Player Matchup

Hercules
Hercules
DareBear427
Hercules
Level 28
God Stats
0W - 2L
1,505 SR
Queue Stats
25W - 36L
1,399 Elo+
Solo
Izanami
Izanami
Qui Gon5970
Izanami
Level 13
God Stats
6W - 3L
1,805 SR
Queue Stats
8W - 8L
1,456 Elo+
Party 1
Anubis
Anubis
fe11owgamer16
Anubis
Level 29
God Stats
3W - 5L
1,452 SR
Queue Stats
68W - 72L
1,501 Elo+
Party 1
Bacchus
Bacchus
panda1vspanda2
Bacchus
Level 28
God Stats
1W - 5L
1,696 SR
Queue Stats
71W - 72L
1,436 Elo+
Solo
Danzaburou
Danzaburou
xTheCRAz3dx
Danzaburou
Level 8
God Stats
5W - 3L
1,618 SR
Queue Stats
6W - 5L
1,705 Elo+
Party 1
Team Averages
Level 21
1,616 SR
1,500 Elo+

VS

Team Averages
Level 24
1,541 SR
1,550 Elo+
Ao Kuang
Ao Kuang
CthulhuBoss7577
Ao Kuang
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 76L
1,472 Elo+
Solo
Merlin
Merlin
P4NIKI
Merlin
Level 29
God Stats
3W - 1L
1,663 SR
Queue Stats
70W - 56L
1,628 Elo+
Solo
Fenrir
Fenrir
badarkeman
Fenrir
Level 29
God Stats
1W - 2L
1,336 SR
Queue Stats
31W - 26L
1,597 Elo+
Solo
Ymir
Ymir
carson12344
Ymir
Level 26
God Stats
5W - 1L
1,605 SR
Queue Stats
72W - 71L
1,561 Elo+
Solo
Chernobog
Chernobog
kungfutony
Chernobog
Level 28
God Stats
31W - 25L
1,600 SR
Queue Stats
113W - 106L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DareBear427
Hercules
14
6 / 7 / 2
9,738
464
11,299
21,862
23,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Qui Gon5970
Izanami
12
1 / 9 / 6
8,372
399
4,433
16,834
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 7 / 1
9,955
474
7,718
17,595
7,696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 5
8,316
396
11,825
15,999
16,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
xTheCRAz3dx
Danzaburou
14
3 / 8 / 2
9,211
439
3,502
12,941
3,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
9 / 4 / 4
12,294
585
15,273
21,304
8,379
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
P4NIKI
Merlin
20
8 / 2 / 9
12,902
614
17,439
11,936
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
badarkeman
Fenrir
19
12 / 5 / 9
12,604
600
17,583
16,943
13,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 2 / 10
10,769
513
6,885
13,085
12,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
kungfutony
Chernobog
15
4 / 3 / 15
10,122
482
13,544
11,580
5,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
15
Kills
36
36
Deaths
16
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
9
4
4
2.75
L
Hercules
DareBear427
Hercules
6
7
2
1
W
Merlin
P4NIKI
Merlin
8
2
9
6.25
L
Izanami
Qui Gon5970
Izanami
1
9
6
0.44
W
Fenrir
badarkeman
Fenrir
12
5
9
3.3
W
3
2
10
4
L
4
7
1
0.64
W
Chernobog
kungfutony
Chernobog
4
3
15
3.83
L
1
5
5
0.7
L
Danzaburou
xTheCRAz3dx
Danzaburou
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,777
Damage
70,724
85,231
Taken
74,848
56,575
Mitigated
44,803
17,201
Healing
27,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
15,273
4,713
0
12,529
21,304
8,379
2,386
4,255
16,461
76,304
0
L
Hercules
DareBear427
Hercules
11,299
3,867
0
6,061
21,862
23,425
0
13,002
8,860
0
45,522
W
Merlin
P4NIKI
Merlin
17,439
860
124
5,381
11,936
5,561
3,468
2,924
9,012
115,993
0
L
Izanami
Qui Gon5970
Izanami
4,433
4,014
0
2,354
16,834
4,559
39
6,693
10,141
0
43,405
W
Fenrir
badarkeman
Fenrir
17,583
5,416
0
6,680
16,943
13,514
650
2,005
14,669
0
80,987
W
6,885
740
0
875
13,085
12,152
574
5,672
7,276
43,436
0
L
7,718
471
521
4,820
17,595
7,696
0
9,717
7,878
48,925
0
W
Chernobog
kungfutony
Chernobog
13,544
6,047
0
1,752
11,580
5,197
2,447
4,687
6,660
0
47,748
L
11,825
1,730
272
2,027
15,999
16,954
0
7,054
8,945
29,775
0
L
Danzaburou
xTheCRAz3dx
Danzaburou
3,502
1,808
0
1,146
12,941
3,941
285
3,131
9,810
0
36,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,592
Gold Earned
58,691
401
Minions Killed
549
0
Camps Cleared
0
1,739,518
Distance Traveled
1,988,623
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,294
585
99
5
0
415,498
4
L
Hercules
9,738
464
101
5
0
326,865
2
W
Merlin
12,902
614
182
9
0
386,911
5
L
Izanami
8,372
399
79
4
0
345,801
0
W
Fenrir
12,604
600
124
6
0
427,213
1
W
Ymir
10,769
513
68
3
0
388,115
12
L
Anubis
9,955
474
95
5
0
325,188
3
W
Chernobog
10,122
482
76
4
0
370,886
4
L
Bacchus
8,316
396
38
2
0
383,633
7
L
Danzaburou
9,211
439
88
4
0
358,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role