Player Matchup

Ymir
Ymir
F34R_SH4RP_
Ymir
Level 7
God Stats
1W - 4L
1,386 SR
Queue Stats
2W - 5L
824 Elo+
Party 1
Artemis
Artemis
GoLdEnKiDd0011
Artemis
Level 18
God Stats
12W - 20L
1,336 SR
Queue Stats
13W - 30L
1,058 Elo+
Party 1
Zhong Kui
Zhong Kui
ImJust-_-Batman
Zhong Kui
Level 29
God Stats
2W - 1L
1,469 SR
Queue Stats
8W - 26L
1,058 Elo+
Party 1
Team Averages
Level 18
1,397 SR
980 Elo+

VS

Team Averages
Level 33
1,469 SR
1,281 Elo+
Sol
Sol
bebe561
Sol
Level 10
God Stats
0W - 5L
1,172 SR
Queue Stats
5W - 36L
926 Elo+
Solo
Charybdis
Charybdis
casper1277
Charybdis
Level 28
God Stats
21W - 19L
1,669 SR
Queue Stats
121W - 127L
1,461 Elo+
Party 2
Sylvanus
Sylvanus
soul eater5154
Sylvanus
Level 61
God Stats
5W - 6L
1,565 SR
Queue Stats
172W - 179L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 14
14,475
804
10,810
18,618
17,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
7 / 6 / 12
12,907
717
16,631
14,771
5,217
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
ImJust-_-Batman
Zhong Kui
15
9 / 5 / 11
12,849
714
13,895
17,721
12,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
0 / 13 / 10
10,896
605
2,263
11,179
3,474
Charybdis
casper1277
Charybdis
16
11 / 8 / 2
13,233
735
16,431
15,409
6,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
17
6 / 2 / 10
12,719
707
16,045
21,463
22,142
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
39
23
Kills
17
17
Deaths
23
37
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
6
14
2.33
W
7
6
12
2.17
W
Zhong Kui
ImJust-_-Batman
Zhong Kui
9
5
11
2.9
L
Sol
0
13
10
0.38
L
Charybdis
casper1277
Charybdis
11
8
2
1.5
L
Sylvanus
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,336
Damage
34,739
51,110
Taken
48,051
35,090
Mitigated
31,949
11,908
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,810
3,411
750
3,306
18,618
17,327
271
7,292
11,326
27,224
0
W
16,631
9,182
0
2,702
14,771
5,217
701
4,732
10,039
0
43,114
W
Zhong Kui
ImJust-_-Batman
Zhong Kui
13,895
2,696
920
4,230
17,721
12,546
2,183
5,329
12,392
50,633
0
L
Sol
2,263
587
0
525
11,179
3,474
231
6,791
4,388
8,843
0
L
Charybdis
casper1277
Charybdis
16,431
8,414
0
0
15,409
6,333
1,587
8,005
7,404
0
48,903
L
Sylvanus
16,045
5,992
885
5,457
21,463
22,142
465
10,466
10,997
38,253
7,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,231
Gold Earned
36,848
177
Minions Killed
156
3
Camps Cleared
5
758,924
Distance Traveled
611,002
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,475
804
33
2
2
267,334
0
W
Artemis
12,907
717
62
3
0
247,371
3
W
Zhong Kui
12,849
714
82
5
1
244,219
1
L
Sol
10,896
605
14
1
1
120,397
0
L
Charybdis
13,233
735
92
5
2
224,339
2
L
Sylvanus
12,719
707
50
3
2
266,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role