Player Matchup

Chaac
Chaac
CrabDaddyUwU
Chaac
Level 29
God Stats
6W - 3L
1,583 SR
Queue Stats
83W - 61L
1,529 Elo+
Party 1
Odin
Odin
G2 E Goga
Odin
Level 24
God Stats
0W - 1L
1,521 SR
Queue Stats
9W - 14L
1,736 Elo+
Solo
Anubis
Anubis
THAT AWSOMEGUY6
Anubis
Level 28
God Stats
31W - 25L
1,523 SR
Queue Stats
178W - 149L
1,501 Elo+
Party 1
Hercules
Hercules
XxGOATMANxX2025
Hercules
Level 15
God Stats
5W - 8L
1,443 SR
Queue Stats
37W - 30L
1,534 Elo+
Party 1
Terra
Terra
vThe Gunslinger
Terra
Level 27
God Stats
5W - 4L
1,622 SR
Queue Stats
73W - 55L
1,528 Elo+
Party 1
Team Averages
Level 25
1,538 SR
1,566 Elo+

VS

Team Averages
Level 28
1,705 SR
1,657 Elo+
Artemis
Artemis
ChairmanMeow419
Artemis
Level 14
God Stats
8W - 1L
1,796 SR
Queue Stats
130W - 19L
1,877 Elo+
Party 2
Cerberus
Cerberus
FidelCatstro279
Cerberus
Level 31
God Stats
14W - 6L
1,982 SR
Queue Stats
331W - 122L
1,768 Elo+
Party 2
Odin
Odin
KarlBarxx
Odin
Level 46
God Stats
14W - 4L
1,893 SR
Queue Stats
98W - 45L
1,723 Elo+
Party 2
Thor
Thor
Slu6Thu6
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,398 Elo+
Solo
Scylla
Scylla
dammitdash
Scylla
Level 24
God Stats
2W - 5L
1,352 SR
Queue Stats
166W - 171L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 4
9,332
933
14,951
25,105
20,930
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
15
2 / 8 / 3
9,044
904
5,206
18,853
6,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 10 / 5
9,067
907
12,522
19,885
8,842
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
15
2 / 7 / 3
8,914
891
9,513
26,738
21,224
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 3 / 6
8,842
884
2,355
16,211
12,895
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

120

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 13
12,078
1,208
30,017
9,765
3,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
17
3 / 0 / 28
10,633
1,063
13,479
13,887
14,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
17
6 / 0 / 20
10,817
1,082
22,118
9,441
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
16
6 / 4 / 16
10,029
1,003
12,635
12,994
3,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
dammitdash
Scylla
17
8 / 0 / 16
10,870
1,087
17,171
3,174
948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
128
7
Kills
35
35
Deaths
7
21
Assists
93
Player
Kills
Deaths
Assists
KDA
W
12
3
13
6.17
L
2
7
4
0.57
W
Cerberus
3
0
28
17
L
Odin
2
8
3
0.44
W
Odin
6
0
20
16
W
Thor
6
4
16
3.5
L
1
10
5
0.35
L
Hercules
2
7
3
0.5
W
Scylla
dammitdash
Scylla
8
0
16
16
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,547
Damage
95,420
106,792
Taken
49,261
70,844
Mitigated
32,604
15,506
Healing
7,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,017
13,836
0
1,596
9,765
3,495
0
3,018
6,611
0
52,766
L
14,951
2,371
0
2,468
25,105
20,930
0
9,395
15,282
5,605
25,443
W
Cerberus
13,479
321
0
4,759
13,887
14,010
0
5,372
7,977
26,568
0
L
Odin
5,206
2,300
0
46
18,853
6,953
0
5,735
13,022
0
20,863
W
Odin
22,118
2,193
0
1,588
9,441
10,479
0
3,891
5,453
8,794
22,103
W
Thor
12,635
2,335
0
0
12,994
3,672
0
5,690
6,948
0
22,929
L
12,522
1,208
0
2,395
19,885
8,842
0
5,184
14,443
22,948
0
L
Hercules
9,513
2,029
0
1,637
26,738
21,224
0
12,026
14,288
5,187
11,145
W
Scylla
dammitdash
Scylla
17,171
1,622
0
0
3,174
948
0
1,320
1,765
22,154
0
L
2,355
1,001
6,032
2,928
16,211
12,895
0
3,465
12,365
12,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,199
Gold Earned
54,427
121
Minions Killed
158
3
Camps Cleared
7
880,828
Distance Traveled
933,411
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,078
1,208
62
6
2
156,988
1
L
Chaac
9,332
933
47
5
1
183,351
0
W
Cerberus
10,633
1,063
43
4
0
199,896
1
L
Odin
9,044
904
27
3
2
173,571
0
W
Odin
10,817
1,082
18
2
3
218,673
1
W
Thor
10,029
1,003
22
2
1
170,541
0
L
Anubis
9,067
907
13
1
0
143,083
0
L
Hercules
8,914
891
9
1
0
194,711
0
W
Scylla
10,870
1,087
13
1
1
187,313
0
L
Terra
8,842
884
25
3
0
186,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role