Player Matchup

Persephone
Persephone
ChipanX
Persephone
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 24L
1,320 Elo+
Party 2
Hercules
Hercules
Gaarazor
Hercules
Level 7
God Stats
1W - 5L
1,386 SR
Queue Stats
1W - 6L
1,320 Elo+
Party 2
Hou Yi
Hou Yi
sasi62hz
Hou Yi
Level 21
God Stats
3W - 7L
1,433 SR
Queue Stats
26W - 30L
1,504 Elo+
Solo
Team Averages
Level 34
1,440 SR
1,381 Elo+

VS

Team Averages
Level 98
1,560 SR
1,668 Elo+
Merlin
Merlin
ByCabsan
Merlin
Level 106
God Stats
2W - 2L
1,573 SR
Queue Stats
100W - 93L
1,596 Elo+
Party 1
Hercules
Hercules
ReminDan
Hercules
Level 29
God Stats
3W - 0L
1,820 SR
Queue Stats
38W - 19L
1,692 Elo+
Party 1
Sobek
Sobek
Rhourmyth
Sobek
Level 159
God Stats
2W - 0L
1,289 SR
Queue Stats
33W - 23L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ChipanX
Persephone
14
1 / 4 / 6
11,783
620
20,636
12,230
3,989
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Gaarazor
Hercules
15
4 / 4 / 4
11,303
595
12,117
31,289
25,861
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hou Yi
sasi62hz
Hou Yi
14
4 / 6 / 4
11,806
621
9,339
14,420
5,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ByCabsan
Merlin
16
0 / 2 / 9
11,609
611
16,110
12,031
4,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ReminDan
Hercules
17
10 / 2 / 4
13,436
707
24,667
28,222
31,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
Rhourmyth
Sobek
14
4 / 5 / 5
11,649
613
9,824
21,101
11,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
9
Kills
14
14
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
ByCabsan
Merlin
0
2
9
2.25
L
Persephone
ChipanX
Persephone
1
4
6
1
L
Hercules
Gaarazor
Hercules
4
4
4
1.5
W
Hercules
ReminDan
Hercules
10
2
4
6
W
Sobek
Rhourmyth
Sobek
4
5
5
1.3
L
Hou Yi
sasi62hz
Hou Yi
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,092
Damage
50,601
57,939
Taken
61,354
35,272
Mitigated
47,370
14,061
Healing
23,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ByCabsan
Merlin
16,110
619
0
3,904
12,031
4,685
1,411
5,595
6,436
72,001
0
L
Persephone
ChipanX
Persephone
20,636
1,728
0
1,106
12,230
3,989
116
5,477
6,366
55,338
0
L
Hercules
Gaarazor
Hercules
12,117
4,556
0
11,188
31,289
25,861
94
14,954
14,565
0
20,329
W
Hercules
ReminDan
Hercules
24,667
9,268
0
11,361
28,222
31,640
1,182
11,066
17,156
5,961
51,519
W
Sobek
Rhourmyth
Sobek
9,824
427
104
7,985
21,101
11,045
0
6,059
15,042
26,439
0
L
Hou Yi
sasi62hz
Hou Yi
9,339
3,944
0
1,767
14,420
5,422
608
6,671
7,081
0
38,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,892
Gold Earned
36,694
168
Minions Killed
197
4
Camps Cleared
11
1,027,644
Distance Traveled
987,636
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,609
611
108
6
2
353,227
5
L
Persephone
11,783
620
86
5
0
357,459
4
L
Hercules
11,303
595
17
1
1
355,296
4
W
Hercules
13,436
707
60
3
5
358,137
4
W
Sobek
11,649
613
29
2
4
276,272
1
L
Hou Yi
11,806
621
65
3
3
314,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role