Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HDSlaughterGang
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 28L
1,555 Elo+
Party 2
Sol
Sol
SleepyQJPC
Sol
Level 43
God Stats
1W - 0L
1,666 SR
Queue Stats
152W - 54L
1,777 Elo+
Party 2
Team Averages
Level 31
1,555 SR
1,611 Elo+

VS

Team Averages
Level 61
1,303 SR
1,451 Elo+
Artemis
Artemis
Donthate
Artemis
Level 29
God Stats
1W - 6L
1,107 SR
Queue Stats
73W - 64L
1,535 Elo+
Party 1
Hades
Hades
OnlyGreeeen
Hades
Level 148
God Stats
0W - 7L
1,302 SR
Queue Stats
138W - 124L
1,550 Elo+
Party 1
Ares
Ares
xS14Y3Rx
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 4
7,223
803
6,089
5,340
1,716
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 2 / 7
7,140
793
3,537
7,461
6,193
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
10 / 3 / 2
8,821
980
17,439
9,486
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Donthate
Artemis
10
0 / 5 / 6
6,559
729
6,028
6,681
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 4 / 3
6,457
717
5,640
12,506
6,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
10
5 / 4 / 0
7,808
868
3,220
12,669
10,457
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
13
Kills
6
6
Deaths
13
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
4
4
L
Artemis
Donthate
Artemis
0
5
6
0.6
W
1
2
7
2.25
L
1
4
3
0.63
W
10
3
2
3.67
L
Ares
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,065
Damage
14,888
22,287
Taken
31,856
11,367
Mitigated
19,694
8,176
Healing
5,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,089
2,396
256
2,419
5,340
1,716
1,040
1,631
3,709
0
23,184
L
Artemis
Donthate
Artemis
6,028
1,759
0
128
6,681
2,540
0
4,032
2,649
0
16,328
W
3,537
33
226
530
7,461
6,193
52
3,361
4,100
11,200
0
L
5,640
353
150
4,182
12,506
6,697
0
7,886
4,620
23,074
0
W
17,439
8,542
0
4,745
9,486
3,458
1,778
4,749
4,737
41,090
5,198
L
Ares
3,220
677
150
702
12,669
10,457
0
7,365
5,304
7,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,184
Gold Earned
20,824
118
Minions Killed
79
7
Camps Cleared
2
518,611
Distance Traveled
481,243
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,223
803
39
4
3
174,281
0
L
Artemis
6,559
729
24
3
1
144,298
4
W
Cthulhu
7,140
793
12
1
1
190,004
1
L
Hades
6,457
717
52
6
1
181,059
3
W
Sol
8,821
980
67
7
3
154,326
2
L
Ares
7,808
868
3
0
0
155,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role