Player Matchup

Olorun
Olorun
GimmeJunglePls
Olorun
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 7L
1,566 Elo+
Party 1
Fafnir
Fafnir
Grendelarch
Fafnir
Level 29
God Stats
25W - 29L
1,701 SR
Queue Stats
231W - 252L
1,510 Elo+
Solo
Kukulkan
Kukulkan
Repaphotic
Kukulkan
Level 18
God Stats
19W - 18L
1,498 SR
Queue Stats
72W - 57L
1,528 Elo+
Party 2
Thanatos
Thanatos
WaZel01
Thanatos
Level 31
God Stats
6W - 8L
1,206 SR
Queue Stats
126W - 125L
1,516 Elo+
Party 2
Hercules
Hercules
smiebob1
Hercules
Level 17
God Stats
7W - 4L
1,687 SR
Queue Stats
109W - 77L
1,483 Elo+
Party 1
Team Averages
Level 21
1,518 SR
1,521 Elo+

VS

Team Averages
Level 14
1,526 SR
1,431 Elo+
Thanatos
Thanatos
BeanIsBad
Thanatos
Level 29
God Stats
1W - 3L
1,383 SR
Queue Stats
102W - 77L
1,547 Elo+
Party 3
Artemis
Artemis
Jodyjr08
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,193 Elo+
Solo
Janus
Janus
JuicyDumpling69
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,519 Elo+
Party 3
Ares
Ares
Saucyhash
Ares
Level 6
God Stats
1W - 2L
1,814 SR
Queue Stats
10W - 9L
1,462 Elo+
Party 3
Sun Wukong
Sun Wukong
lilmcweedy
Sun Wukong
Level 28
God Stats
18W - 27L
1,434 SR
Queue Stats
28W - 35L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 3
7,047
641
6,704
6,483
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
10
2 / 0 / 10
6,737
612
3,131
6,774
6,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Repaphotic
Kukulkan
11
4 / 1 / 5
6,597
600
8,528
3,288
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
WaZel01
Thanatos
10
6 / 1 / 7
6,489
590
4,879
6,993
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
smiebob1
Hercules
13
6 / 0 / 0
7,572
688
3,450
3,984
1,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeanIsBad
Thanatos
9
2 / 3 / 0
5,635
512
3,370
8,320
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Jodyjr08
Artemis
7
0 / 5 / 0
4,542
413
3,254
7,421
1,843
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 5 / 0
4,794
436
3,233
6,309
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
6
0 / 5 / 1
4,650
423
2,222
8,714
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
lilmcweedy
Sun Wukong
8
1 / 6 / 0
4,863
442
1,765
8,069
3,080
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
24
Kills
4
4
Deaths
24
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BeanIsBad
Thanatos
2
3
0
0.67
W
6
2
3
3.75
W
Fafnir
2
0
10
7
L
Artemis
Jodyjr08
Artemis
0
5
0
0
L
1
5
0
0.2
W
Kukulkan
Repaphotic
Kukulkan
4
1
5
6.5
L
Ares
0
5
1
0.1
W
Thanatos
WaZel01
Thanatos
6
1
7
9.5
L
Sun Wukong
lilmcweedy
Sun Wukong
1
6
0
0.17
W
Hercules
smiebob1
Hercules
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,692
Damage
13,844
27,522
Taken
38,833
13,580
Mitigated
13,669
12,637
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BeanIsBad
Thanatos
3,370
696
0
5,456
8,320
3,002
0
1,929
6,199
0
25,296
W
6,704
2,920
75
2,959
6,483
2,082
2,586
414
6,069
44,883
0
W
Fafnir
3,131
1,096
0
1,925
6,774
6,557
129
1,726
4,968
12,557
0
L
Artemis
Jodyjr08
Artemis
3,254
1,942
0
2,117
7,421
1,843
0
4,470
2,951
0
19,570
L
3,233
197
0
1,070
6,309
1,704
0
2,948
3,115
15,328
0
W
Kukulkan
Repaphotic
Kukulkan
8,528
899
0
1,020
3,288
1,031
237
1,294
1,870
34,605
0
L
Ares
2,222
339
0
982
8,714
4,040
0
5,139
3,433
8,303
0
W
Thanatos
WaZel01
Thanatos
4,879
1,145
0
5,235
6,993
2,083
0
1,394
5,435
0
24,758
L
Sun Wukong
lilmcweedy
Sun Wukong
1,765
152
0
725
8,069
3,080
0
3,207
4,772
0
13,295
W
Hercules
smiebob1
Hercules
3,450
494
0
1,423
3,984
1,827
783
225
3,725
1,507
36,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,442
Gold Earned
24,484
291
Minions Killed
145
0
Camps Cleared
0
1,044,028
Distance Traveled
901,774
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,635
512
54
5
0
223,548
3
W
Olorun
7,047
641
94
9
0
155,599
0
W
Fafnir
6,737
612
14
1
0
214,139
0
L
Artemis
4,542
413
35
3
0
171,537
0
L
Janus
4,794
436
24
2
0
169,655
0
W
Kukulkan
6,597
600
69
6
0
206,269
0
L
Ares
4,650
423
6
1
0
157,801
0
W
Thanatos
6,489
590
35
3
0
231,993
2
L
Sun Wukong
4,863
442
26
2
0
179,233
0
W
Hercules
7,572
688
79
7
0
236,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role