Player Matchup

Tsukuyomi
Tsukuyomi
Inevitable Drew
Tsukuyomi
Level 91
God Stats
0W - 6L
1,185 SR
Queue Stats
14W - 44L
1,216 Elo+
Solo
Tiamat
Tiamat
Wonchic
Tiamat
Level 143
God Stats
11W - 13L
1,626 SR
Queue Stats
143W - 131L
1,575 Elo+
Solo
Anhur
Anhur
owwwmyovaries
Anhur
Level 153
God Stats
5W - 18L
1,276 SR
Queue Stats
257W - 458L
1,467 Elo+
Solo
Team Averages
Level 129
1,363 SR
1,420 Elo+

VS

Team Averages
Level 123
1,657 SR
1,677 Elo+
Tiamat
Tiamat
FatNugget
Tiamat
Level 84
God Stats
4W - 1L
1,536 SR
Queue Stats
53W - 21L
1,678 Elo+
Party 1
Fafnir
Fafnir
Oceanus
Fafnir
Level 128
God Stats
8W - 1L
1,962 SR
Queue Stats
40W - 18L
1,694 Elo+
Party 1
Kali
Kali
Smackbro
Kali
Level 157
God Stats
2W - 3L
1,473 SR
Queue Stats
626W - 255L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Inevitable Drew
Tsukuyomi
9
0 / 8 / 2
6,494
590
5,876
10,601
3,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Wonchic
Tiamat
11
2 / 6 / 1
7,218
656
7,931
9,145
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 2
7,388
672
3,016
6,545
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FatNugget
Tiamat
12
2 / 1 / 14
8,620
784
8,451
6,904
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Oceanus
Fafnir
11
2 / 1 / 12
8,282
753
3,789
8,489
9,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
14
14 / 1 / 2
10,617
965
10,044
12,764
5,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
18
18
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
FatNugget
Tiamat
2
1
14
9
L
Tsukuyomi
Inevitable Drew
Tsukuyomi
0
8
2
0.13
W
Fafnir
Oceanus
Fafnir
2
1
12
8
W
Kali
14
1
2
15
L
Tiamat
Wonchic
Tiamat
2
6
1
0.42
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,823
Damage
22,284
26,291
Taken
28,157
11,020
Mitigated
19,194
2,400
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
FatNugget
Tiamat
8,451
522
0
1,659
6,904
3,998
246
3,103
3,566
32,245
0
L
Tsukuyomi
Inevitable Drew
Tsukuyomi
5,876
1,321
210
520
10,601
3,429
0
4,440
6,161
0
12,805
W
Fafnir
Oceanus
Fafnir
3,789
319
135
2,289
8,489
9,699
644
2,580
5,669
12,537
0
W
Kali
10,044
5,121
0
6,844
12,764
5,497
1,997
2,239
10,395
0
39,002
L
Tiamat
Wonchic
Tiamat
7,931
397
84
1,279
9,145
5,427
0
4,749
4,396
23,476
0
L
3,016
888
0
307
6,545
2,164
0
3,198
3,347
0
20,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,100
Gold Earned
27,519
98
Minions Killed
133
3
Camps Cleared
7
541,554
Distance Traveled
640,845
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,620
784
62
6
4
211,807
1
L
Tsukuyomi
6,494
590
7
1
0
172,943
2
W
Fafnir
8,282
753
7
1
0
213,277
10
W
Kali
10,617
965
64
6
3
215,761
1
L
Tiamat
7,218
656
52
5
2
191,772
2
L
Anhur
7,388
672
39
4
1
176,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role