Player Matchup

Ymir
Ymir
Aimbot-30
Ymir
Level 16
God Stats
6W - 10L
1,422 SR
Queue Stats
33W - 28L
1,440 Elo+
Solo
Anubis
Anubis
Astrogorilla121
Anubis
Level 7
God Stats
1W - 4L
1,387 SR
Queue Stats
6W - 15L
1,135 Elo+
Party 1
Bellona
Bellona
MambaForever8
Bellona
Level 15
God Stats
46W - 19L
1,655 SR
Queue Stats
76W - 58L
1,549 Elo+
Solo
Scylla
Scylla
Nickgorilla7455
Scylla
Level 28
God Stats
45W - 54L
1,486 SR
Queue Stats
65W - 104L
1,304 Elo+
Party 1
King Arthur
King Arthur
gorillax0x
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 14
1,490 SR
1,386 Elo+

VS

Team Averages
Level 21
1,453 SR
1,344 Elo+
Jormungandr
Jormungandr
CthulhuBoss7577
Jormungandr
Level 8
God Stats
3W - 4L
1,509 SR
Queue Stats
86W - 76L
1,482 Elo+
Solo
Cupid
Cupid
RubenZIM99
Cupid
Level 28
God Stats
13W - 12L
1,582 SR
Queue Stats
144W - 168L
1,412 Elo+
Solo
Neith
Neith
fab_5000
Neith
Level 27
God Stats
17W - 14L
1,465 SR
Queue Stats
163W - 195L
1,260 Elo+
Party 2
Pele
Pele
ibaxKs
Pele
Level 25
God Stats
18W - 25L
1,259 SR
Queue Stats
84W - 121L
1,241 Elo+
Party 2
Cthulhu
Cthulhu
toxin_game
Cthulhu
Level 16
God Stats
2W - 1L
1,450 SR
Queue Stats
22W - 34L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 2 / 6
11,601
483
14,150
23,375
31,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

3
0 / 5 / 2
6,427
268
1,421
5,106
1,837
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
19
9 / 8 / 4
12,636
527
18,713
27,676
23,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 15 / 4
8,191
341
8,227
15,966
4,966
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
gorillax0x
King Arthur
9
0 / 19 / 2
7,002
292
1,417
17,117
5,573

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CthulhuBoss7577
Jormungandr
17
14 / 5 / 17
12,960
540
22,297
21,472
19,187
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
15
1 / 1 / 6
10,625
443
2,980
7,883
2,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
fab_5000
Neith
19
11 / 3 / 11
13,100
546
20,894
15,690
7,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
ibaxKs
Pele
18
10 / 5 / 11
12,457
519
9,078
14,784
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
toxin_game
Cthulhu
16
13 / 2 / 17
11,730
489
12,238
15,837
14,305
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
111
15
Kills
49
49
Deaths
16
18
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ymir
5
2
6
4
L
0
5
2
0.2
W
Jormungandr
CthulhuBoss7577
Jormungandr
14
5
17
4.5
L
Bellona
9
8
4
1.38
L
1
15
4
0.2
W
Cupid
1
1
6
4
W
Neith
fab_5000
Neith
11
3
11
5.5
L
King Arthur
gorillax0x
King Arthur
0
19
2
0.05
W
Pele
ibaxKs
Pele
10
5
11
3.1
W
Cthulhu
toxin_game
Cthulhu
13
2
17
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,928
Damage
67,487
89,240
Taken
75,666
67,931
Mitigated
48,837
9,010
Healing
18,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
14,150
3,467
0
3,946
23,375
31,778
0
8,164
15,211
57,173
0
L
1,421
791
0
619
5,106
1,837
0
2,894
2,212
5,474
0
W
Jormungandr
CthulhuBoss7577
Jormungandr
22,297
4,436
0
4,023
21,472
19,187
1,022
6,899
14,573
70,183
0
L
Bellona
18,713
7,728
0
4,445
27,676
23,777
0
6,588
21,088
0
95,159
L
8,227
891
0
0
15,966
4,966
0
9,122
6,844
21,042
0
W
Cupid
2,980
1,855
438
2,769
7,883
2,754
3,202
4,194
3,689
0
43,929
W
Neith
fab_5000
Neith
20,894
14,103
0
7,871
15,690
7,004
5,901
3,183
12,507
0
79,076
L
King Arthur
gorillax0x
King Arthur
1,417
195
0
0
17,117
5,573
38
7,767
9,350
0
7,417
W
Pele
ibaxKs
Pele
9,078
2,401
0
1,398
14,784
5,587
884
2,985
11,799
0
72,167
W
Cthulhu
toxin_game
Cthulhu
12,238
2,457
655
880
15,837
14,305
1,098
6,537
9,300
41,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,857
Gold Earned
60,872
245
Minions Killed
465
0
Camps Cleared
0
1,558,451
Distance Traveled
2,055,817
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,601
483
80
3
0
434,945
2
L
Anubis
6,427
268
3
0
0
94,536
0
W
Jormungandr
12,960
540
100
4
0
405,211
3
L
Bellona
12,636
527
134
6
0
379,510
1
L
Scylla
8,191
341
18
1
0
357,793
0
W
Cupid
10,625
443
77
3
0
330,844
3
W
Neith
13,100
546
138
6
0
359,889
2
L
King Arthur
7,002
292
10
0
0
291,667
2
W
Pele
12,457
519
98
4
0
509,953
0
W
Cthulhu
11,730
489
52
2
0
449,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role