Player Matchup

Hercules
Hercules
Gerch16
Hercules
Level 102
God Stats
1W - 0L
1,645 SR
Queue Stats
11W - 8L
1,609 Elo+
Party 2
Cthulhu
Cthulhu
SlightlyMB
Cthulhu
Level 17
God Stats
5W - 2L
1,737 SR
Queue Stats
15W - 12L
1,489 Elo+
Party 2
Rama
Rama
SoloLaneBestLane
Rama
Level 18
God Stats
12W - 6L
1,773 SR
Queue Stats
137W - 115L
1,615 Elo+
Solo
Kukulkan
Kukulkan
aRandomDingus
Kukulkan
Level 2
God Stats
6W - 8L
1,500 SR
Queue Stats
19W - 17L
1,613 Elo+
Party 2
Thor
Thor
xCodaHx
Thor
Level 136
God Stats
1W - 0L
1,878 SR
Queue Stats
35W - 30L
1,571 Elo+
Party 2
Team Averages
Level 55
1,707 SR
1,579 Elo+

VS

Team Averages
Level 19
1,695 SR
1,511 Elo+
Sol
Sol
BlindWonder
Sol
Level 6
God Stats
4W - 5L
1,707 SR
Queue Stats
18W - 22L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
Cowbarn
Cthulhu
Level 25
God Stats
14W - 10L
1,815 SR
Queue Stats
40W - 42L
1,431 Elo+
Party 1
Heimdallr
Heimdallr
KuroIllya
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,512 Elo+
Party 1
Ares
Ares
Shiki37
Ares
Level 7
God Stats
2W - 1L
1,815 SR
Queue Stats
46W - 50L
1,522 Elo+
Party 1
Tsukuyomi
Tsukuyomi
santiesau
Tsukuyomi
Level 28
God Stats
3W - 3L
1,638 SR
Queue Stats
90W - 64L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gerch16
Hercules
20
7 / 1 / 25
13,292
1,022
16,280
21,774
26,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
SlightlyMB
Cthulhu
20
3 / 1 / 22
12,815
986
12,882
12,822
13,798
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
16 / 4 / 15
15,572
1,198
38,006
15,220
6,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
aRandomDingus
Kukulkan
20
2 / 2 / 17
11,928
918
16,494
10,383
4,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
xCodaHx
Thor
20
10 / 3 / 17
13,279
1,021
18,465
13,767
6,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 10 / 3
10,711
824
8,638
16,917
6,425
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Cowbarn
Cthulhu
19
3 / 4 / 7
13,123
1,009
10,407
27,155
32,411
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
KuroIllya
Heimdallr
19
4 / 6 / 7
13,101
1,008
21,141
16,309
8,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Shiki37
Ares
18
3 / 9 / 6
12,470
959
10,796
26,350
32,018
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
santiesau
Tsukuyomi
19
1 / 9 / 8
11,772
906
15,951
19,798
8,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
42
38
Kills
11
11
Deaths
38
96
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
L
Cthulhu
Cowbarn
Cthulhu
3
4
7
1.63
W
Hercules
Gerch16
Hercules
7
1
25
19.5
L
Heimdallr
KuroIllya
Heimdallr
4
6
7
1.25
L
Ares
Shiki37
Ares
3
9
6
0.67
W
Cthulhu
SlightlyMB
Cthulhu
3
1
22
14
W
16
4
15
5.88
W
Kukulkan
aRandomDingus
Kukulkan
2
2
17
5.25
L
Tsukuyomi
santiesau
Tsukuyomi
1
9
8
0.56
W
Thor
xCodaHx
Thor
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,127
Damage
66,933
73,966
Taken
106,529
58,510
Mitigated
87,676
14,014
Healing
3,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,638
2,632
0
1,782
16,917
6,425
0
4,633
12,095
32,915
0
L
Cthulhu
Cowbarn
Cthulhu
10,407
1,358
710
0
27,155
32,411
0
7,148
19,683
40,916
0
W
Hercules
Gerch16
Hercules
16,280
2,637
0
9,903
21,774
26,968
0
9,061
11,967
0
18,726
L
Heimdallr
KuroIllya
Heimdallr
21,141
9,997
0
921
16,309
8,296
0
3,363
12,689
0
50,316
L
Ares
Shiki37
Ares
10,796
613
0
0
26,350
32,018
0
9,237
16,721
22,213
0
W
Cthulhu
SlightlyMB
Cthulhu
12,882
265
0
0
12,822
13,798
0
4,931
7,707
39,342
0
W
38,006
20,595
0
2,743
15,220
6,975
0
5,203
10,017
0
80,758
W
Kukulkan
aRandomDingus
Kukulkan
16,494
1,458
0
692
10,383
4,651
0
4,291
6,086
32,892
0
L
Tsukuyomi
santiesau
Tsukuyomi
15,951
4,683
0
52
19,798
8,526
0
4,995
14,606
0
35,774
W
Thor
xCodaHx
Thor
18,465
3,424
0
676
13,767
6,118
0
6,221
7,546
0
33,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,886
Gold Earned
61,177
263
Minions Killed
255
5
Camps Cleared
4
1,271,526
Distance Traveled
1,206,869
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,711
824
59
5
0
207,718
0
L
Cthulhu
13,123
1,009
62
5
0
256,471
0
W
Hercules
13,292
1,022
10
1
1
263,475
3
L
Heimdallr
13,101
1,008
77
6
2
247,763
0
L
Ares
12,470
959
20
2
2
249,630
3
W
Cthulhu
12,815
986
62
5
0
269,072
0
W
Rama
15,572
1,198
116
9
2
212,612
3
W
Kukulkan
11,928
918
34
3
0
245,842
2
L
Tsukuyomi
11,772
906
37
3
0
245,287
0
W
Thor
13,279
1,021
41
3
2
280,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role