Player Matchup

Chaac
Chaac
BigSlimeMDM
Chaac
Level 43
God Stats
25W - 27L
1,493 SR
Queue Stats
120W - 148L
1,305 Elo+
Party 4
Guan Yu
Guan Yu
HikaruAkio
Guan Yu
Level 18
God Stats
29W - 42L
1,400 SR
Queue Stats
126W - 243L
1,275 Elo+
Party 2
Achilles
Achilles
Mirix1024
Achilles
Level 23
God Stats
97W - 139L
1,425 SR
Queue Stats
155W - 271L
1,300 Elo+
Party 2
Olorun
Olorun
SAUCE II IV
Olorun
Level 17
God Stats
34W - 30L
1,438 SR
Queue Stats
132W - 225L
1,314 Elo+
Party 2
The Morrigan
The Morrigan
imTriIlz
The Morrigan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Team Averages
Level 21
1,451 SR
1,339 Elo+

VS

Team Averages
Level 16
1,326 SR
1,207 Elo+
Ne Zha
Ne Zha
ISimp4Eboiz
Ne Zha
Level 24
God Stats
28W - 42L
1,255 SR
Queue Stats
42W - 71L
1,229 Elo+
Party 1
Artemis
Artemis
Pochol
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
YuNg_BrAtZ_Llj
Tiamat
Level 17
God Stats
5W - 15L
1,247 SR
Queue Stats
111W - 124L
1,047 Elo+
Party 3
Achilles
Achilles
fatchocolate0
Achilles
Level 25
God Stats
1W - 8L
1,397 SR
Queue Stats
37W - 61L
1,201 Elo+
Party 1
Cthulhu
Cthulhu
imfreakinout21
Cthulhu
Level 10
God Stats
12W - 8L
1,229 SR
Queue Stats
40W - 40L
1,057 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 14
12,278
491
15,307
21,947
13,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
HikaruAkio
Guan Yu
16
7 / 4 / 13
11,535
461
9,347
20,814
22,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Mirix1024
Achilles
17
13 / 1 / 14
11,946
478
16,992
28,958
30,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
18
11 / 4 / 12
12,369
495
24,209
19,852
8,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Morrigan
imTriIlz
The Morrigan
13
3 / 11 / 15
9,973
399
5,517
12,039
5,398
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
5 / 14 / 3
10,156
406
10,767
20,264
7,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Pochol
Artemis
3
0 / 1 / 1
6,318
253
122
936
204
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 9 / 10
9,359
374
9,988
15,775
9,771
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
fatchocolate0
Achilles
16
5 / 7 / 7
10,938
438
19,392
21,700
26,234
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
8 / 11 / 4
10,205
408
11,286
27,866
16,329
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
45
42
Kills
20
20
Deaths
42
68
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
0
14
15
W
Guan Yu
HikaruAkio
Guan Yu
7
4
13
3.38
L
Ne Zha
5
14
3
0.46
W
Achilles
Mirix1024
Achilles
13
1
14
20
L
Artemis
Pochol
Artemis
0
1
1
0.5
W
Olorun
11
4
12
4.25
L
2
9
10
0.78
L
Achilles
fatchocolate0
Achilles
5
7
7
1.21
W
The Morrigan
imTriIlz
The Morrigan
3
11
15
0.95
L
8
11
4
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,372
Damage
51,555
103,610
Taken
86,541
79,663
Mitigated
59,598
46,010
Healing
5,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,307
3,594
0
14,275
21,947
13,679
3,616
4,983
16,709
0
94,113
W
Guan Yu
HikaruAkio
Guan Yu
9,347
1,437
1,788
5,102
20,814
22,360
1,234
3,213
17,601
0
51,911
L
Ne Zha
10,767
4,516
0
636
20,264
7,060
0
6,307
13,711
115
22,024
W
Achilles
Mirix1024
Achilles
16,992
4,330
0
16,180
28,958
30,078
580
5,114
23,844
0
40,967
L
Artemis
Pochol
Artemis
122
39
0
49
936
204
40
379
557
0
1,457
W
Olorun
24,209
12,750
1,304
6,362
19,852
8,148
2,967
4,217
15,635
91,306
0
L
9,988
612
0
2,644
15,775
9,771
174
4,839
10,636
39,510
0
L
Achilles
fatchocolate0
Achilles
19,392
5,293
0
376
21,700
26,234
0
7,101
14,020
0
60,170
W
The Morrigan
imTriIlz
The Morrigan
5,517
3,189
0
999
12,039
5,398
588
3,594
8,192
21,944
0
L
11,286
1,108
373
1,412
27,866
16,329
81
11,100
16,181
33,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,101
Gold Earned
46,976
420
Minions Killed
183
0
Camps Cleared
0
2,331,990
Distance Traveled
1,732,821
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,278
491
135
5
0
531,608
2
W
Guan Yu
11,535
461
82
3
0
483,341
0
L
Ne Zha
10,156
406
22
1
0
386,901
0
W
Achilles
11,946
478
50
2
0
539,457
0
L
Artemis
6,318
253
2
0
0
47,944
0
W
Olorun
12,369
495
114
5
0
406,665
0
L
Tiamat
9,359
374
44
2
0
404,814
0
L
Achilles
10,938
438
80
3
0
458,905
0
W
The Morrigan
9,973
399
39
2
0
370,919
4
L
Cthulhu
10,205
408
35
1
0
434,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role