Player Matchup

Hel
Hel
Garoxx
Hel
Level 159
God Stats
5W - 4L
1,555 SR
Queue Stats
621W - 633L
1,468 Elo+
Solo
Cthulhu
Cthulhu
PAXDEAD1
Cthulhu
Level 94
God Stats
8W - 6L
1,671 SR
Queue Stats
256W - 260L
1,584 Elo+
Solo
Ullr
Ullr
PIETON__78
Ullr
Level 158
God Stats
3W - 3L
1,372 SR
Queue Stats
153W - 176L
1,400 Elo+
Solo
The Morrigan
The Morrigan
chilla Emmi
The Morrigan
Level 160
God Stats
19W - 27L
1,489 SR
Queue Stats
2,014W - 1,959L
1,552 Elo+
Solo
Khepri
Khepri
wuncleriii
Khepri
Level 129
God Stats
2W - 1L
1,559 SR
Queue Stats
342W - 354L
1,540 Elo+
Solo
Team Averages
Level 140
1,529 SR
1,509 Elo+

VS

Team Averages
Level 136
1,535 SR
1,513 Elo+
Guan Yu
Guan Yu
Dakenkai
Guan Yu
Level 140
God Stats
15W - 10L
1,496 SR
Queue Stats
1,088W - 1,138L
1,420 Elo+
Solo
Jormungandr
Jormungandr
Fabse_redemption
Jormungandr
Level 103
God Stats
0W - 1L
1,276 SR
Queue Stats
55W - 61L
1,431 Elo+
Solo
Athena
Athena
PaTToNeiToR
Athena
Level 156
God Stats
2W - 5L
1,498 SR
Queue Stats
564W - 554L
1,518 Elo+
Solo
Thoth
Thoth
TLScout
Thoth
Level 158
God Stats
1W - 2L
1,496 SR
Queue Stats
169W - 150L
1,570 Elo+
Solo
Cabrakan
Cabrakan
xAdekvaTx
Cabrakan
Level 121
God Stats
1W - 4L
1,909 SR
Queue Stats
158W - 143L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Garoxx
Hel
19
4 / 4 / 17
12,628
631
13,763
20,757
13,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
PAXDEAD1
Cthulhu
20
11 / 3 / 15
15,451
773
44,031
22,920
34,989
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 2 / 14
12,723
636
23,936
20,739
11,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
chilla Emmi
The Morrigan
20
7 / 3 / 18
13,887
694
24,071
14,679
9,689
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
wuncleriii
Khepri
19
2 / 3 / 23
13,397
670
12,475
28,776
37,602
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dakenkai
Guan Yu
18
2 / 7 / 7
12,670
634
8,017
30,054
39,505
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Fabse_redemption
Jormungandr
20
2 / 3 / 9
12,360
618
16,759
35,627
30,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Athena
20
5 / 7 / 9
12,874
644
13,706
28,295
37,291
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thoth
TLScout
Thoth
20
2 / 5 / 11
12,573
629
27,630
17,895
8,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
xAdekvaTx
Cabrakan
19
3 / 6 / 8
12,254
613
14,992
24,980
39,239
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
58
28
Kills
14
15
Deaths
28
87
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Dakenkai
Guan Yu
2
7
7
0.79
L
Jormungandr
Fabse_redemption
Jormungandr
2
3
9
2.17
W
Hel
Garoxx
Hel
4
4
17
3.13
W
Cthulhu
PAXDEAD1
Cthulhu
11
3
15
6.17
W
4
2
14
5.5
L
Athena
5
7
9
1.36
L
Thoth
TLScout
Thoth
2
5
11
1.5
W
The Morrigan
chilla Emmi
The Morrigan
7
3
18
5.33
W
Khepri
wuncleriii
Khepri
2
3
23
4.5
L
Cabrakan
xAdekvaTx
Cabrakan
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,276
Damage
81,104
107,871
Taken
136,851
107,299
Mitigated
154,928
67,793
Healing
64,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Dakenkai
Guan Yu
8,017
1,236
16,631
8,285
30,054
39,505
1,364
19,476
10,578
0
21,138
L
Jormungandr
Fabse_redemption
Jormungandr
16,759
3,074
4,593
12,662
35,627
30,670
962
24,122
11,505
53,320
0
W
Hel
Garoxx
Hel
13,763
1,012
28,027
12,088
20,757
13,824
1,232
18,016
2,741
31,668
0
W
Cthulhu
PAXDEAD1
Cthulhu
44,031
2,005
5,015
6,071
22,920
34,989
1,001
10,549
12,371
89,187
0
W
23,936
8,774
605
3,572
20,739
11,195
3,262
17,278
3,461
0
44,818
L
Athena
13,706
2,524
5,372
5,634
28,295
37,291
262
19,808
8,487
31,941
0
L
Thoth
TLScout
Thoth
27,630
632
2,119
4,382
17,895
8,223
1,996
13,326
4,569
77,622
0
W
The Morrigan
chilla Emmi
The Morrigan
24,071
3,470
3,630
2,499
14,679
9,689
1,918
10,111
4,568
44,881
0
W
Khepri
wuncleriii
Khepri
12,475
1,472
2,142
4,144
28,776
37,602
679
17,133
11,643
18,875
0
L
Cabrakan
xAdekvaTx
Cabrakan
14,992
993
2,132
2,271
24,980
39,239
833
17,608
7,372
23,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,086
Gold Earned
62,731
211
Minions Killed
197
0
Camps Cleared
0
1,813,029
Distance Traveled
1,725,815
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,670
634
12
1
0
359,466
0
L
Jormungandr
12,360
618
57
3
0
357,290
0
W
Hel
12,628
631
43
2
0
409,485
0
W
Cthulhu
15,451
773
76
4
0
401,083
3
W
Ullr
12,723
636
41
2
0
339,145
0
L
Athena
12,874
644
29
1
0
333,016
0
L
Thoth
12,573
629
80
4
0
356,531
0
W
The Morrigan
13,887
694
41
2
0
299,973
11
W
Khepri
13,397
670
10
1
0
363,343
0
L
Cabrakan
12,254
613
19
1
0
319,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role