Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CutSolid15
Ares
Level 106
God Stats
11W - 8L
1,720 SR
Queue Stats
13W - 12L
1,503 Elo+
Party 2
Charybdis
Charybdis
SUPERFISH24
Charybdis
Level 129
God Stats
6W - 8L
1,394 SR
Queue Stats
31W - 31L
1,541 Elo+
Party 2
Vulcan
Vulcan
SebasM18
Vulcan
Level 98
God Stats
0W - 1L
1,319 SR
Queue Stats
133W - 142L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
Shotsuh
Gilgamesh
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,603 Elo+
Solo
Team Averages
Level 103
1,487 SR
1,526 Elo+

VS

Team Averages
Level 82
1,476 SR
1,430 Elo+
Scylla
Scylla
ItsSpiritBoi
Scylla
Level 69
God Stats
14W - 18L
1,560 SR
Queue Stats
590W - 640L
1,334 Elo+
Party 1
Chernobog
Chernobog
KingDavidd
Chernobog
Level 68
God Stats
2W - 5L
1,247 SR
Queue Stats
629W - 591L
1,579 Elo+
Solo
Da Ji
Da Ji
NoPlox606
Da Ji
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,481 Elo+
Solo
Vamana
Vamana
kenshinRoku
Vamana
Level 93
God Stats
23W - 18L
1,596 SR
Queue Stats
282W - 328L
1,401 Elo+
Solo
Kuzenbo
Kuzenbo
sLSeraph
Kuzenbo
Level 74
God Stats
3W - 5L
1,477 SR
Queue Stats
240W - 267L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 2 / 1
9,139
508
9,195
13,473
7,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
1 / 8 / 4
7,757
431
4,831
17,793
15,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
SUPERFISH24
Charybdis
14
5 / 4 / 2
8,790
488
16,228
13,736
4,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
SebasM18
Vulcan
13
0 / 8 / 1
7,486
416
7,597
12,928
5,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Shotsuh
Gilgamesh
1
0 / 0 / 0
4,872
271
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
6 / 0 / 2
10,619
590
9,832
10,007
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
KingDavidd
Chernobog
17
10 / 5 / 4
11,503
639
19,014
17,961
6,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
NoPlox606
Da Ji
16
2 / 2 / 4
10,282
571
6,399
9,038
6,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
16
1 / 0 / 2
9,367
520
3,231
11,458
7,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
sLSeraph
Kuzenbo
14
3 / 3 / 5
9,267
515
5,197
15,580
15,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
10
Kills
22
22
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
2
1
2.25
L
1
8
4
0.38
W
Scylla
6
0
2
7
W
Chernobog
KingDavidd
Chernobog
10
5
4
2.4
W
Da Ji
NoPlox606
Da Ji
2
2
4
2
L
Charybdis
SUPERFISH24
Charybdis
5
4
2
1.5
L
Vulcan
SebasM18
Vulcan
0
8
1
0.06
L
Gilgamesh
Shotsuh
Gilgamesh
0
0
0
0
W
Vamana
1
0
2
2
W
Kuzenbo
sLSeraph
Kuzenbo
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,851
Damage
43,673
57,930
Taken
64,044
32,426
Mitigated
40,353
11,524
Healing
24,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,195
1,587
0
3,722
13,473
7,264
0
3,826
9,557
0
54,504
L
4,831
296
241
2,460
17,793
15,282
54
3,418
14,319
19,435
0
W
Scylla
9,832
1,200
0
4,491
10,007
3,711
1,774
3,730
6,045
67,920
0
W
Chernobog
KingDavidd
Chernobog
19,014
15,719
0
7,846
17,961
6,719
3,290
3,845
14,038
0
79,411
W
Da Ji
NoPlox606
Da Ji
6,399
1,968
0
1,162
9,038
6,598
1,107
829
8,179
0
65,087
L
Charybdis
SUPERFISH24
Charybdis
16,228
7,675
0
3,438
13,736
4,848
764
2,805
10,891
0
62,963
L
Vulcan
SebasM18
Vulcan
7,597
1,889
0
1,663
12,928
5,032
0
4,562
8,134
42,433
0
L
Gilgamesh
Shotsuh
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
3,231
1,707
0
6,060
11,458
7,353
425
739
10,715
0
70,844
W
Kuzenbo
sLSeraph
Kuzenbo
5,197
2,358
598
4,725
15,580
15,972
1,141
2,869
12,639
29,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,044
Gold Earned
51,038
314
Minions Killed
566
0
Camps Cleared
0
1,236,863
Distance Traveled
1,665,533
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,139
508
87
5
0
358,345
0
L
Ares
7,757
431
27
2
0
293,452
2
W
Scylla
10,619
590
143
8
0
349,837
2
W
Chernobog
11,503
639
139
8
0
288,642
0
W
Da Ji
10,282
571
139
8
0
312,520
4
L
Charybdis
8,790
488
112
6
0
297,522
1
L
Vulcan
7,486
416
88
5
0
287,544
4
L
Gilgamesh
4,872
271
0
0
0
0
0
W
Vamana
9,367
520
121
7
0
364,868
8
W
Kuzenbo
9,267
515
24
1
0
349,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role