Player Matchup

Skadi
Skadi
II V I P E S II
Skadi
Level 149
God Stats
5W - 2L
1,647 SR
Queue Stats
626W - 726L
1,377 Elo+
Party 3
Heimdallr
Heimdallr
JCMCRACK2925
Heimdallr
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 66L
1,439 Elo+
Solo
Hera
Hera
Little Miss Bex
Hera
Level 142
God Stats
16W - 24L
1,432 SR
Queue Stats
585W - 676L
1,351 Elo+
Party 3
Ra
Ra
Prime Soulking
Ra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 133L
1,383 Elo+
Party 1
Charybdis
Charybdis
puffycamel
Charybdis
Level 116
God Stats
2W - 2L
1,533 SR
Queue Stats
133W - 140L
1,383 Elo+
Party 1
Team Averages
Level 123
1,522 SR
1,387 Elo+

VS

Team Averages
Level 65
1,551 SR
1,315 Elo+
Poseidon
Poseidon
Betalactona
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,331 Elo+
Solo
Fenrir
Fenrir
Ericsanic
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,317 Elo+
Party 2
Apollo
Apollo
Icemakker21
Apollo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,358 Elo+
Party 2
Cerberus
Cerberus
UrbanUnicorn414
Cerberus
Level 127
God Stats
0W - 1L
1,753 SR
Queue Stats
17W - 12L
1,422 Elo+
Party 2
Guan Yu
Guan Yu
WellHelloMaMa
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,146 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 14
11,193
746
14,460
12,415
4,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
JCMCRACK2925
Heimdallr
16
4 / 7 / 14
10,727
715
13,913
19,365
6,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 4 / 14
12,033
802
15,972
9,795
2,984
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 3 / 24
12,010
801
18,813
12,735
7,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
puffycamel
Charybdis
20
9 / 4 / 14
12,723
848
22,670
13,310
5,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Betalactona
Poseidon
20
5 / 5 / 14
12,046
803
14,540
10,084
3,822
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Ericsanic
Fenrir
17
5 / 8 / 9
11,048
737
9,142
19,414
8,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
18
3 / 5 / 11
10,872
725
12,302
15,903
7,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
20
7 / 4 / 13
11,540
769
16,587
21,997
20,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
17
3 / 7 / 9
10,415
694
6,143
30,453
19,669
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
79
29
Kills
23
23
Deaths
29
80
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Betalactona
Poseidon
5
5
14
2.4
L
Fenrir
Ericsanic
Fenrir
5
8
9
1.19
W
6
5
14
2.6
L
Apollo
3
5
11
1.7
W
Heimdallr
JCMCRACK2925
Heimdallr
4
7
14
1.57
W
7
4
14
3.5
W
3
3
24
5
L
Cerberus
7
4
13
3.38
L
Guan Yu
3
7
9
1.07
W
Charybdis
puffycamel
Charybdis
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,828
Damage
58,714
67,620
Taken
97,851
26,427
Mitigated
60,030
23,552
Healing
37,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Betalactona
Poseidon
14,540
997
2,205
952
10,084
3,822
206
3,811
6,273
42,677
0
L
Fenrir
Ericsanic
Fenrir
9,142
2,769
1,246
2,954
19,414
8,027
942
7,005
12,406
0
12,110
W
14,460
3,932
908
1,009
12,415
4,295
1,037
3,718
8,697
0
24,105
L
Apollo
12,302
5,006
1,477
3,399
15,903
7,517
1,671
6,148
9,755
0
37,483
W
Heimdallr
JCMCRACK2925
Heimdallr
13,913
5,722
1,221
5,228
19,365
6,388
620
9,925
9,440
0
21,008
W
15,972
4,570
2,681
1,972
9,795
2,984
589
5,058
4,737
38,682
0
W
18,813
1,643
4,264
4,180
12,735
7,566
756
6,821
5,914
43,289
0
L
Cerberus
16,587
342
1,562
7,386
21,997
20,995
503
7,024
14,973
30,042
0
L
Guan Yu
6,143
430
7,382
8,594
30,453
19,669
245
10,797
19,651
0
15,433
W
Charybdis
puffycamel
Charybdis
22,670
12,106
994
1,095
13,310
5,194
2,200
5,605
7,705
0
40,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,686
Gold Earned
55,921
170
Minions Killed
172
0
Camps Cleared
0
1,264,388
Distance Traveled
1,374,429
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,046
803
59
4
0
267,696
1
L
Fenrir
11,048
737
12
1
0
281,345
0
W
Skadi
11,193
746
16
1
0
245,495
1
L
Apollo
10,872
725
36
2
0
241,466
0
W
Heimdallr
10,727
715
13
1
0
261,105
0
W
Hera
12,033
802
43
3
0
241,283
0
W
Ra
12,010
801
56
4
0
266,836
1
L
Cerberus
11,540
769
41
3
0
285,590
1
L
Guan Yu
10,415
694
24
2
0
298,332
1
W
Charybdis
12,723
848
42
3
0
249,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role