Player Matchup

Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
MarlboroMenace
Charybdis
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 102L
1,530 Elo+
Party 2
Team Averages
Level 83
1,500 SR
1,510 Elo+

VS

Team Averages
Level 44
1,512 SR
1,483 Elo+
Fenrir
Fenrir
GankerSpanker
Fenrir
Level 101
God Stats
1W - 2L
1,536 SR
Queue Stats
8W - 8L
1,685 Elo+
Solo
Sun Wukong
Sun Wukong
rizzz0
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,381 Elo+
Party 1
Olorun
Olorun
stewartz
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
12 / 3 / 5
10,271
934
12,439
6,675
2,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
 
Ymir
13
4 / 2 / 14
9,248
841
6,107
11,074
10,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
MarlboroMenace
Charybdis
11
2 / 4 / 15
8,212
747
9,526
9,669
3,508
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 5
7,951
723
4,402
11,233
10,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
rizzz0
Sun Wukong
10
1 / 9 / 5
7,469
679
5,864
13,564
7,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
stewartz
Olorun
12
5 / 6 / 4
8,671
788
8,697
11,909
4,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
18
Kills
9
9
Deaths
19
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
12
3
5
4.83
W
Ymir
 
Ymir
4
2
14
5.5
L
3
4
5
1.38
W
Charybdis
MarlboroMenace
Charybdis
2
4
15
2.38
L
Sun Wukong
rizzz0
Sun Wukong
1
9
5
0.39
L
Olorun
stewartz
Olorun
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,072
Damage
18,963
27,418
Taken
36,706
16,243
Mitigated
22,485
6,335
Healing
8,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,439
1,503
1,239
1,598
6,675
2,589
609
1,646
5,029
46,694
0
W
Ymir
 
Ymir
6,107
1,381
500
1,552
11,074
10,146
360
4,343
6,731
22,473
0
L
4,402
1,079
0
1,322
11,233
10,663
318
5,059
6,174
0
17,096
W
Charybdis
MarlboroMenace
Charybdis
9,526
5,662
0
1,446
9,669
3,508
1,022
2,836
6,833
0
20,771
L
Sun Wukong
rizzz0
Sun Wukong
5,864
1,608
0
1,453
13,564
7,575
576
7,088
6,476
0
14,957
L
Olorun
stewartz
Olorun
8,697
5,033
1,888
4,176
11,909
4,247
599
6,875
5,034
20,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,731
Gold Earned
24,091
135
Minions Killed
67
6
Camps Cleared
2
571,754
Distance Traveled
504,294
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,271
934
82
7
5
193,831
1
W
Ymir
9,248
841
28
3
0
200,327
3
L
Fenrir
7,951
723
21
2
2
199,096
3
W
Charybdis
8,212
747
25
2
1
177,596
3
L
Sun Wukong
7,469
679
20
2
0
146,020
0
L
Olorun
8,671
788
26
2
0
159,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role