Player Matchup

Artemis
Artemis
Adam_Lark
Artemis
Level 11
God Stats
36W - 28L
1,609 SR
Queue Stats
61W - 69L
1,556 Elo+
Solo
Nu Wa
Nu Wa
Ban512
Nu Wa
Level 29
God Stats
102W - 79L
1,587 SR
Queue Stats
129W - 111L
1,469 Elo+
Solo
Ymir
Ymir
Xaos54198
Ymir
Level 7
God Stats
4W - 1L
1,864 SR
Queue Stats
10W - 10L
1,572 Elo+
Solo
Ra
Ra
diablo_2469
Ra
Level 28
God Stats
3W - 2L
1,658 SR
Queue Stats
37W - 44L
1,367 Elo+
Solo
Set
Set
xd_ZzirG
Set
Level 8
God Stats
1W - 2L
1,504 SR
Queue Stats
18W - 32L
1,062 Elo+
Solo
Team Averages
Level 17
1,644 SR
1,405 Elo+

VS

Team Averages
Level 21
1,525 SR
1,464 Elo+
Arachne
Arachne
NooNoo95_
Arachne
Level 26
God Stats
19W - 28L
1,509 SR
Queue Stats
181W - 214L
1,470 Elo+
Solo
Artemis
Artemis
RainRahino
Artemis
Level 14
God Stats
3W - 2L
1,593 SR
Queue Stats
5W - 2L
1,763 Elo+
Solo
Yemoja
Yemoja
Shw_Fenix
Yemoja
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 201L
1,406 Elo+
Solo
Cu Chulainn
Cu Chulainn
WhalesAshore
Cu Chulainn
Level 22
God Stats
18W - 27L
1,327 SR
Queue Stats
33W - 42L
1,276 Elo+
Solo
Poseidon
Poseidon
felsnus
Poseidon
Level 14
God Stats
2W - 1L
1,695 SR
Queue Stats
8W - 11L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adam_Lark
Artemis
19
8 / 6 / 2
12,855
536
22,997
20,776
10,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Ban512
Nu Wa
20
4 / 0 / 0
12,423
518
20,200
6,986
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
15
2 / 4 / 7
10,874
453
7,143
22,456
21,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 11 / 2
10,410
434
9,292
22,241
7,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 6 / 1
8,604
359
1,980
11,758
5,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NooNoo95_
Arachne
20
12 / 1 / 8
13,774
574
9,804
19,982
10,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
RainRahino
Artemis
19
7 / 7 / 4
11,576
482
18,826
17,689
5,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Shw_Fenix
Yemoja
17
0 / 1 / 12
9,821
409
4,588
11,670
6,911
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
WhalesAshore
Cu Chulainn
18
0 / 4 / 4
10,947
456
6,412
20,327
16,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Poseidon
felsnus
Poseidon
20
8 / 2 / 12
12,972
541
24,467
15,594
5,553
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
15
Kills
27
27
Deaths
15
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Artemis
Adam_Lark
Artemis
8
6
2
1.5
L
Nu Wa
Ban512
Nu Wa
4
0
0
4
W
Arachne
NooNoo95_
Arachne
12
1
8
16
W
Artemis
RainRahino
Artemis
7
7
4
1.29
W
Yemoja
Shw_Fenix
Yemoja
0
1
12
6
W
Cu Chulainn
WhalesAshore
Cu Chulainn
0
4
4
0.5
L
Ymir
2
4
7
1.38
L
1
11
2
0.18
W
Poseidon
felsnus
Poseidon
8
2
12
7
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,612
Damage
64,097
84,217
Taken
85,262
46,801
Mitigated
45,457
22,340
Healing
33,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Adam_Lark
Artemis
22,997
7,086
0
6,732
20,776
10,116
387
6,701
14,075
0
98,234
L
Nu Wa
Ban512
Nu Wa
20,200
5,796
0
4,748
6,986
2,734
606
877
5,720
92,445
0
W
Arachne
NooNoo95_
Arachne
9,804
6,651
0
13,591
19,982
10,392
0
6,345
13,637
0
137,221
W
Artemis
RainRahino
Artemis
18,826
12,392
0
4,497
17,689
5,611
956
4,423
13,266
0
66,526
W
Yemoja
Shw_Fenix
Yemoja
4,588
1,237
4,199
2,339
11,670
6,911
915
4,007
7,663
37,192
0
W
Cu Chulainn
WhalesAshore
Cu Chulainn
6,412
74
0
6,012
20,327
16,990
355
14,320
6,007
0
60,537
L
Ymir
7,143
564
0
2,400
22,456
21,349
99
8,658
13,798
39,715
0
L
9,292
1,993
372
6,333
22,241
7,114
625
9,802
12,204
70,868
0
W
Poseidon
felsnus
Poseidon
24,467
2,941
0
3,160
15,594
5,553
992
7,622
7,972
101,723
0
L
1,980
819
0
1,755
11,758
5,488
273
3,250
8,463
0
31,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,166
Gold Earned
59,090
500
Minions Killed
603
0
Camps Cleared
0
2,003,029
Distance Traveled
2,221,073
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,855
536
149
6
0
351,139
1
L
Nu Wa
12,423
518
139
6
0
428,921
7
W
Arachne
13,774
574
173
7
0
530,747
3
W
Artemis
11,576
482
107
4
0
421,188
3
W
Yemoja
9,821
409
50
2
0
410,722
4
W
Cu Chulainn
10,947
456
105
4
0
408,938
1
L
Ymir
10,874
453
42
2
0
458,720
10
L
Ra
10,410
434
122
5
0
410,333
1
W
Poseidon
12,972
541
168
7
0
449,478
2
L
Set
8,604
359
48
2
0
353,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role