Player Matchup

Cupid
Cupid
MrBubbles303
Cupid
Level 129
God Stats
5W - 6L
1,448 SR
Queue Stats
36W - 40L
1,556 Elo+
Party 1
King Arthur
King Arthur
MuffinZipper
King Arthur
Level 127
God Stats
9W - 11L
1,433 SR
Queue Stats
43W - 42L
1,563 Elo+
Party 1
Merlin
Merlin
kfcboodyswag
Merlin
Level 86
God Stats
4W - 3L
1,623 SR
Queue Stats
10W - 10L
1,507 Elo+
Party 1
Team Averages
Level 114
1,501 SR
1,542 Elo+

VS

Team Averages
Level 80
1,446 SR
1,459 Elo+
Nu Wa
Nu Wa
ALonelySniper
Nu Wa
Level 124
God Stats
44W - 26L
1,659 SR
Queue Stats
248W - 197L
1,624 Elo+
Party 2
Achilles
Achilles
Madcapkey420
Achilles
Level 62
God Stats
2W - 3L
1,448 SR
Queue Stats
131W - 110L
1,531 Elo+
Party 2
Mercury
Mercury
STAYYYWOKEEE
Mercury
Level 55
God Stats
4W - 13L
1,231 SR
Queue Stats
219W - 365L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 4
12,706
669
18,675
14,105
4,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
MuffinZipper
King Arthur
14
1 / 1 / 9
11,016
580
5,666
14,147
15,767
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
16
3 / 2 / 8
12,016
632
14,293
9,730
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
11,363
598
14,733
15,409
6,082
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Achilles
Madcapkey420
Achilles
14
2 / 7 / 2
10,919
575
8,890
22,418
26,483
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
STAYYYWOKEEE
Mercury
10
0 / 2 / 1
9,242
486
1,554
6,012
2,118
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
4
4
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Achilles
Madcapkey420
Achilles
2
7
2
0.43
W
7
1
4
9
W
King Arthur
MuffinZipper
King Arthur
1
1
9
5.5
L
Mercury
STAYYYWOKEEE
Mercury
0
2
1
0.25
W
Merlin
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,634
Damage
25,177
37,982
Taken
43,839
23,568
Mitigated
34,683
13,062
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,733
2,671
124
2,561
15,409
6,082
259
8,151
7,258
72,867
0
L
Achilles
Madcapkey420
Achilles
8,890
2,760
146
1,588
22,418
26,483
0
5,302
17,116
0
22,237
W
18,675
10,838
875
8,461
14,105
4,698
1,625
5,892
8,213
0
77,314
W
King Arthur
MuffinZipper
King Arthur
5,666
1,434
0
659
14,147
15,767
92
4,706
9,441
251
20,417
L
Mercury
STAYYYWOKEEE
Mercury
1,554
0
0
2,219
6,012
2,118
0
1,595
4,417
0
11,826
W
Merlin
14,293
547
553
2,514
9,730
3,103
1,250
5,068
4,662
61,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,738
Gold Earned
31,524
241
Minions Killed
178
9
Camps Cleared
7
974,212
Distance Traveled
838,214
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,363
598
124
7
3
318,921
1
L
Achilles
10,919
575
30
2
2
325,656
0
W
Cupid
12,706
669
120
6
7
328,706
1
W
King Arthur
11,016
580
22
1
0
338,369
6
L
Mercury
9,242
486
24
1
2
193,637
2
W
Merlin
12,016
632
99
5
2
307,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role