Player Matchup

Ra
Ra
PepiZCola
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,237 Elo+
Solo
King Arthur
King Arthur
colttrain709
King Arthur
Level 6
God Stats
1W - 2L
1,556 SR
Queue Stats
6W - 9L
1,422 Elo+
Party 2
Freya
Freya
tropicalsun27
Freya
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,391 Elo+
Party 2
Team Averages
Level 34
1,519 SR
1,350 Elo+

VS

Team Averages
Level 66
1,442 SR
1,365 Elo+
Thor
Thor
Garma-Chu
Thor
Level 13
God Stats
15W - 10L
1,421 SR
Queue Stats
17W - 12L
1,380 Elo+
Party 1
Hera
Hera
Lightng10
Hera
Level 78
God Stats
3W - 3L
1,397 SR
Queue Stats
64W - 73L
1,362 Elo+
Party 1
Nike
Nike
unreal466comedy
Nike
Level 108
God Stats
2W - 1L
1,510 SR
Queue Stats
58W - 62L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 6
8,628
719
9,308
9,959
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
colttrain709
King Arthur
12
4 / 5 / 5
8,770
731
6,255
10,696
9,054
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 5 / 5
7,960
663
5,152
9,879
3,719
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 2 / 9
8,291
691
3,529
8,951
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
13
9 / 5 / 2
9,761
813
11,896
7,763
5,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
4 / 3 / 10
9,260
772
8,902
11,160
12,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
10
Kills
14
14
Deaths
10
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thor
1
2
9
2.75
W
Hera
9
5
2
2
L
4
4
6
1.75
L
King Arthur
colttrain709
King Arthur
4
5
5
1.3
L
2
5
5
0.9
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,715
Damage
24,327
30,534
Taken
27,874
16,435
Mitigated
22,269
5,180
Healing
1,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
3,529
733
0
372
8,951
4,474
786
4,511
4,440
0
15,091
W
Hera
11,896
4,285
0
650
7,763
5,199
116
5,163
2,600
30,435
0
L
9,308
979
1,025
2,713
9,959
3,662
414
3,925
6,034
37,789
0
L
King Arthur
colttrain709
King Arthur
6,255
1,113
0
0
10,696
9,054
406
4,781
5,915
0
22,600
L
5,152
1,596
52
1,390
9,879
3,719
417
5,764
4,115
16,182
0
W
8,902
1,356
0
0
11,160
12,596
75
5,534
5,626
5,104
18,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,358
Gold Earned
27,312
127
Minions Killed
102
6
Camps Cleared
4
588,823
Distance Traveled
623,111
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,291
691
35
3
1
221,032
0
W
Hera
9,761
813
29
2
1
183,100
0
L
Ra
8,628
719
81
7
3
188,309
1
L
King Arthur
8,770
731
26
2
2
211,004
1
L
Freya
7,960
663
20
2
1
189,510
0
W
Nike
9,260
772
38
3
2
218,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role