Player Matchup

Hachiman
Hachiman
Aaronmhj
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 70L
1,497 Elo+
Solo
King Arthur
King Arthur
Clo890
King Arthur
Level 28
God Stats
30W - 19L
1,518 SR
Queue Stats
105W - 102L
1,546 Elo+
Party 1
Da Ji
Da Ji
EarlierCoffee49
Da Ji
Level 84
God Stats
17W - 13L
1,509 SR
Queue Stats
121W - 131L
1,527 Elo+
Party 1
Terra
Terra
Nadja3
Terra
Level 18
God Stats
0W - 1L
1,435 SR
Queue Stats
82W - 88L
1,573 Elo+
Party 1
Scylla
Scylla
ZOMB1E K1LLER 8
Scylla
Level 18
God Stats
7W - 2L
1,637 SR
Queue Stats
82W - 87L
1,615 Elo+
Party 1
Team Averages
Level 34
1,520 SR
1,552 Elo+

VS

Team Averages
Level 27
1,689 SR
1,570 Elo+
Ares
Ares
Centrus
Ares
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 49L
1,452 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ElegantLegacy
Morgan Le Fay
Level 5
God Stats
9W - 4L
1,537 SR
Queue Stats
22W - 23L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FreeCarry42069
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,989 SR
Queue Stats
5W - 0L
1,877 Elo+
Solo
Merlin
Merlin
Tunabowl
Merlin
Level 19
God Stats
10W - 2L
1,918 SR
Queue Stats
184W - 115L
1,571 Elo+
Solo
Kukulkan
Kukulkan
UnknownPotatoTV
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aaronmhj
Hachiman
17
0 / 4 / 0
10,469
805
8,358
17,103
6,489
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Clo890
King Arthur
17
2 / 9 / 2
11,607
893
7,146
30,942
25,678
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
5 / 8 / 3
12,216
940
13,614
18,799
10,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Nadja3
Terra
18
1 / 11 / 2
11,816
909
3,688
32,525
49,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
0 / 6 / 3
10,884
837
5,614
21,396
9,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Centrus
Ares
20
3 / 1 / 25
13,960
1,074
11,230
13,573
15,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
ElegantLegacy
Morgan Le Fay
19
3 / 4 / 20
12,009
924
10,364
7,241
3,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
FreeCarry42069
Ah Muzen Cab
20
29 / 1 / 8
17,164
1,320
69,366
13,324
7,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Tunabowl
Merlin
20
2 / 0 / 24
12,277
944
12,712
5,160
2,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
19
1 / 2 / 20
11,790
907
10,627
8,460
4,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
135
8
Kills
38
38
Deaths
8
10
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Aaronmhj
Hachiman
0
4
0
0
W
Ares
Centrus
Ares
3
1
25
15.5
L
King Arthur
Clo890
King Arthur
2
9
2
0.33
L
5
8
3
0.81
W
Morgan Le Fay
ElegantLegacy
Morgan Le Fay
3
4
20
3.25
W
Ah Muzen Cab
FreeCarry42069
Ah Muzen Cab
29
1
8
33
L
Terra
Nadja3
Terra
1
11
2
0.18
W
Merlin
Tunabowl
Merlin
2
0
24
14
W
Kukulkan
1
2
20
5.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,420
Damage
114,299
120,765
Taken
47,758
101,216
Mitigated
33,732
9,042
Healing
12,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Aaronmhj
Hachiman
8,358
3,771
0
0
17,103
6,489
0
7,522
9,581
0
39,634
W
Ares
Centrus
Ares
11,230
256
0
1,508
13,573
15,715
0
3,423
7,879
18,275
0
L
King Arthur
Clo890
King Arthur
7,146
207
0
2,761
30,942
25,678
0
9,173
21,769
1,221
18,825
L
13,614
4,050
0
98
18,799
10,224
0
6,023
12,776
0
20,339
W
Morgan Le Fay
ElegantLegacy
Morgan Le Fay
10,364
1,274
280
1,024
7,241
3,388
0
1,349
5,892
30,665
0
W
Ah Muzen Cab
FreeCarry42069
Ah Muzen Cab
69,366
56,113
0
9,459
13,324
7,799
0
2,225
9,929
0
124,212
L
Terra
Nadja3
Terra
3,688
636
1,004
1,564
32,525
49,200
0
13,612
18,913
12,636
0
W
Merlin
Tunabowl
Merlin
12,712
314
0
0
5,160
2,547
0
1,195
3,965
32,644
0
W
Kukulkan
10,627
2,319
0
383
8,460
4,283
0
1,379
7,081
18,874
0
L
5,614
1,169
146
3,469
21,396
9,625
0
8,603
12,793
47,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,992
Gold Earned
67,200
249
Minions Killed
271
5
Camps Cleared
11
1,163,435
Distance Traveled
1,234,404
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,469
805
95
7
2
233,169
1
W
Ares
13,960
1,074
11
1
0
272,920
0
L
King Arthur
11,607
893
23
2
0
248,408
0
L
Da Ji
12,216
940
16
1
3
239,362
0
W
Morgan Le Fay
12,009
924
48
4
0
216,794
0
W
Ah Muzen Cab
17,164
1,320
135
10
9
261,638
2
L
Terra
11,816
909
27
2
0
217,835
0
W
Merlin
12,277
944
55
4
1
247,222
0
W
Kukulkan
11,790
907
22
2
1
235,830
0
L
Scylla
10,884
837
88
7
0
224,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role