Player Matchup

Thanatos
Thanatos
Daycraft Z
Thanatos
Level 87
God Stats
2W - 2L
1,596 SR
Queue Stats
27W - 32L
1,459 Elo+
Party 1
Mulan
Mulan
DosaaVada
Mulan
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 7L
1,573 Elo+
Party 1
Ganesha
Ganesha
Goombalinksy
Ganesha
Level 109
God Stats
3W - 0L
1,746 SR
Queue Stats
105W - 111L
1,524 Elo+
Party 1
Izanami
Izanami
MrMorningWood12
Izanami
Level 105
God Stats
6W - 2L
1,761 SR
Queue Stats
65W - 62L
1,502 Elo+
Party 1
Merlin
Merlin
PostNutClarity0
Merlin
Level 68
God Stats
1W - 1L
1,562 SR
Queue Stats
28W - 32L
1,426 Elo+
Party 1
Team Averages
Level 76
1,633 SR
1,497 Elo+

VS

Team Averages
Level 38
1,475 SR
1,350 Elo+
Tiamat
Tiamat
DemonHunter838
Tiamat
Level 25
God Stats
8W - 27L
1,314 SR
Queue Stats
48W - 83L
1,367 Elo+
Party 2
Kali
Kali
FireHeart826
Kali
Level 42
God Stats
7W - 7L
1,592 SR
Queue Stats
100W - 160L
1,358 Elo+
Party 2
Charybdis
Charybdis
GamesterJamesFC
Charybdis
Level 48
God Stats
8W - 12L
1,408 SR
Queue Stats
365W - 465L
1,351 Elo+
Party 2
Chaac
Chaac
SoulDude24
Chaac
Level 29
God Stats
3W - 11L
1,569 SR
Queue Stats
89W - 136L
1,358 Elo+
Party 2
Khepri
Khepri
magicalarcher
Khepri
Level 45
God Stats
38W - 42L
1,494 SR
Queue Stats
222W - 312L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Daycraft Z
Thanatos
17
8 / 1 / 4
11,298
565
7,173
9,940
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
DosaaVada
Mulan
16
3 / 3 / 5
10,250
513
8,033
14,139
9,811
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
Goombalinksy
Ganesha
17
1 / 3 / 5
10,919
546
5,795
12,534
3,813
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 2 / 4
12,996
650
15,837
15,746
5,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 2 / 8
11,195
560
20,360
9,555
3,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,496
425
3,964
16,885
6,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 10 / 5
9,738
487
10,605
20,265
9,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
GamesterJamesFC
Charybdis
13
2 / 3 / 3
8,354
418
5,868
10,599
3,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
15
2 / 4 / 2
9,176
459
6,188
12,349
13,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 3
8,420
421
4,356
11,388
9,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
25
Kills
10
11
Deaths
25
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Daycraft Z
Thanatos
8
1
4
10
L
1
5
1
0.3
W
Mulan
DosaaVada
Mulan
3
3
5
1.83
L
4
10
5
0.65
L
Charybdis
GamesterJamesFC
Charybdis
2
3
3
1.17
W
Ganesha
Goombalinksy
Ganesha
1
3
5
1.17
W
9
2
4
5.5
W
4
2
8
4
L
Chaac
2
4
2
0.75
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,198
Damage
30,981
61,914
Taken
71,486
27,079
Mitigated
42,041
29,445
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Daycraft Z
Thanatos
7,173
1,543
0
10,112
9,940
4,572
213
1,528
8,321
0
53,513
L
3,964
521
0
1,428
16,885
6,139
316
10,041
6,844
39,702
0
W
Mulan
DosaaVada
Mulan
8,033
1,047
0
3,777
14,139
9,811
397
724
12,540
11,297
31,210
L
10,605
4,874
0
5,288
20,265
9,370
0
6,155
14,110
0
50,558
L
Charybdis
GamesterJamesFC
Charybdis
5,868
3,797
0
1,350
10,599
3,242
506
3,559
7,040
0
38,901
W
Ganesha
Goombalinksy
Ganesha
5,795
306
350
3,559
12,534
3,813
2,281
1,730
10,749
62,203
0
W
15,837
10,718
0
9,111
15,746
5,288
3,859
1,330
14,368
0
137,325
W
20,360
1,243
0
2,536
9,555
3,595
1,816
3,444
6,111
72,930
0
L
Chaac
6,188
914
0
3,364
12,349
13,297
804
3,883
8,466
1,898
35,314
L
4,356
561
92
1,852
11,388
9,993
38
4,594
6,794
23,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,658
Gold Earned
44,184
543
Minions Killed
328
0
Camps Cleared
0
1,686,027
Distance Traveled
1,755,701
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,298
565
87
4
0
385,024
0
L
Tiamat
8,496
425
70
4
0
340,777
0
W
Mulan
10,250
513
75
4
0
324,974
0
L
Kali
9,738
487
77
4
0
330,379
0
L
Charybdis
8,354
418
90
5
0
366,846
1
W
Ganesha
10,919
546
78
4
0
291,734
3
W
Izanami
12,996
650
200
10
0
329,037
3
W
Merlin
11,195
560
103
5
0
355,258
0
L
Chaac
9,176
459
66
3
0
362,524
0
L
Khepri
8,420
421
25
1
0
355,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role