Player Matchup

Fenrir
Fenrir
K-Wolf120
Fenrir
Level 7
God Stats
1W - 0L
1,323 SR
Queue Stats
1W - 2L
1,124 Elo+
Party 1
Ares
Ares
Propspiderman
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,124 Elo+
Party 1
Janus
Janus
Psycho3779
Janus
Level 28
God Stats
9W - 6L
1,630 SR
Queue Stats
92W - 111L
1,340 Elo+
Solo
Erlang Shen
Erlang Shen
Shwapman
Erlang Shen
Level 28
God Stats
6W - 1L
1,638 SR
Queue Stats
30W - 27L
1,411 Elo+
Solo
Chernobog
Chernobog
SirMeliodis7
Chernobog
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
74W - 92L
1,351 Elo+
Solo
Team Averages
Level 24
1,518 SR
1,270 Elo+

VS

Team Averages
Level 16
1,494 SR
1,260 Elo+
Odin
Odin
DoggyStyler420
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 75L
1,194 Elo+
Solo
Xing Tian
Xing Tian
KKASTOR32
Xing Tian
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,234 Elo+
Solo
Chernobog
Chernobog
NoPharaoh
Chernobog
Level 7
God Stats
48W - 43L
1,319 SR
Queue Stats
66W - 71L
1,282 Elo+
Party 2
Sol
Sol
lucian2580
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,204 Elo+
Solo
Arachne
Arachne
swagtwan042
Arachne
Level 38
God Stats
59W - 34L
1,653 SR
Queue Stats
165W - 178L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
K-Wolf120
Fenrir
14
7 / 8 / 13
11,996
461
7,512
14,889
9,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 8 / 15
12,727
490
10,383
27,414
20,035
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
20
5 / 3 / 10
15,192
584
12,504
11,357
3,764
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Shwapman
Erlang Shen
19
8 / 3 / 11
14,165
545
21,762
20,426
22,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
SirMeliodis7
Chernobog
20
17 / 4 / 9
15,667
603
22,276
18,248
7,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 0
10,739
413
4,080
14,947
8,681
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
KKASTOR32
Xing Tian
13
0 / 7 / 3
9,668
372
3,773
23,476
23,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
NoPharaoh
Chernobog
16
1 / 10 / 8
10,526
405
5,771
20,590
7,588
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 13 / 5
10,398
400
11,614
22,695
7,328
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
swagtwan042
Arachne
20
20 / 6 / 2
15,598
600
32,682
27,892
15,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
42
42
Kills
24
26
Deaths
43
58
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Fenrir
K-Wolf120
Fenrir
7
8
13
1.69
L
Xing Tian
KKASTOR32
Xing Tian
0
7
3
0.21
L
Chernobog
NoPharaoh
Chernobog
1
10
8
0.5
W
5
8
15
1.56
W
Janus
5
3
10
3.33
W
Erlang Shen
Shwapman
Erlang Shen
8
3
11
4.5
W
Chernobog
SirMeliodis7
Chernobog
17
4
9
5.38
L
1
13
5
0.27
L
Arachne
swagtwan042
Arachne
20
6
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,437
Damage
57,920
92,334
Taken
109,600
62,947
Mitigated
62,313
18,470
Healing
21,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,080
1,403
0
2,172
14,947
8,681
600
3,088
11,859
0
34,414
W
Fenrir
K-Wolf120
Fenrir
7,512
1,280
0
625
14,889
9,805
782
2,770
11,607
0
32,662
L
Xing Tian
KKASTOR32
Xing Tian
3,773
295
0
250
23,476
23,138
64
4,788
18,688
35,346
0
L
Chernobog
NoPharaoh
Chernobog
5,771
3,585
0
3,560
20,590
7,588
913
5,872
14,718
0
52,669
W
10,383
1,457
0
1,800
27,414
20,035
762
2,493
24,878
30,865
0
W
Janus
12,504
1,329
0
4,949
11,357
3,764
2,578
4,512
6,749
100,930
0
W
Erlang Shen
Shwapman
Erlang Shen
21,762
7,881
0
5,029
20,426
22,037
1,917
2,603
17,160
21,288
62,377
W
Chernobog
SirMeliodis7
Chernobog
22,276
15,076
0
6,067
18,248
7,306
3,818
2,569
15,631
0
123,578
L
11,614
2,072
0
5,333
22,695
7,328
778
7,403
15,292
50,420
0
L
Arachne
swagtwan042
Arachne
32,682
22,858
0
10,386
27,892
15,578
0
7,057
20,835
0
120,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,747
Gold Earned
56,929
471
Minions Killed
440
0
Camps Cleared
0
2,482,571
Distance Traveled
2,147,187
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,739
413
75
3
0
430,340
1
W
Fenrir
11,996
461
32
1
0
505,329
0
L
Xing Tian
9,668
372
42
2
0
388,239
4
L
Chernobog
10,526
405
91
4
0
452,215
2
W
Ares
12,727
490
16
1
0
493,470
0
W
Janus
15,192
584
184
7
0
487,142
6
W
Erlang Shen
14,165
545
115
4
0
503,385
0
W
Chernobog
15,667
603
124
5
0
493,245
4
L
Sol
10,398
400
85
3
0
343,462
1
L
Arachne
15,598
600
147
6
0
532,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role