Player Matchup

Gilgamesh
Gilgamesh
SleepyGopher
Gilgamesh
Level 78
God Stats
7W - 5L
1,659 SR
Queue Stats
189W - 76L
1,778 Elo+
Party 1
Ra
Ra
Squidachu
Ra
Level 65
God Stats
2W - 1L
1,526 SR
Queue Stats
68W - 28L
1,770 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Trizmic
Ah Muzen Cab
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 67
1,562 SR
1,683 Elo+

VS

Team Averages
Level 19
1,537 SR
1,535 Elo+
King Arthur
King Arthur
EdmundMcMiller
King Arthur
Level 28
God Stats
1W - 1L
1,612 SR
Queue Stats
34W - 26L
1,580 Elo+
Party 2
Janus
Janus
michel029
Janus
Level 23
God Stats
0W - 2L
1,498 SR
Queue Stats
9W - 6L
1,526 Elo+
Party 2
Neith
Neith
viviannmss
Neith
Level 5
God Stats
1W - 1L
1,501 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SleepyGopher
Gilgamesh
15
5 / 3 / 13
12,293
723
18,195
22,812
31,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
12 / 1 / 8
13,331
784
16,329
12,365
6,449
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Trizmic
Ah Muzen Cab
17
6 / 3 / 16
12,849
756
15,385
15,596
6,859
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EdmundMcMiller
King Arthur
13
0 / 10 / 6
9,861
580
5,272
20,175
16,518
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
michel029
Janus
15
4 / 8 / 2
11,702
688
20,200
19,363
7,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
13
2 / 5 / 3
10,053
591
13,046
14,196
4,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
23
Kills
6
7
Deaths
23
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EdmundMcMiller
King Arthur
0
10
6
0.3
W
Gilgamesh
SleepyGopher
Gilgamesh
5
3
13
3.83
W
12
1
8
16
W
Ah Muzen Cab
Trizmic
Ah Muzen Cab
6
3
16
4.67
L
Janus
michel029
Janus
4
8
2
0.63
L
Neith
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,909
Damage
38,518
50,773
Taken
53,734
44,477
Mitigated
28,529
18,430
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EdmundMcMiller
King Arthur
5,272
1,096
0
1,235
20,175
16,518
0
6,467
13,708
1,195
16,181
W
Gilgamesh
SleepyGopher
Gilgamesh
18,195
4,453
0
5,640
22,812
31,169
0
7,289
15,310
0
44,802
W
16,329
1,277
2,023
4,709
12,365
6,449
346
5,309
6,864
56,075
0
W
Ah Muzen Cab
Trizmic
Ah Muzen Cab
15,385
5,801
0
6,058
15,596
6,859
2,323
7,943
7,241
0
58,802
L
Janus
michel029
Janus
20,200
579
376
2,434
19,363
7,109
0
4,021
15,342
63,201
0
L
Neith
13,046
4,126
0
2,134
14,196
4,902
0
6,095
8,101
0
34,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,473
Gold Earned
31,616
228
Minions Killed
219
10
Camps Cleared
6
955,909
Distance Traveled
921,111
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,861
580
24
1
1
304,635
0
W
Gilgamesh
12,293
723
42
2
3
308,279
2
W
Ra
13,331
784
86
5
4
330,383
3
W
Ah Muzen Cab
12,849
756
100
6
3
317,247
0
L
Janus
11,702
688
128
8
3
321,791
9
L
Neith
10,053
591
67
4
2
294,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role