Player Matchup

Janus
Janus
Dark Vigour
Janus
Level 45
God Stats
15W - 22L
1,525 SR
Queue Stats
68W - 90L
1,381 Elo+
Party 2
Nox
Nox
FalCie Insomnia
Nox
Level 62
God Stats
91W - 102L
1,487 SR
Queue Stats
277W - 332L
1,332 Elo+
Party 2
Horus
Horus
Gioyoinkedu
Horus
Level 40
God Stats
2W - 3L
1,438 SR
Queue Stats
16W - 23L
1,393 Elo+
Party 2
Team Averages
Level 49
1,483 SR
1,369 Elo+

VS

Team Averages
Level 37
1,436 SR
1,080 Elo+
Zhong Kui
Zhong Kui
LeftWayH3Z3Y
Zhong Kui
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 23L
1,062 Elo+
Party 1
Kali
Kali
OJ-DaGod
Kali
Level 26
God Stats
0W - 1L
1,308 SR
Queue Stats
5W - 27L
1,072 Elo+
Party 1
Neith
Neith
YoUrSeLf20TiMeS
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 8
10,348
796
10,271
7,075
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 4 / 8
10,257
789
9,419
10,541
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 3 / 11
10,491
807
9,338
15,798
10,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LeftWayH3Z3Y
Zhong Kui
13
5 / 6 / 2
9,207
708
10,781
13,647
8,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
11
2 / 10 / 4
9,010
693
4,461
12,647
5,345
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 4 / 2
8,533
656
2,992
6,855
2,299
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
20
Kills
9
9
Deaths
20
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
W
5
4
8
2.25
W
7
3
11
4.17
L
Zhong Kui
LeftWayH3Z3Y
Zhong Kui
5
6
2
1
L
Kali
2
10
4
0.4
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,028
Damage
18,234
33,414
Taken
33,149
17,739
Mitigated
15,910
5,546
Healing
2,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,271
396
283
777
7,075
2,468
0
1,861
5,214
36,641
0
W
9,419
670
0
1,791
10,541
4,399
980
2,751
7,658
41,041
0
W
9,338
5,135
682
2,013
15,798
10,872
0
6,988
8,810
0
21,314
L
Zhong Kui
LeftWayH3Z3Y
Zhong Kui
10,781
987
55
1,621
13,647
8,266
390
7,652
5,637
22,134
0
L
Kali
4,461
3,294
0
1,060
12,647
5,345
0
8,832
3,632
0
11,245
L
2,992
1,925
0
236
6,855
2,299
0
3,063
3,726
0
18,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,096
Gold Earned
26,750
149
Minions Killed
82
9
Camps Cleared
2
721,620
Distance Traveled
560,485
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,348
796
59
5
2
270,649
0
W
Nox
10,257
789
72
6
5
221,549
2
W
Horus
10,491
807
18
1
2
229,422
2
L
Zhong Kui
9,207
708
27
2
0
182,915
0
L
Kali
9,010
693
14
1
1
182,311
1
L
Neith
8,533
656
41
3
1
195,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role