Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
AlphaVirus2g
Osiris
Level 107
God Stats
8W - 2L
1,655 SR
Queue Stats
101W - 46L
1,627 Elo+
Party 1
Persephone
Persephone
Covmex
Persephone
Level 33
God Stats
31W - 35L
1,495 SR
Queue Stats
798W - 880L
1,411 Elo+
Solo
Neith
Neith
Diz_123
Neith
Level 120
God Stats
10W - 8L
1,606 SR
Queue Stats
138W - 127L
1,550 Elo+
Party 1
King Arthur
King Arthur
Goldar_Eternal
King Arthur
Level 29
God Stats
49W - 34L
1,732 SR
Queue Stats
288W - 245L
1,502 Elo+
Party 1
Team Averages
Level 82
1,598 SR
1,518 Elo+

VS

Team Averages
Level 52
1,607 SR
1,460 Elo+
Yemoja
Yemoja
HashiraHoneybee
Yemoja
Level 119
God Stats
21W - 18L
1,635 SR
Queue Stats
91W - 90L
1,473 Elo+
Party 2
Sol
Sol
MeleNotMelee
Sol
Level 46
God Stats
6W - 4L
1,553 SR
Queue Stats
99W - 82L
1,494 Elo+
Solo
Jing Wei
Jing Wei
Okumora-eiji
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,381 Elo+
Party 2
Artemis
Artemis
OmegaGreenD
Artemis
Level 35
God Stats
1W - 2L
1,857 SR
Queue Stats
214W - 228L
1,547 Elo+
Solo
Raijin
Raijin
vagabundo1970
Raijin
Level 49
God Stats
56W - 78L
1,488 SR
Queue Stats
977W - 1,060L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
5 / 1 / 29
12,906
1,076
14,858
9,670
7,854
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
20
8 / 3 / 21
12,431
1,036
21,433
17,142
14,374
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Covmex
Persephone
20
4 / 1 / 24
12,882
1,074
15,702
14,234
6,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Diz_123
Neith
20
15 / 0 / 15
13,682
1,140
26,530
10,561
4,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Goldar_Eternal
King Arthur
20
6 / 0 / 24
12,880
1,073
15,079
13,354
15,520
Mace

Mace

+10
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 3
10,900
908
7,849
20,460
18,763
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 7 / 2
10,981
915
12,738
21,693
11,044
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Okumora-eiji
Jing Wei
16
0 / 12 / 1
9,637
803
4,638
19,667
8,344
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
OmegaGreenD
Artemis
17
1 / 8 / 3
10,797
900
12,830
17,994
8,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 2
11,244
937
16,701
17,393
7,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
16
38
Kills
5
5
Deaths
38
113
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
29
19.5
W
Osiris
8
3
21
6.17
W
Persephone
Covmex
Persephone
4
1
24
16
W
Neith
Diz_123
Neith
15
0
15
22.5
W
King Arthur
Goldar_Eternal
King Arthur
6
0
24
18
L
1
6
3
0.42
L
1
7
2
0.29
L
Jing Wei
Okumora-eiji
Jing Wei
0
12
1
0.04
L
Artemis
OmegaGreenD
Artemis
1
8
3
0.31
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,602
Damage
54,756
64,961
Taken
97,207
48,470
Mitigated
53,437
10,943
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
14,858
582
0
1,387
9,670
7,854
0
4,374
5,296
23,031
0
W
Osiris
21,433
9,946
0
2,276
17,142
14,374
0
10,236
6,906
0
37,586
W
Persephone
Covmex
Persephone
15,702
1,597
240
4,094
14,234
6,235
0
10,481
3,752
41,432
0
W
Neith
Diz_123
Neith
26,530
16,085
0
2,579
10,561
4,487
0
4,829
5,732
0
61,326
W
King Arthur
Goldar_Eternal
King Arthur
15,079
426
0
367
13,354
15,520
0
7,368
5,986
0
33,691
L
7,849
1,484
3,432
2,515
20,460
18,763
0
8,701
11,759
27,923
0
L
12,738
2,014
0
3,520
21,693
11,044
0
8,204
13,489
48,254
0
L
Jing Wei
Okumora-eiji
Jing Wei
4,638
3,937
0
732
19,667
8,344
0
3,922
15,745
0
8,312
L
Artemis
OmegaGreenD
Artemis
12,830
3,928
0
0
17,994
8,056
0
3,956
14,038
0
26,250
L
16,701
1,786
158
904
17,393
7,230
0
5,777
11,616
47,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,781
Gold Earned
53,559
255
Minions Killed
222
9
Camps Cleared
4
1,165,790
Distance Traveled
1,079,359
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,906
1,076
15
1
3
250,679
0
W
Osiris
12,431
1,036
47
4
0
225,123
7
W
Persephone
12,882
1,074
70
6
1
209,143
3
W
Neith
13,682
1,140
83
7
2
222,914
1
W
King Arthur
12,880
1,073
40
3
3
257,931
0
L
Yemoja
10,900
908
30
3
1
203,578
3
L
Sol
10,981
915
80
7
3
226,237
1
L
Jing Wei
9,637
803
6
1
0
248,451
0
L
Artemis
10,797
900
28
2
0
191,198
0
L
Raijin
11,244
937
78
7
0
209,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role