Player Matchup

Hachiman
Hachiman
FarmerJordan
Hachiman
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
128W - 112L
1,635 Elo+
Solo
Artemis
Artemis
Notpeet
Artemis
Level 107
God Stats
3W - 1L
1,589 SR
Queue Stats
78W - 57L
1,578 Elo+
Party 1
Chang'e
Chang'e
SleepingWS
Chang'e
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 26L
1,507 Elo+
Party 4
Nu Wa
Nu Wa
SpeedyCheese622
Nu Wa
Level 108
God Stats
3W - 1L
1,664 SR
Queue Stats
179W - 182L
1,455 Elo+
Party 1
Cabrakan
Cabrakan
ZEUJIN
Cabrakan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,485 Elo+
Party 4
Team Averages
Level 107
1,551 SR
1,532 Elo+

VS

Team Averages
Level 112
1,543 SR
1,505 Elo+
Chaac
Chaac
 
Chaac
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
DatBossLuis
Ares
Level 125
God Stats
1W - 3L
1,666 SR
Queue Stats
33W - 34L
1,541 Elo+
Party 2
King Arthur
King Arthur
MaGU2231
King Arthur
Level 104
God Stats
1W - 3L
1,465 SR
Queue Stats
84W - 82L
1,528 Elo+
Party 3
Achilles
Achilles
Orb73
Achilles
Level 80
God Stats
0W - 2L
1,585 SR
Queue Stats
57W - 75L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FarmerJordan
Hachiman
19
10 / 2 / 12
11,966
920
16,713
10,519
4,745
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Notpeet
Artemis
18
8 / 5 / 18
11,463
882
31,113
13,901
5,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SleepingWS
Chang'e
18
1 / 1 / 19
10,641
819
7,998
13,384
6,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 4 / 16
10,795
830
21,485
9,934
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
ZEUJIN
Cabrakan
17
2 / 4 / 19
10,949
842
8,802
20,391
31,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
3 / 5 / 9
9,986
768
17,278
21,721
28,035
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
 
Raijin
16
1 / 5 / 11
9,462
728
12,898
16,812
9,668
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 7 / 10
9,414
724
7,393
18,382
22,417
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
MaGU2231
King Arthur
15
1 / 7 / 14
9,438
726
6,994
25,601
21,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
Orb73
Achilles
17
8 / 5 / 7
10,647
819
11,325
18,742
33,245
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
67
29
Kills
16
16
Deaths
29
84
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
9
1.5
L
Raijin
 
Raijin
1
5
11
1.3
L
3
7
10
1.14
W
Hachiman
FarmerJordan
Hachiman
10
2
12
8
L
King Arthur
MaGU2231
King Arthur
1
7
14
1.14
W
Artemis
Notpeet
Artemis
8
5
18
3.4
L
Achilles
Orb73
Achilles
8
5
7
2.3
W
Chang'e
SleepingWS
Chang'e
1
1
19
10.5
W
8
4
16
4
W
Cabrakan
ZEUJIN
Cabrakan
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,111
Damage
55,888
68,129
Taken
101,258
52,163
Mitigated
114,654
29,662
Healing
34,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,278
1,983
2,100
9,321
21,721
28,035
808
7,143
14,274
0
36,812
L
Raijin
 
Raijin
12,898
1,484
2,396
4,492
16,812
9,668
913
5,681
10,743
41,929
0
L
7,393
114
439
818
18,382
22,417
292
5,319
12,656
12,370
0
W
Hachiman
FarmerJordan
Hachiman
16,713
8,339
1,737
1,721
10,519
4,745
1,096
3,147
7,147
0
33,290
L
King Arthur
MaGU2231
King Arthur
6,994
1,135
1,652
5,459
25,601
21,289
222
10,751
14,425
0
18,508
W
Artemis
Notpeet
Artemis
31,113
15,540
1,117
2,060
13,901
5,869
2,690
5,575
8,093
0
49,360
L
Achilles
Orb73
Achilles
11,325
1,866
3,234
4,824
18,742
33,245
483
7,349
10,875
0
23,000
W
Chang'e
SleepingWS
Chang'e
7,998
862
7,101
6,984
13,384
6,178
1,237
4,716
8,203
27,050
0
W
21,485
5,068
2,066
997
9,934
3,789
1,445
1,269
8,277
32,513
0
W
Cabrakan
ZEUJIN
Cabrakan
8,802
921
1,990
3,889
20,391
31,582
157
5,584
13,475
13,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,814
Gold Earned
48,947
138
Minions Killed
134
0
Camps Cleared
0
1,176,234
Distance Traveled
1,115,992
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,986
768
37
3
0
225,440
1
L
Raijin
9,462
728
48
4
0
212,130
0
L
Ares
9,414
724
7
1
0
216,610
1
W
Hachiman
11,966
920
35
3
0
251,709
1
L
King Arthur
9,438
726
19
1
0
211,148
0
W
Artemis
11,463
882
33
3
0
198,183
2
L
Achilles
10,647
819
23
2
0
250,664
0
W
Chang'e
10,641
819
36
3
0
249,487
1
W
Nu Wa
10,795
830
26
2
0
235,982
1
W
Cabrakan
10,949
842
8
1
0
240,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role