Player Matchup

Agni
Agni
 
Agni
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Ayemos
Thor
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 58L
1,542 Elo+
Party 2
Fenrir
Fenrir
Mighty_45
Fenrir
Level 26
God Stats
24W - 39L
1,304 SR
Queue Stats
34W - 52L
1,220 Elo+
Solo
Ymir
Ymir
ShockyRock
Ymir
Level 48
God Stats
35W - 26L
1,589 SR
Queue Stats
219W - 229L
1,467 Elo+
Party 2
Neith
Neith
Superperson
Neith
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 33L
1,334 Elo+
Party 2
Team Averages
Level 24
1,479 SR
1,412 Elo+

VS

Team Averages
Level 9
1,369 SR
1,222 Elo+
Sun Wukong
Sun Wukong
Celvip
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 265L
1,177 Elo+
Solo
Chernobog
Chernobog
ClownRoyale
Chernobog
Level 6
God Stats
0W - 2L
1,294 SR
Queue Stats
11W - 12L
1,191 Elo+
Party 1
Hera
Hera
Dangantoxic
Hera
Level 4
God Stats
7W - 8L
1,323 SR
Queue Stats
38W - 48L
1,022 Elo+
Solo
Nemesis
Nemesis
Orangejoocie
Nemesis
Level 23
God Stats
2W - 4L
1,490 SR
Queue Stats
69W - 75L
1,529 Elo+
Solo
Xing Tian
Xing Tian
Platniumsilver
Xing Tian
Level 4
God Stats
0W - 3L
1,236 SR
Queue Stats
1W - 4L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
5 / 0 / 6
9,143
481
6,028
9,936
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Ayemos
Thor
14
5 / 2 / 9
9,152
482
7,684
10,103
3,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
Mighty_45
Fenrir
11
1 / 3 / 5
7,381
388
3,116
11,442
3,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 0 / 13
9,668
509
10,421
12,924
13,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
10 / 2 / 7
9,347
492
13,929
10,476
4,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Celvip
Sun Wukong
16
0 / 3 / 0
9,218
485
1,050
13,095
8,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
ClownRoyale
Chernobog
12
2 / 4 / 0
7,961
419
10,931
9,904
3,423
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 6 / 2
7,642
402
9,617
9,020
2,928
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Orangejoocie
Nemesis
12
3 / 4 / 1
7,833
412
7,026
13,741
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Platniumsilver
Xing Tian
10
0 / 9 / 5
7,094
373
5,454
16,852
15,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
26
Kills
7
7
Deaths
26
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
0
6
8
W
Thor
Ayemos
Thor
5
2
9
4.75
L
Sun Wukong
Celvip
Sun Wukong
0
3
0
0
L
Chernobog
ClownRoyale
Chernobog
2
4
0
0.5
L
2
6
2
0.5
W
Fenrir
Mighty_45
Fenrir
1
3
5
1.17
L
Nemesis
Orangejoocie
Nemesis
3
4
1
0.88
L
Xing Tian
Platniumsilver
Xing Tian
0
9
5
0.28
W
5
0
13
11.5
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,178
Damage
34,078
54,881
Taken
62,612
27,985
Mitigated
36,779
17,101
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,028
609
300
4,335
9,936
3,400
1,434
2,494
7,380
46,282
0
W
Thor
Ayemos
Thor
7,684
1,349
566
1,616
10,103
3,712
1,478
822
9,214
0
35,846
L
Sun Wukong
Celvip
Sun Wukong
1,050
257
0
2,957
13,095
8,992
834
1,774
11,321
0
56,403
L
Chernobog
ClownRoyale
Chernobog
10,931
5,335
0
1,717
9,904
3,423
551
3,008
6,896
0
48,529
L
9,617
2,026
0
0
9,020
2,928
81
1,732
7,288
32,258
0
W
Fenrir
Mighty_45
Fenrir
3,116
560
0
2,237
11,442
3,057
698
5,300
5,958
0
22,088
L
Nemesis
Orangejoocie
Nemesis
7,026
2,196
0
4,829
13,741
6,390
47
3,171
10,570
0
43,599
L
Xing Tian
Platniumsilver
Xing Tian
5,454
990
0
110
16,852
15,046
0
6,764
10,088
10,271
0
W
10,421
1,790
0
4,464
12,924
13,712
324
3,883
8,925
34,617
0
W
13,929
10,547
0
3,583
10,476
4,104
1,491
2,143
8,333
0
45,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,691
Gold Earned
39,748
295
Minions Killed
314
0
Camps Cleared
0
1,625,259
Distance Traveled
1,617,678
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,143
481
72
4
0
360,803
6
W
Thor
9,152
482
63
3
0
317,575
2
L
Sun Wukong
9,218
485
112
6
0
332,734
0
L
Chernobog
7,961
419
79
4
0
306,553
0
L
Hera
7,642
402
41
2
0
306,933
0
W
Fenrir
7,381
388
34
2
0
316,612
0
L
Nemesis
7,833
412
69
4
0
336,600
0
L
Xing Tian
7,094
373
13
1
0
334,858
5
W
Ymir
9,668
509
41
2
0
339,797
1
W
Neith
9,347
492
85
4
0
290,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role