Player Matchup

Discordia
Discordia
Mockingjia
Discordia
Level 21
God Stats
101W - 59L
1,576 SR
Queue Stats
238W - 226L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Raging9Beaver
Guan Yu
Level 22
God Stats
1W - 1L
1,473 SR
Queue Stats
27W - 25L
1,538 Elo+
Solo
Medusa
Medusa
Zhalanna
Medusa
Level 27
God Stats
19W - 12L
1,557 SR
Queue Stats
47W - 38L
1,476 Elo+
Solo
Ra
Ra
limingshouwei
Ra
Level 27
God Stats
11W - 4L
1,307 SR
Queue Stats
68W - 93L
1,437 Elo+
Solo
Thor
Thor
nazgoolcmept
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,217 Elo+
Solo
Team Averages
Level 20
1,483 SR
1,434 Elo+

VS

Team Averages
Level 33
1,476 SR
1,428 Elo+
Izanami
Izanami
JereminatorX
Izanami
Level 18
God Stats
10W - 15L
1,454 SR
Queue Stats
48W - 63L
1,408 Elo+
Party 1
Olorun
Olorun
Le9endaryShadow
Olorun
Level 16
God Stats
9W - 10L
1,583 SR
Queue Stats
30W - 36L
1,459 Elo+
Party 1
Mercury
Mercury
SIgalStiven
Mercury
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 96L
1,326 Elo+
Solo
Kukulkan
Kukulkan
mcknight890
Kukulkan
Level 88
God Stats
28W - 17L
1,670 SR
Queue Stats
95W - 93L
1,493 Elo+
Party 1
Mulan
Mulan
巫祝百凛
Mulan
Level 23
God Stats
2W - 5L
1,176 SR
Queue Stats
14W - 23L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mockingjia
Discordia
20
20 / 0 / 18
17,779
1,270
47,431
13,827
5,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
20
3 / 2 / 22
13,899
993
12,680
24,406
36,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Zhalanna
Medusa
20
12 / 6 / 18
15,197
1,086
23,132
20,592
8,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 3 / 21
13,406
958
16,834
19,889
8,175
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
1 / 13 / 21
12,335
881
10,636
24,501
9,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JereminatorX
Izanami
20
9 / 8 / 11
13,738
981
18,688
25,132
9,086
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 4 / 14
12,327
881
10,881
17,565
6,813
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
SIgalStiven
Mercury
20
4 / 20 / 12
12,950
925
18,181
28,007
11,314
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
mcknight890
Kukulkan
20
8 / 0 / 12
15,183
1,085
40,300
11,750
4,594
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 7 / 12
12,359
883
9,544
36,021
34,740
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
85
39
Kills
24
24
Deaths
39
100
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Izanami
JereminatorX
Izanami
9
8
11
1.81
L
1
4
14
2
W
Discordia
Mockingjia
Discordia
20
0
18
29
W
Guan Yu
3
2
22
7
L
Mercury
SIgalStiven
Mercury
4
20
12
0.5
W
Medusa
Zhalanna
Medusa
12
6
18
3.5
W
3
3
21
4.5
L
Kukulkan
mcknight890
Kukulkan
8
0
12
14
W
1
13
21
0.88
L
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,713
Damage
97,594
103,215
Taken
118,475
68,240
Mitigated
66,547
24,410
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
JereminatorX
Izanami
18,688
13,548
0
2,187
25,132
9,086
0
13,223
11,909
0
43,899
L
10,881
5,575
128
1,519
17,565
6,813
0
11,900
5,665
34,332
0
W
Discordia
Mockingjia
Discordia
47,431
3,420
705
4,216
13,827
5,269
0
5,450
8,377
78,521
0
W
Guan Yu
12,680
1,895
3,472
5,766
24,406
36,975
0
12,738
11,668
0
27,649
L
Mercury
SIgalStiven
Mercury
18,181
10,010
0
779
28,007
11,314
0
16,816
11,191
0
26,999
W
Medusa
Zhalanna
Medusa
23,132
14,165
0
0
20,592
8,115
0
10,496
10,096
0
45,416
W
16,834
1,885
3,520
5,730
19,889
8,175
0
8,391
11,498
45,153
0
L
Kukulkan
mcknight890
Kukulkan
40,300
2,236
0
1,230
11,750
4,594
0
6,756
4,994
98,073
0
W
10,636
3,065
154
847
24,501
9,706
0
14,106
10,395
0
29,991
L
9,544
377
0
4,483
36,021
34,740
0
15,570
20,451
0
19,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,616
Gold Earned
66,557
266
Minions Killed
266
6
Camps Cleared
9
1,234,706
Distance Traveled
1,278,018
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,738
981
45
3
5
259,509
0
L
Olorun
12,327
881
42
3
0
246,551
0
W
Discordia
17,779
1,270
71
5
0
283,415
2
W
Guan Yu
13,899
993
25
2
3
254,965
1
L
Mercury
12,950
925
19
1
3
253,341
0
W
Medusa
15,197
1,086
52
4
1
258,325
0
W
Ra
13,406
958
79
6
0
268,151
1
L
Kukulkan
15,183
1,085
143
10
1
306,002
0
W
Thor
12,335
881
39
3
2
169,850
1
L
Mulan
12,359
883
17
1
0
212,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role