Player Matchup

Scylla
Scylla
 
Scylla
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ChiefPsycho91
Jormungandr
Level 139
God Stats
9W - 8L
1,669 SR
Queue Stats
280W - 263L
1,562 Elo+
Party 2
Khepri
Khepri
EPIC-J-1997
Khepri
Level 147
God Stats
6W - 6L
1,687 SR
Queue Stats
214W - 180L
1,588 Elo+
Party 2
Pele
Pele
Xaaavierrr
Pele
Level 125
God Stats
1W - 1L
1,890 SR
Queue Stats
345W - 324L
1,529 Elo+
Solo
Heimdallr
Heimdallr
zumra24
Heimdallr
Level 139
God Stats
29W - 29L
1,530 SR
Queue Stats
193W - 182L
1,551 Elo+
Party 2
Team Averages
Level 129
1,655 SR
1,546 Elo+

VS

Team Averages
Level 94
1,606 SR
1,499 Elo+
Olorun
Olorun
CDtheTrainer
Olorun
Level 65
God Stats
3W - 0L
1,744 SR
Queue Stats
119W - 102L
1,380 Elo+
Solo
Ao Kuang
Ao Kuang
PapaBeave
Ao Kuang
Level 147
God Stats
30W - 16L
1,624 SR
Queue Stats
593W - 566L
1,575 Elo+
Party 1
Tyr
Tyr
PapaJuJu7
Tyr
Level 69
God Stats
5W - 1L
1,675 SR
Queue Stats
117W - 136L
1,500 Elo+
Party 1
Horus
Horus
PapaPengu1
Horus
Level 107
God Stats
8W - 9L
1,599 SR
Queue Stats
557W - 522L
1,595 Elo+
Party 1
Kukulkan
Kukulkan
xSTUNNA3HUNNAx
Kukulkan
Level 83
God Stats
23W - 22L
1,388 SR
Queue Stats
74W - 76L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
5
0 / 1 / 1
3,810
476
994
1,256
398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ChiefPsycho91
Jormungandr
9
2 / 1 / 0
4,953
619
2,710
3,868
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
7
1 / 3 / 1
4,556
570
1,362
7,999
3,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 0 / 0
5,045
631
1,845
4,465
1,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
zumra24
Heimdallr
8
0 / 0 / 2
4,471
559
1,690
2,821
765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
0 / 2 / 1
4,237
530
1,960
3,439
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
PapaBeave
Ao Kuang
8
2 / 0 / 0
5,092
637
3,652
4,182
1,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
4,600
575
1,299
4,117
1,589
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
7
1 / 0 / 2
4,876
610
2,914
4,120
1,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
9
2 / 1 / 0
4,967
621
2,613
1,992
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
5
5
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
1
0.5
W
Olorun
0
2
1
0.25
L
Jormungandr
ChiefPsycho91
Jormungandr
2
1
0
2
L
Khepri
1
3
1
0.5
W
Ao Kuang
PapaBeave
Ao Kuang
2
0
0
2
W
0
2
0
0
W
Horus
1
0
2
2
L
2
0
0
2
W
Kukulkan
2
1
0
2
L
Heimdallr
zumra24
Heimdallr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,601
Damage
12,438
20,409
Taken
17,850
8,498
Mitigated
6,017
5,015
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
994
391
0
250
1,256
398
0
845
411
10,962
0
W
Olorun
1,960
914
264
1,628
3,439
860
0
425
3,014
17,614
0
L
Jormungandr
ChiefPsycho91
Jormungandr
2,710
1,019
0
875
3,868
2,628
0
284
3,584
20,116
0
L
Khepri
1,362
222
0
2,036
7,999
3,457
0
4,910
3,089
12,376
0
W
Ao Kuang
PapaBeave
Ao Kuang
3,652
1,065
0
1,587
4,182
1,421
0
580
3,562
21,178
6,657
W
1,299
277
0
1,289
4,117
1,589
0
2,641
1,476
0
18,657
W
Horus
2,914
1,453
186
1,760
4,120
1,624
0
548
3,572
0
12,093
L
1,845
532
0
846
4,465
1,250
0
1,605
2,860
0
27,023
W
Kukulkan
2,613
476
0
560
1,992
523
429
782
1,160
25,292
0
L
Heimdallr
zumra24
Heimdallr
1,690
989
0
1,008
2,821
765
0
328
2,493
0
24,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,835
Gold Earned
23,772
186
Minions Killed
209
0
Camps Cleared
0
694,588
Distance Traveled
797,416
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,810
476
21
3
0
74,174
2
W
Olorun
4,237
530
32
4
0
144,635
1
L
Jormungandr
4,953
619
42
5
0
143,159
5
L
Khepri
4,556
570
8
1
0
160,658
2
W
Ao Kuang
5,092
637
50
6
0
169,891
0
W
Tyr
4,600
575
50
6
0
173,901
2
W
Horus
4,876
610
22
3
0
156,465
3
L
Pele
5,045
631
65
8
0
184,344
2
W
Kukulkan
4,967
621
55
7
0
152,524
2
L
Heimdallr
4,471
559
50
6
0
132,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role