Player Matchup

Hun Batz
Hun Batz
DestroyerZargon
Hun Batz
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 129L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
Rojasinho
Kukulkan
Level 86
God Stats
7W - 5L
1,710 SR
Queue Stats
131W - 152L
1,420 Elo+
Party 1
Amaterasu
Amaterasu
SomeGuy7877
Amaterasu
Level 60
God Stats
21W - 22L
1,493 SR
Queue Stats
116W - 147L
1,419 Elo+
Party 1
Team Averages
Level 71
1,568 SR
1,419 Elo+

VS

Team Averages
Level 37
1,557 SR
1,550 Elo+
Ra
Ra
Ravusaum
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SpaztikX
Danzaburou
Level 7
God Stats
0W - 2L
1,158 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
TwomoreCanssir
Kuzenbo
Level 100
God Stats
4W - 3L
2,013 SR
Queue Stats
321W - 246L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
16 / 4 / 5
16,673
725
24,077
20,927
13,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Rojasinho
Kukulkan
18
6 / 9 / 14
15,098
656
26,371
17,784
8,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
SomeGuy7877
Amaterasu
18
3 / 2 / 13
14,056
611
16,885
20,497
23,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 8
14,801
644
9,479
19,750
7,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
SpaztikX
Danzaburou
16
3 / 12 / 8
14,215
618
11,406
20,897
8,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 2 / 5
16,781
730
24,074
37,075
61,559
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
25
Kills
15
15
Deaths
25
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
16
4
5
4.63
L
3
11
8
0.64
W
Kukulkan
Rojasinho
Kukulkan
6
9
14
1.44
W
Amaterasu
SomeGuy7877
Amaterasu
3
2
13
4.75
L
Danzaburou
SpaztikX
Danzaburou
3
12
8
0.58
L
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,333
Damage
44,959
59,208
Taken
77,722
45,357
Mitigated
78,484
13,062
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
24,077
6,346
0
3,657
20,927
13,607
2,040
11,829
9,098
0
72,189
L
9,479
1,246
1,115
1,718
19,750
7,951
285
7,070
12,075
56,907
0
W
Kukulkan
Rojasinho
Kukulkan
26,371
1,263
0
2,243
17,784
8,125
680
12,742
5,042
83,411
0
W
Amaterasu
SomeGuy7877
Amaterasu
16,885
8,910
0
7,162
20,497
23,625
413
10,385
10,112
0
43,999
L
Danzaburou
SpaztikX
Danzaburou
11,406
4,684
0
1,547
20,897
8,974
1,210
9,531
10,603
0
35,387
L
24,074
6,313
0
7,328
37,075
61,559
0
9,388
26,766
46,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,827
Gold Earned
45,797
269
Minions Killed
213
13
Camps Cleared
5
1,247,404
Distance Traveled
1,117,702
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,673
725
93
4
8
421,089
0
L
Ra
14,801
644
105
5
2
345,811
0
W
Kukulkan
15,098
656
118
5
3
364,669
2
W
Amaterasu
14,056
611
58
3
2
461,646
1
L
Danzaburou
14,215
618
74
3
1
325,678
0
L
Kuzenbo
16,781
730
34
1
2
446,213
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role