Player Matchup

Guan Yu
Guan Yu
Flashhhyy
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
GimmeJunglePls
Gilgamesh
Level 8
God Stats
5W - 4L
1,463 SR
Queue Stats
15W - 7L
1,540 Elo+
Party 1
Ymir
Ymir
PhytonRegius
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ThatJawnKid22
Medusa
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
Hercules
Hercules
smiebob1
Hercules
Level 17
God Stats
7W - 4L
1,500 SR
Queue Stats
109W - 77L
1,463 Elo+
Party 1
Team Averages
Level 10
1,493 SR
1,501 Elo+

VS

Team Averages
Level 18
1,416 SR
1,476 Elo+
Kukulkan
Kukulkan
CoqueSDT
Kukulkan
Level 29
God Stats
1W - 4L
1,128 SR
Queue Stats
80W - 77L
1,515 Elo+
Solo
Ne Zha
Ne Zha
HaRe31
Ne Zha
Level 29
God Stats
27W - 22L
1,432 SR
Queue Stats
260W - 298L
1,543 Elo+
Solo
Vamana
Vamana
HumbledHabitz
Vamana
Level 26
God Stats
8W - 9L
1,521 SR
Queue Stats
37W - 51L
1,323 Elo+
Solo
Xing Tian
Xing Tian
chennader
Xing Tian
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
mAximelan
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Flashhhyy
Guan Yu
7
0 / 7 / 4
4,638
422
1,012
6,536
3,109
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
GimmeJunglePls
Gilgamesh
12
11 / 2 / 2
7,459
678
8,109
8,780
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 0
5,893
536
3,329
6,173
2,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 3
5,486
499
5,541
5,206
1,485
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
smiebob1
Hercules
9
3 / 4 / 3
5,753
523
4,163
8,037
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CoqueSDT
Kukulkan
12
7 / 4 / 3
7,654
696
7,786
6,670
3,412
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
HaRe31
Ne Zha
11
3 / 4 / 5
6,442
586
4,362
8,695
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 4 / 1
6,057
551
3,371
8,169
4,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
chennader
Xing Tian
7
1 / 3 / 3
5,270
479
2,208
6,826
4,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
mAximelan
Artemis
7
1 / 3 / 1
5,049
459
1,756
3,739
1,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
18
Kills
16
18
Deaths
18
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CoqueSDT
Kukulkan
7
4
3
2.13
W
Guan Yu
Flashhhyy
Guan Yu
0
7
4
0.29
W
Gilgamesh
GimmeJunglePls
Gilgamesh
11
2
2
6
L
Ne Zha
HaRe31
Ne Zha
3
4
5
1.38
L
4
4
1
1.13
W
3
1
0
3
W
1
4
3
0.63
L
Xing Tian
chennader
Xing Tian
1
3
3
0.83
L
Artemis
mAximelan
Artemis
1
3
1
0.5
W
Hercules
smiebob1
Hercules
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,154
Damage
19,483
34,732
Taken
34,099
14,495
Mitigated
15,984
3,225
Healing
4,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CoqueSDT
Kukulkan
7,786
1,240
0
1,032
6,670
3,412
0
371
6,299
35,816
0
W
Guan Yu
Flashhhyy
Guan Yu
1,012
788
85
479
6,536
3,109
675
1,374
5,066
0
5,617
W
Gilgamesh
GimmeJunglePls
Gilgamesh
8,109
2,905
0
1,229
8,780
4,393
0
2,782
5,877
0
35,690
L
Ne Zha
HaRe31
Ne Zha
4,362
1,546
0
1,617
8,695
2,571
0
899
7,796
0
36,775
L
3,371
1,910
0
1,567
8,169
4,217
0
0
8,169
0
18,535
W
3,329
559
0
0
6,173
2,795
203
866
5,291
20,349
0
W
5,541
2,933
0
69
5,206
1,485
988
1,312
3,730
0
22,143
L
Xing Tian
chennader
Xing Tian
2,208
585
0
0
6,826
4,659
111
669
6,157
7,834
0
L
Artemis
mAximelan
Artemis
1,756
753
0
435
3,739
1,125
90
1,390
2,349
0
13,597
W
Hercules
smiebob1
Hercules
4,163
1,374
0
1,363
8,037
2,713
0
3,783
4,134
0
17,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,229
Gold Earned
30,472
189
Minions Killed
188
0
Camps Cleared
0
1,034,367
Distance Traveled
936,956
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,654
696
67
6
0
193,746
5
W
Guan Yu
4,638
422
10
1
0
208,989
4
W
Gilgamesh
7,459
678
55
5
0
207,748
0
L
Ne Zha
6,442
586
69
6
0
214,869
2
L
Vamana
6,057
551
30
3
0
187,796
1
W
Ymir
5,893
536
39
4
0
213,527
0
W
Medusa
5,486
499
46
4
0
180,549
0
L
Xing Tian
5,270
479
11
1
0
184,125
2
L
Artemis
5,049
459
11
1
0
156,420
0
W
Hercules
5,753
523
39
4
0
223,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role