Player Matchup

Tiamat
Tiamat
Ant757Va
Tiamat
Level 35
God Stats
0W - 2L
1,205 SR
Queue Stats
32W - 49L
1,255 Elo+
Party 1
Da Ji
Da Ji
BluffRain70283
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Fricklet
Bakasura
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
Spec o Killer
Chernobog
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
llDMVll
Ymir
Level 4
God Stats
2W - 2L
1,702 SR
Queue Stats
13W - 12L
1,466 Elo+
Party 1
Team Averages
Level 12
1,481 SR
1,444 Elo+

VS

Team Averages
Level 10
1,483 SR
1,301 Elo+
Artemis
Artemis
Q1zXcRt
Artemis
Level 26
God Stats
2W - 2L
1,482 SR
Queue Stats
61W - 51L
1,270 Elo+
Solo
Scylla
Scylla
WeebMasta69
Scylla
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
YBK Slay
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
952 Elo+
Solo
Susano
Susano
gergi8335
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
temp-134607
Pele
Level 16
God Stats
14W - 17L
1,435 SR
Queue Stats
26W - 40L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ant757Va
Tiamat
11
4 / 7 / 2
7,546
503
4,780
12,104
4,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

2
1 / 2 / 2
4,794
320
341
1,357
288
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Fricklet
Bakasura
9
1 / 12 / 3
6,443
430
2,462
12,295
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Spec o Killer
Chernobog
10
7 / 2 / 3
7,137
476
7,972
10,014
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
llDMVll
Ymir
10
4 / 2 / 5
7,035
469
4,708
9,767
5,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Q1zXcRt
Artemis
12
7 / 4 / 1
8,009
534
6,612
9,335
2,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
13
11 / 3 / 6
8,969
598
15,688
6,336
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
13
3 / 1 / 8
7,995
533
3,018
5,776
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
gergi8335
Susano
11
1 / 5 / 6
6,901
460
2,464
5,945
3,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 7 / 10
6,973
465
5,468
13,394
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
17
Kills
24
25
Deaths
20
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ant757Va
Tiamat
4
7
2
0.71
L
1
2
2
1
L
Bakasura
Fricklet
Bakasura
1
12
3
0.21
W
Artemis
Q1zXcRt
Artemis
7
4
1
1.88
L
Chernobog
Spec o Killer
Chernobog
7
2
3
4.25
W
Scylla
11
3
6
4.67
W
Thor
3
1
8
7
W
Susano
gergi8335
Susano
1
5
6
0.8
L
Ymir
llDMVll
Ymir
4
2
5
3.25
W
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,263
Damage
33,250
45,537
Taken
40,786
18,989
Mitigated
14,534
8,247
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ant757Va
Tiamat
4,780
767
0
2,892
12,104
4,950
604
4,880
6,956
21,709
0
L
341
202
0
172
1,357
288
20
35
1,322
0
776
L
Bakasura
Fricklet
Bakasura
2,462
1,295
0
1,195
12,295
5,173
349
4,222
7,835
0
18,366
W
Artemis
Q1zXcRt
Artemis
6,612
3,547
0
2,530
9,335
2,854
1,526
728
8,607
0
33,995
L
Chernobog
Spec o Killer
Chernobog
7,972
4,233
0
2,988
10,014
2,646
719
1,985
7,971
0
33,817
W
Scylla
15,688
1,917
0
140
6,336
1,875
3,837
1,863
4,291
49,282
0
W
Thor
3,018
427
0
250
5,776
2,211
749
813
4,883
0
33,606
W
Susano
gergi8335
Susano
2,464
170
0
10
5,945
3,564
319
777
5,168
0
12,404
L
Ymir
llDMVll
Ymir
4,708
255
0
1,000
9,767
5,932
22
3,753
5,765
10,812
0
W
5,468
1,441
373
5,333
13,394
4,030
696
4,651
8,294
0
22,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,955
Gold Earned
38,847
125
Minions Killed
262
0
Camps Cleared
0
1,024,377
Distance Traveled
1,360,508
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,546
503
32
2
0
226,989
3
L
Da Ji
4,794
320
1
0
0
53,374
1
L
Bakasura
6,443
430
35
2
0
238,984
0
W
Artemis
8,009
534
56
4
0
259,246
0
L
Chernobog
7,137
476
44
3
0
252,560
2
W
Scylla
8,969
598
91
6
0
246,768
0
W
Thor
7,995
533
60
4
0
290,372
0
W
Susano
6,901
460
20
1
0
298,254
2
L
Ymir
7,035
469
13
1
0
252,470
0
W
Pele
6,973
465
35
2
0
265,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role