Player Matchup

King Arthur
King Arthur
Platinum V
BertsChili
King Arthur
Platinum V
Level 99
God Stats
12W - 14L
1,507 SR
Queue Stats
211W - 222L
1,597 MMR
Party 1
Merlin
Merlin
Gold I
DMNDJ
Merlin
Gold I
Level 124
God Stats
5W - 1L
1,577 SR
Queue Stats
222W - 226L
1,541 MMR
Party 1
Medusa
Medusa
Gold II
RafaOliveira2BR
Medusa
Gold II
Level 114
God Stats
15W - 20L
1,577 SR
Queue Stats
276W - 338L
1,462 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 112
1,554 SR
1,533 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,637 SR
1,439 MMR
Fenrir
Fenrir
Bronze III
CagePred
Fenrir
Bronze III
Level 160
God Stats
2W - 2L
1,515 SR
Queue Stats
22W - 17L
1,404 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
CorporateNinja2
Amaterasu
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
XHG SUPER JEW
Poseidon
Bronze III
Level 132
God Stats
2W - 1L
1,897 SR
Queue Stats
20W - 22L
1,412 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BertsChili
King Arthur
14
5 / 2 / 4
11,194
746
9,383
12,304
13,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
DMNDJ
Merlin
14
3 / 1 / 8
10,256
684
16,447
5,343
2,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 2 / 6
9,941
663
9,643
11,124
4,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AphroditeDa JiAthenaOdinGilgamesh

VS

Bans
ChaacCthulhuLokiKumbhakarnaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CagePred
Fenrir
13
4 / 3 / 1
9,850
657
7,000
14,958
16,520
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
CorporateNinja2
Amaterasu
11
0 / 4 / 5
8,504
567
2,391
18,187
6,942
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
XHG SUPER JEW
Poseidon
13
1 / 4 / 4
9,216
614
7,721
9,887
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
11
Kills
5
5
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BertsChili
King Arthur
5
2
4
3.5
L
Fenrir
CagePred
Fenrir
4
3
1
1.5
L
Amaterasu
CorporateNinja2
Amaterasu
0
4
5
0.63
W
Merlin
DMNDJ
Merlin
3
1
8
7
W
3
2
6
3
L
Poseidon
XHG SUPER JEW
Poseidon
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,473
Damage
17,112
28,771
Taken
43,032
19,612
Mitigated
26,505
6,806
Healing
4,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BertsChili
King Arthur
9,383
1,626
0
2,679
12,304
13,039
385
4,636
7,518
0
33,274
L
Fenrir
CagePred
Fenrir
7,000
1,003
0
345
14,958
16,520
207
5,647
9,311
4,643
12,838
L
Amaterasu
CorporateNinja2
Amaterasu
2,391
298
0
3,003
18,187
6,942
805
7,937
10,250
151
6,152
W
Merlin
DMNDJ
Merlin
16,447
565
0
615
5,343
2,011
451
1,445
3,898
39,269
0
W
9,643
3,449
0
3,512
11,124
4,562
2,080
3,736
7,388
0
48,207
L
Poseidon
XHG SUPER JEW
Poseidon
7,721
716
0
1,256
9,887
3,043
550
3,410
6,477
52,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,391
Gold Earned
27,570
167
Minions Killed
125
10
Camps Cleared
2
806,374
Distance Traveled
826,323
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,194
746
41
3
2
277,061
4
L
Fenrir
9,850
657
21
1
1
294,353
3
L
Amaterasu
8,504
567
16
1
1
278,006
2
W
Merlin
10,256
684
56
4
3
278,795
2
W
Medusa
9,941
663
70
5
5
250,518
7
L
Poseidon
9,216
614
88
6
0
253,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role