Player Matchup

Jing Wei
Jing Wei
armedforces42
Jing Wei
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
425W - 442L
1,471 Elo+
Party 1
Bacchus
Bacchus
tinkerkaitlyn31
Bacchus
Level 13
God Stats
9W - 8L
1,212 SR
Queue Stats
73W - 55L
1,685 Elo+
Party 1
Discordia
Discordia
yourstruley69
Discordia
Level 118
God Stats
23W - 18L
1,760 SR
Queue Stats
210W - 194L
1,466 Elo+
Party 1
Team Averages
Level 93
1,490 SR
1,540 Elo+

VS

Team Averages
Level 59
1,515 SR
1,224 Elo+
Charybdis
Charybdis
DemonicStrategy6
Charybdis
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 9L
1,198 Elo+
Party 2
Zeus
Zeus
Offdemcapsules
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,141 Elo+
Party 2
Odin
Odin
UNWAVERINGPRIDE
Odin
Level 81
God Stats
1W - 0L
1,545 SR
Queue Stats
33W - 48L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
armedforces42
Jing Wei
15
7 / 6 / 5
13,042
652
10,900
15,167
6,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 5 / 8
11,763
588
3,511
19,924
30,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
yourstruley69
Discordia
15
5 / 8 / 6
12,420
621
16,394
12,562
4,681
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
16
6 / 4 / 10
13,416
671
11,973
16,254
6,280
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 4 / 8
12,708
635
6,359
6,845
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 4 / 10
14,212
711
21,205
19,833
21,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
12
Kills
18
19
Deaths
12
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
6
4
10
2.75
W
3
4
8
1.75
W
9
4
10
3.5
L
Jing Wei
armedforces42
Jing Wei
7
6
5
1.58
L
0
5
8
0.8
L
Discordia
yourstruley69
Discordia
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,805
Damage
39,537
47,653
Taken
42,932
41,547
Mitigated
30,105
4,735
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
11,973
7,012
0
5,117
16,254
6,280
889
8,607
7,647
0
42,169
W
6,359
1,581
0
932
6,845
2,433
1,093
4,565
2,280
32,753
0
W
21,205
2,703
62
2,187
19,833
21,392
96
7,424
12,409
9,474
41,494
L
Jing Wei
armedforces42
Jing Wei
10,900
7,132
0
3,698
15,167
6,074
31
2,495
11,857
0
41,548
L
3,511
268
0
902
19,924
30,792
228
4,190
14,935
13,197
0
L
Discordia
yourstruley69
Discordia
16,394
1,023
0
135
12,562
4,681
414
3,601
8,597
52,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,225
Gold Earned
40,336
156
Minions Killed
152
6
Camps Cleared
7
985,073
Distance Traveled
838,019
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,416
671
42
2
2
283,560
2
W
Zeus
12,708
635
55
3
2
226,760
0
W
Odin
14,212
711
55
3
3
327,699
0
L
Jing Wei
13,042
652
68
3
4
333,067
2
L
Bacchus
11,763
588
17
1
0
339,651
0
L
Discordia
12,420
621
71
4
2
312,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role