,618 SR
Queue Stats
44W - 28L
1,564 Elo+
Party 2
Ullr
Ullr
SleepyQJPC
Ullr
Level 43
God Stats
11W - 5L
1,757 SR
Queue Stats
152W - 54L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
8,949
746
6,510
17,243
15,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Jazzmopolite
Hachiman
9
1 / 9 / 3
7,047
587
4,711
11,085
3,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
ovEvo
Chang'e
11
3 / 6 / 3
8,127
677
7,611
12,847
5,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 8
8,028
669
6,251
7,671
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 1 / 15
8,682
724
7,103
7,830
6,442
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
16 / 2 / 3
10,890
908
21,534
11,268
5,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
19
19
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
2
4
8
1.5
W
1
1
15
8.5
L
Hachiman
Jazzmopolite
Hachiman
1
9
3
0.28
W
16
2
3
8.75
L
Chang'e
ovEvo
Chang'e
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,832
Damage
34,888
41,175
Taken
26,769
24,840
Mitigated
15,699
13,612
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,510
826
0
6,154
17,243
15,936
0
2,114
15,129
0
17,457
W
6,251
200
0
801
7,671
3,299
68
2,470
5,201
19,663
0
W
7,103
157
0
1,450
7,830
6,442
280
1,943
5,887
0
21,306
L
Hachiman
Jazzmopolite
Hachiman
4,711
1,884
0
514
11,085
3,179
0
1,742
9,343
0
11,059
W
21,534
8,838
0
2,560
11,268
5,958
760
3,722
7,546
0
60,976
L
Chang'e
ovEvo
Chang'e
7,611
125
2,307
4,637
12,847
5,725
0
2,395
10,452
30,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,123
Gold Earned
27,600
101
Minions Killed
138
2
Camps Cleared
7
599,626
Distance Traveled
691,998
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,949
746
30
3
0
191,822
2
W
Agni
8,028
669
47
4
1
203,922
3
W
Chaac
8,682
724
28
2
0
266,112
0
L
Hachiman
7,047
587
10
1
1
180,608
1
W
Ullr
10,890
908
63
5
6
221,964
0
L
Chang'e
8,127
677
61
5
1
227,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role