Player Matchup

Ao Kuang
Ao Kuang
PapaBeave
Ao Kuang
Level 147
God Stats
30W - 16L
1,713 SR
Queue Stats
593W - 566L
1,585 Elo+
Party 2
Cupid
Cupid
PapaJuJu7
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 136L
1,508 Elo+
Party 2
Achilles
Achilles
PapaPengu1
Achilles
Level 107
God Stats
34W - 26L
1,539 SR
Queue Stats
557W - 522L
1,606 Elo+
Party 2
Discordia
Discordia
gab_20_03
Discordia
Level 87
God Stats
13W - 9L
1,678 SR
Queue Stats
252W - 227L
1,522 Elo+
Solo
Kukulkan
Kukulkan
xSTUNNA3HUNNAx
Kukulkan
Level 83
God Stats
23W - 22L
1,402 SR
Queue Stats
74W - 76L
1,455 Elo+
Party 2
Team Averages
Level 99
1,566 SR
1,535 Elo+

VS

Team Averages
Level 138
1,455 SR
1,577 Elo+
Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BlazinUchiha02
Hachiman
Level 143
God Stats
19W - 18L
1,531 SR
Queue Stats
194W - 151L
1,611 Elo+
Party 1
King Arthur
King Arthur
Eschaton1
King Arthur
Level 134
God Stats
7W - 5L
1,503 SR
Queue Stats
15W - 7L
1,687 Elo+
Party 1
Thor
Thor
Ocularpatdown1
Thor
Level 133
God Stats
1W - 3L
1,193 SR
Queue Stats
135W - 109L
1,569 Elo+
Party 1
Hel
Hel
Xaaavierrr
Hel
Level 125
God Stats
23W - 18L
1,549 SR
Queue Stats
345W - 324L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
PapaBeave
Ao Kuang
9
7 / 5 / 1
6,806
681
5,984
6,405
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
PapaJuJu7
Cupid
8
1 / 5 / 3
5,284
528
2,218
6,761
1,730
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
PapaPengu1
Achilles
11
0 / 3 / 1
5,888
589
3,950
9,137
6,284
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
gab_20_03
Discordia
9
0 / 2 / 0
5,069
507
2,660
5,321
1,874
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
6
1 / 4 / 3
4,667
467
1,959
4,351
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
4 / 2 / 6
5,467
547
4,151
6,228
4,140
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
12
4 / 1 / 4
6,555
656
4,726
4,671
1,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Eschaton1
King Arthur
10
4 / 1 / 0
6,008
601
5,920
7,541
5,219
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 3 / 5
5,953
595
2,009
6,316
1,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 2 / 0
6,996
700
4,210
6,816
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
19
19
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
6
3.5
W
Hachiman
4
1
4
6
W
King Arthur
Eschaton1
King Arthur
4
1
0
4
W
2
3
5
1.5
L
Ao Kuang
PapaBeave
Ao Kuang
7
5
1
1.5
L
Cupid
PapaJuJu7
Cupid
1
5
3
0.5
L
Achilles
PapaPengu1
Achilles
0
3
1
0.17
W
5
2
0
2.5
L
Discordia
gab_20_03
Discordia
0
2
0
0
L
Kukulkan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,771
Damage
21,016
31,975
Taken
31,572
13,093
Mitigated
14,856
7,853
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,151
1,311
0
1,685
6,228
4,140
0
3,335
2,893
14,766
0
W
Hachiman
4,726
1,876
0
2,506
4,671
1,272
658
811
3,860
0
38,430
W
King Arthur
Eschaton1
King Arthur
5,920
1,058
0
1,108
7,541
5,219
0
1,151
6,390
0
28,298
W
2,009
489
0
290
6,316
1,995
0
1,820
4,496
0
26,750
L
Ao Kuang
PapaBeave
Ao Kuang
5,984
2,217
0
1,329
6,405
2,228
0
1,770
4,553
22,192
5,718
L
Cupid
PapaJuJu7
Cupid
2,218
1,019
50
988
6,761
1,730
0
2,049
4,686
0
20,360
L
Achilles
PapaPengu1
Achilles
3,950
1,137
0
3,215
9,137
6,284
0
0
9,137
3,345
27,559
W
4,210
328
201
2,967
6,816
2,230
0
3,225
3,591
43,232
0
L
Discordia
gab_20_03
Discordia
2,660
176
0
1,357
5,321
1,874
0
3,154
2,003
29,433
0
L
Kukulkan
1,959
370
172
742
4,351
977
0
1,116
3,235
15,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,714
Gold Earned
30,979
233
Minions Killed
314
0
Camps Cleared
0
999,893
Distance Traveled
1,021,252
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,467
547
18
2
0
197,296
2
W
Hachiman
6,555
656
77
8
0
185,428
1
W
King Arthur
6,008
601
58
6
0
193,341
0
W
Thor
5,953
595
56
6
0
221,133
0
L
Ao Kuang
6,806
681
42
4
0
213,439
0
L
Cupid
5,284
528
51
5
0
199,283
2
L
Achilles
5,888
589
76
8
0
186,155
4
W
Hel
6,996
700
105
11
0
224,054
4
L
Discordia
5,069
507
46
5
0
202,123
4
L
Kukulkan
4,667
467
18
2
0
198,893
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role